@juliankeyframe.bsky.social
MANYNAMES / Keyframe / VirtualWorlds.Museum / Psy Midtempo / Techno / Metaverse / XR ~ https://linktr.ee/ManyNames
@openblocks.app
A beautiful and intuitive open source low-poly modelling app for most virtual and mixed reality headsets. Free fork of Google Blocks. https://openblocks.app/ Managed by @icosa.foundation, with ❤
@lize.bsky.social
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
@jackiev.bsky.social
Holy Wow Studios dev - creators of BAFTA-Nominated Trombone Champ and other stupid games 🎺 Brooklyn, NYC - She/Her - A Nut Scented Alien linktr.ee/JackieVecchitto
@victorvdr9.bsky.social
Freelance digital artist. Sci-fi lover 🪐 https://linktr.ee/victorvdr9
@flo12344.bsky.social
FOSS enthusiast Solo Indie gamedev using Godot and Blender 🦦🦦🦦🦦🦦 Working on Sizebound: s.team/a/3285410/ Discord : https://discord.gg/VxkeGH5g4t You can support me here : ^^ patreon.com/Flo_12344 https://ko-fi.com/flo_12344 flotterstudio.com
@dennis-eb.bsky.social
#gamedev - Support and wishlist Pico Drift: http://s.team/a/3315320 Looking to hire me or in need of assistance? Feel free to DM
@terrehbyte.com
Coder of things in Unity, Unreal and now Godot~ (He/him) 💻 Indie Game Prog + Instructor @ AIE 🌐 Prev. @ SJ, IGDA Seattle, Vextar, Litesprite 🕹️ Playing Genshin / ZZZ / Star Rail / GFL2 / HELLDIVERS 2 📺 Watching Hololive / Dooby3D (🔍🚂)
@blendernation.com
BlenderNation.com - Fresh Blender News, Every Day. To get featured, submit your stories here: http://blendernation.com/submit-news/ #b3d #blender3d
@timonpoika.bsky.social
game designer / solodev / artist lunaractivities.com Finland / South Korea
@robertlong.me
Building 3D tools at Bezi.com Apple Design Award Winner: Blackbox Prev: Third Room, Mozilla Hubs, AltspaceVR
@julienaubert.bsky.social
Indie game dev, working on a puzzle fighter. SW engineer (20yoe, ex Apple), B.Sc in Physics. Nostalgic for vintage computers, love the demoscene. Live in Barcelona, grew up in Sweden. 📬 join my mailing-list: https://www.starshadestudios.com
@zephyrsword.bsky.social
Armour of the Abyss casual gamedev. Game is done when its done. I use RPG Maker MZ https://heroiczephyr.carrd.co I also run blackwinggames.bsky.social
@damjanminovski.bsky.social
Architecture / Art / Programming OmniStep Blender Add-on - https://blendermarket.com/products/omnistep -- https://omnistep.atair.cc --
@mathling.mastodon.social.ap.brid.gy
Retired software engineer. Now I write programs to make art. Will natter on about tech in general with forays into linguistics, football, cooking, politics […] [bridged from https://mastodon.social/@mathling on the fediverse by https://fed.brid.gy/ ]
@soft-skylines.bsky.social
posting chill city skylines every 6 hours. made by @aliensunset.bsky.social using bluebotsdonequick.com sibling to: https://beige.party/@Soft_Skylines https://alien-sunset.neocities.org/bots/Bots
@steamdeck.com
The latest news about Steam Deck and Steam Deck OLED, the powerful handheld gaming PCs from the team at Valve.
@omicron321.bsky.social
dev fr Some curated free gamedev assets: https://www.steamgifts.com/discussion/gXM5E/free-gamedev-materials/search?page=last
@materialx.bsky.social
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@cvilas.bsky.social
Engineers robots for fun and profit. Used to fly planes as a hobby. PhD (Nonlinear control). Chartered Engineer. Old dog, eagerly learning new tricks.
@pixeljetstream.bsky.social
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
@ab3.net
2D vector graphics rendering engines R&D @ www.mazatech.com 👉 Atheist • Europeist • Nerd #computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi From Italy 🇮🇹
@vulkan.org
Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account. 🦋 Official account: https://vulkan.org/
@gltf.bsky.social
GL Transmission Format is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. Learn more at: https://www.khronos.org/gltf/
@shellsphinx.bsky.social
Senior Graphics Programmer @ BGS. Previously Robot Entertainment, Ensemble, et al. Starfield, Fallout 76, Nuclear Winter, Orcs Must Die!, Halo Wars. My opinions are mine alone (and not my employer's).
@vmateevitsi.com
Assistant Computer Scientist at Argonne National Laboratory. Adjunct Research Professor at UIC. Research interests: HPC, Raytracing, Rendering, Computer Graphics, AR/VR/XR, Digital Twins. Ex Greek National Team Ice Hockey Player
@famousandfaded.com
Freelance artist creating interactive 3D and augmented reality content for a more immersive aviation and STEM learning experience. Widen your world 🛩 🌍 https://famousandfaded.com/ https://linktr.ee/famousandfaded
@khronos-webgl.bsky.social
@metaverse-standards.org
The Metaverse Standards Forum is a non-profit, member-funded consortium of standards-related organizations, companies, and institutions that are cooperating to foster interoperability for an open and inclusive metaverse. https://metaverse-standards.org
@mikesky.dev
[OPEN TO WORK] Specialist in games, graphics, and XR 🥽 Maintainer of @openbrush.app and OpenXR Extensions for Unity. github.com/mikeskydev
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@rectus.bsky.social
hobbyist VR developer he/him ex-birdsite: https://twitter.com/rectus_sa mastodon: https://peoplemaking.games/@rectus github: https://github.com/Rectus
@jumblivr.com
XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.
@koujaku.bsky.social
XR at Qualcomm, author of http://stereokit.net, http://ferrlib.com, co-founder of Simbryo, ex: Microsoft MR, Zynga VR, Breach & Clear. he/him
@shinyquagsire.bowser.gay
27, He/Him | ARM(S) wizard, Nintendo kernel enthusiast • mastodon.social/@ShinyQuagsire • twitter.com/ShinyQuagsire
@amini-allight.org
Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
@runeberg.social
XR specialist and AI tinker. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine, Khronos @OpenXR. Currently exploring intersections between XR & AI
@wallbraker.bsky.social
XR person at NVIDIA | Ex Collabora, VMware, TungstenGraphics | Graphics and GameDev fan. (He/Him)
@philpax.me
creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc a better world is possible · 🇦🇺🇸🇪🏳️🌈