@reedbeta.bsky.social
📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@delightedcrow.dev
Writer of Code, Teller of Stories, Connoisseur of Shiny Things - show me your art ✨😍 - currently doing #100DaysOfSwiftUI, mute the tag if the progress posts are annoying 😅 - software dev in PNW 🌧️🌈 loves sci-fi/fantasy, indie games, TTRPGs, makin stuf
@aggrocrabgames.bsky.social
🔪 Professional Indie Game Studio 🦀 ANOTHER CRAB'S TREASURE an underwater soulslike OUT NOW for Steam | Switch | Game Pass | PS5 ✨ http://bit.ly/AnotherCrabSteam
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@usul2000.bsky.social
Le gars des chroniques là, dans la presse en ligne indépendante tu vois, si, tu sais, le 3615, mes chers compatriotes et tout
@mediapart.fr
Journal d'information numérique, indépendant et participatif. Seul·es nos lecteurs et lectrices peuvent nous acheter ! https://www.mediapart.fr 🖋️ Suivez aussi @mediapartblogs.bsky.social, l'espace d'expression libre des abonné·es de Mediapart.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: [email protected] Blog: localthunk.com Direct contact: [email protected] 🇨🇦
@scienceclic.bsky.social
Pop-science YouTube channel with visual animations. 🇫🇷 http://youtube.com/ScienceClic 🇬🇧 http://youtube.com/ScienceClicEN 🇪🇸 http://youtube.com/ScienceClicES Calculations http://youtube.com/ScienceClicPlus
@jasonord.bsky.social
🖌️Senior 3D Artist @ Facepunch Studios 🔧Working on S&box https://jasonord3d.carrd.co Previously: 🧟Environment Artist on Dead Island 2
@fsfe.org
Bluesky account of the Free Software Foundation Europe. This account is not used anymore. Our main account is on Mastodon (mastodon.social/@fsfe) and is mirrored: https://bsky.app/profile/fsfe.mastodon.social.ap.brid.gy fsfe.org
@lexdev.net
Senior Render Programmer @IOInteractive 🎮 Glacier ❄ | Project 007 | Project Fantasy prev @Ubisoft
@amaebi.bsky.social
Auteur de 'Les Secrets d'Assassin's Creed' chez Third Editions (https://bit.ly/3R4wjhW) - Pigiste jeux vidéo Numerama et Jeux Vidéo Magazine - Ex-Gamekult (2004-2022) Auteur-compositeur (https://bit.ly/3PJ4viG) ♬ 🌱
@wunk.bsky.social
Hey I'm Joey! I like to do art and lots of computer-things! Senior Graphics/Rendering Engineer at Riot Games 👊 https://twitter.com/wunkolo https://github.com/wunkolo 💍strovi
@socrates200x.bsky.social
Sr. UI Programmer at @BethesdaStudios, occasional father, all else is void. Personal account; tweets not associated with BGS, Zenimax, or Vault Boy. (He/Him)
@mydeathmachine.bsky.social
Dev, audio engineer, metal fanatic, dad. I tweet about code, tech, and cool software I run into. Works at @zed.dev
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@theindiestone.bsky.social
The most indie of stones you could ever imagine! Developer of Project Zomboid.
@pataloon.bsky.social
Maker of games. Made THRESHOLD. ✨ https://s.team/a/2580020 Worked on DISHONORED 2 & DOTO, BLADE, DEATHLOOP, HUNT: SHOWDOWN & CRYSIS 4. He/Him
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: [email protected])
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟 💙💛
@zed.dev
A next-generation code editor that enables high-performance collaboration with AI and your team. zed.dev
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]
@zino2201.bsky.social
20 | Engine Programmer @ Asobo Studio | I like rendering 3D triangles in < 16 ms. C++ daily driver and Rust at home