Kim Kulling
Gfx-Coder and Asset-Importer-Lib Project-Lead. Find me on Github: http://github.com/kimkulling or Patreon: http://patreon.com/assimp
Linktree: https://linktr.ee/kimkulling
@wkerslake.bsky.social
Game Director @ Crystal Dynamics Prev (Radar, EA, Lightspeed Games, Atari) Periodic Photographer https://about.me/willkerslake
@stuffonarock.bsky.social
Senior Gameplay Programmer - Sony Santa Monica Studios. All options are my own.
@data.ft.com
The FT’s team of reporters, statisticians, illustrators, cartographers, designers, and developers work with colleagues across our newsrooms, using graphics and data to find, investigate and explain stories. https://www.ft.com/visual-and-data-journalism
@xychelsea.tv
@mikjaer.com
YouTuber, Security consultant, musician, comedian, data archeologist, open source, hacker and digital freedom fighter. 🌈 Polyamorous Tweets in DA and EN. https://youtube.com/retrocomputingwithmike
@donkeidick.bsky.social
Gentleman. Farter. D&D person. Don Keidick is not responsible for any joke related injuries you may sustain. Read at your own risk.
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@gjoel.bsky.social
Chair Raving Graphics Programmer loopit.dk/publications shadertoy.com/user/hornet
@verekia.com
🌐 WebGameDev.com 🎮 WebGamer.io 🔮 ManaBlade.com 🟦 JavaScript / TypeScript game dev 3️⃣ Three.js • React Three Fiber #threejs #r3f #gamedev #indiedev
@natbanting.bsky.social
Math Teacher & Math Ed Enthusiast (writing, speaking, tinkering); @FractionTalks; #MenuMath #OIFMath #UpscalePB creator; Public Address Guy; Goalie Dad. natbanting.com
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@trkorecky.bsky.social
Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
@unixroot.bsky.social
30+ years in software development, mostly posting on topics related to: #tech #programming #webdev #foss #linux #devops #infosec #privacy Small and simple is beautiful. My digital garden: https://onethingwell.dev Bits: @bits.onethingwell.dev
@shinyakato.dev
- Building atprotodart.com things - Collaborating with deck.blue - Maintaining @apod.shinyakato.dev - aka github.com/myConsciousness
@retr0.id
reverse engineering, cryptography, exploits, hardware, file formats, and generally giving computers a hard time Fedi: @[email protected] Macroblog: https://www.da.vidbuchanan.co.uk/blog/
@paintedsky.ca
he/him 👾 indie gamedev 💩 too much shitposting 🇨🇦 sorry about it 🧠 adhd 🏳️⚧️ trans rights = human rights 🌐 paintedsky.ca 💼 portfolio: cara.app/karyl #art #gamedev #godot
@binarydinosaurs.co.uk
Collecting, repairing and preserving vintage machines since 1998. W: https://binarydinosaurs.co.uk F: https://Facebook.com/binarydinosaurs M: @binarydinosaurs.oldbytes.space Favourite COBOL: https://www-users.york.ac.uk/~ss44/joke/cblgold.htm
@lordarse.com
Mark Howlett. "Memoirs of a Spectrum Addict", "The Rubber-Keyed Wonder". British collector of retro junk. enq:[email protected]
@gamesthatwerent.com
Covering cancelled/unreleased video games and prototypes across a variety of consoles and home computers. Preserving unreleased video game history online since 1999, and longer offline. Check out our archive and more at: https://www.gamesthatwerent.com
@timbucus.bsky.social
Old programmer turned project manager. History of Wizards of Adventure (Gilsoft) and Retro Computer Fan
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@sableraph.bsky.social
Generative artist & creative coder Processing Community Lead at Processing Foundation Host of the Weekly Creative Code Challenge #WCCChallenge on http://twitch.tv/sableraph
@elseware.bsky.social
Indie Studio (Unreal Paris/Dniepr/Logistique) Currently: #BrokenPieces, out now on PC/PS/XBX store.steampowered.com/app/1293730 Discord: discord.gg/ZC8zNsjWUc
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@gorlak.bsky.social
Software Engineer @ Nvidia Omniverse. Formerly games industry vet of Infinity Ward, Kojima Productions, and Insomniac Games. Amateur Olympic Recurve archer.
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@technomanceraus.bsky.social
Lead Engine Programmer @ Rockstar San Diego... previously an engine/graphics programmer on #LANoire @teambondi & did secret stuff @KMMIE_
@firepunchd.bsky.social
Game developer & CEO Firepunchd Games. I made http://Tentacular.com, http://ChickenJump.com, and Ridiculous Glitching
@radutanasie.bsky.social
Level Designer on ⚔️ENSHROUDED⚔️ HUNT, CRYSIS 4, MOTORFEST, GHOST RECON. Community maps for CS2 ✨GRAIL✨EL DORADO✨
@jennyjennyjenny.bsky.social
Shadertoy personality disorder. Millenarian hermeticist. Vampiric C++ developer. Baudelairean Marxist.
@domipheus.bsky.social
Currently: ? Was: FSR 4 Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@skyarcher.dev
Full time gamedev aka @commuter.games • Love videogames, boardgames, gadgets, motorsports, arts and crafts • LGBTQ+ all welcome, I like you all.
@bits.onethingwell.dev
https://bits.onethingwell.dev - the small parts - highlights/quotes, links, and other bits and pieces. Web: https://bits.onethingwell.dev By @unixroot.bsky.social
@voxelnerd.bsky.social
Voxel artist, dad jokes, programming, games. Artista Voxel, piadas ruins, programação, jogos.
@pixelremi.bsky.social
I make games. Senior Game Designer @Ubisoft Prince of Persia : The Lost Crown
@solidangle.bsky.social
CTO and Co-founder of Disbelief, a different type of game studio. www.disbelief.com we've worked on: Pacific Drive, Minecraft, Tiny Tina's Wonderlands, Gears Tactics, Gears 5, Borderlands 3, ... I've worked on: Gears 5, BioShock Infinite, Stranglehold