@mapopa.bsky.social
Game developer Linkedin https://www.linkedin.com/in/mariuz/ Blog : https://mapopa.blogspot.com Threads : https://www.threads.net/@popa_adrian_marius Mastodon : https://mastodon.social/@mariuz
@pschroen.bsky.social
Creative Developer and Tech Lead / Senior Interactive Engineer at Monogram / FWA Judge / @okaydev.co https://space.js.org/ https://alien.js.org/ https://ufo.ai/ 🛸👽🤓
@elkement.art
Art grounded in physics and math - generated with pencils, code, or digital pen (No AI). #SciArt. Physics PhD, worked on: Heat pumps, superconductors, cyber security. Website: https://elkement.art Prints: https://www.inprnt.com/gallery/elkement She/her
@afteryou.bsky.social
Immersive x Interactive Experience | 딴 데도 관심 많음 | VRChat Immersive Theater : Find WiiLii ep1 | VR Docu : Missing Pictures ep 4~5 | Nine VR | Ce& WannaOne VR with Sansar | Space X Girl | ex-GiiÖii | now Engineering6(aka. 이륙)
@dithernet.bsky.social
Emagineur depuis 1967. Développeur XR / WebXR, stéréoscopiste, panoramiste, consultant. http://urlz.fr/f6Li
@haxiomic.bsky.social
Creative engineer. My jam is graphics, EdTech, nature and people! Humanist. b/human Specialist in Graphics Programming, talk to me about WebGL, WebGPU and Unity! DMs open but slow replies because I check manually!
@marcinignac.bsky.social
Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io. http://marcinignac.com
@nattomaki91.bsky.social
3D Software engineer @ Catenda, ex Funcom/Dimension10/Retrogene/Kongsberg. I'll be posting about Chinese language learning, Japanese, game development, books, food, and travel! My open source projects: https://github.com/mlavik1/UnityVolumeRendering
@livinbits.art
Generative artist since the 1980s, working with more or less living bits. https://livinbits.art/links
@osayami.bsky.social
Linux & Foss advocate , content creator D-16 صانع محتوى عن تطوير الالعاب ، البرمجيات الحرة و مفتوحة المصدر ، لينكس و صناعة البرمجيات Community manager at Sudanese Game Collective
@sebavan.bsky.social
Devlover and #WebGL enthusiast. Creator of Spector.js working on @babylonjs.bsky.social
@tomaszbednarz.bsky.social
SIGGRAPH Asia Conference Advisory Group Chair, ACM SIGGRAPH Executive Committee Director, Director of Strategic Researcher Engagement at NVIDIA
@hugocampos.bsky.social
Senior Software Engineer at the Esri R&D Center in Zurich. Working on the ArcGIS Maps SDK for JavaScript. Typescript, CSS, Web Components, WebGL, GIS. He/Him
@slnorthsky.bsky.social
Retrocomputing Enthusiast, Infosec Architect, HW Design Engineer, Generalist. 🇪🇺 Enjoying pixel art and low poly 3D. Widely interested in all things tech. Working on a demo. Posts are my own. https://northsky.sgi.sh
@coderonfire.com
Senior Design Engineer and Frontend Developer experienced in creating interactive UIs, visualizations, and rapid prototyping
@jsulpis.dev
💻 Front-end engineer & speaker @Zenika 💡 exploring WebGL, CSS and JavaScript to build engaging UIs
@dangreenheck.bsky.social
dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
@solomostlywise.bsky.social
🍊OC Based Digital Storyteller Svelte / WebGl / D3.js / “Whatever a project might call for”.js
@xiaoiver.bsky.social
I'm a front-end engineer interested in rendering technology. I'm writing a series of tutorials on infinite canvas: https://infinitecanvas.cc/.
@chardoncs.dev
he/him | 24yo Grad student & (former) Software Engineer Trilingual (zh-hans, en-us, ja) Arch/Void btw | Neovim btw | space sim fan 🦀🐍🦎🐹🐫 CEO of @htmx.org
@lbarqueira.bsky.social
Data Visualization & Creative Coding enthusiast. Ex-DellEMC, ex-Siemens. MSc, Electrical and Computer Engineering. 🐶Welsh Corgi ❤️🎼🌊📷 Blog: http://lbarqueira.github.io/
@as0355.bsky.social
Tech geek with a big heart. I regard C as the greatest programming language of all time. ☮️
@adamringhede.bsky.social
Building 3D web things. Creator of Hology Engine https://hology.app
@seansankerjr.bsky.social
Principal Solutions Architect | Boston A fiend for TypeScript, Monorepos, React Native, and Pulumi.
@poulfoged.com
Developer of many things. Co-author of three online escape rooms (see https://zebraescapes.com) using ThreeJS, Blender & TypeScript. Also built https://linkstacks.io (a bookmark manager). Travels the world, debugs his way through airports.
@neilt3d.bsky.social
VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
@st01014.bsky.social
Code synthesizing Carbon-Silicon based lifeform 🖥️🧬 #Coding #Math #Physics #HPC & #AI #RetroTech #Aerospace #AESTHETICS Random #Nerdiness & #Shitposting
@firtoz.greybox.app
Technical co-founder & Creative Technologist. Working on XR, WebGL, games, and tools! Comments and opinions are my own. Previously at EA, Improbable, Unity. https://greybox.app
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@de-panther.bsky.social
Developer. WebXR, WebGL, XR, Unity. WebXR Export - https://github.com/De-Panther/unity-webxr-export 🇮🇱
@sung-powley.bsky.social
I enjoy creating open-web webxr stuff https://github.com/shpowley/threejs-journey-webxr
@thissushiguy.bsky.social
@gkjohnson.bsky.social
Woven by Toyota | NASA JPL | #threejs, graphics, open source, and a bunch of fun projects!
@shalanah.bsky.social
Software Engineer Loves UI development + running on ice (broomball) Latest ❄️ http://supersnowflakemaker.com Github 💻 github.com/shalanah 📍Minnesota
@compiler-explorer.com
A website for exploring the output of compilers. aka godbolt.org Supports C, C++, Rust, Fortran, COBOL and many many more. Support us at https://patreon.com/mattgodbolt
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app