progfix
Civil Engineering | Game & Software Development | BIM Office Manager.
🏗 🏙 💻 🇦🇹
#BIM #AEC #architecture #gamedev #coding #softwaredevelopment #programming
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@zpostfacto.bsky.social
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app
@eyepatchwolf.bsky.social
professional youtube disaster Support me here: https://eyepatchwolves.com
@wooliewoolz.bsky.social
I wanna show you why fighting games are cool. Podcasts & Let's Plays: http://linktr.ee/wooliewoolz YouTube.com/@woolieversus Clips: http://YouTube.com/@woolievsthealgorithm
@protopop.bsky.social
Solo dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love ❤️🏳️🌈 NimianLegends.com
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@tonroosendaal.bsky.social
Founder and CEO of Blender. Also using Mastodon: @tonroosendaal@mstdn.social. Fading out X. I only use social media to share. Contact info on blender.org.
@managore.bsky.social
I make games https://managore.itch.io/ https://bit.ly/leapyearonsteam
@mezaka.bsky.social
Co-founder of irox games. Digital art enthusiast. Technology nerd. Occasionally creates blender tutorials.
@omarieclaire.bsky.social
@mipumi.com
🇦🇹 Game dev studio in Vienna, Austria. 🎮The Lion's Song, The Flower Collectors, Howl 🪿 Paula Gans is our mascot 💬 Join: http://discord.gg/XhSMGCk9Jd
@maxbytes.bsky.social
Game developer, working on roguelike deckbuilder "Lost For Swords": https://maxbytes.itch.io/lost-for-swords
@kinucakes.bsky.social
Artist, animator, game developer. Previously Future Club, Necrosoft, Wayforward, Evening Star and more - now onto new things ✨ Art and apparel at http://koibeat.com! My art is sometimes NSFW! 🇺🇸🇯🇵のハーフ https://kinucakes.carrd.co/
@alexanderperrin.bsky.social
Codirector at 2pt Interactive Creators of Heavenly Bodies 🛰️ You can get Short Trip on Steam now: https://store.steampowered.com/app/3187700/Short_Trip/
@purinharumaki.bsky.social
カスをいっぱい作っています 🐳Youtube【 https://www.youtube.com/channel/UCpGk56cJDZcVqIxZatX7nbQ 】 🐟LINEスタンプ【 https://store.line.me/stickershop/author/384186/ja 】 🐠グッズとか【 http://karameru-ya.com 】 🐡メール【 karameru.work@gmail.com 】
@cyangmou.bsky.social
Pixel artist & graphics consultant. Tactics game & fantasy fan. Currently art director for tinyBuild (Streets of Rogue 2). Credited on Blasphemous, Songs of Conquest, Symphony of War, Dome Keeper, Vampire Survivors and more. #pixelart
@shinmera.bsky.social
I make games, draw, and post yuri. You should find me on https://mastodon.tymoon.eu/@shinmera instead.
@luxonpi.bsky.social
GameDev | Artist | Engineer Working on Hexoplanet: A Citybuilder and Ecosimulator AtomasOS: Remake of Atomas ||| | | | | |||| | |||| | |||| |||| ||| || ||
@panlopw.bsky.social
I'm creator of Palm'sTime / Love playing simulation games / Focused on Cities Skylines 1 & 2 🏙️ / Some random stuffs here...
@crypticsea.bsky.social
Designer/Programmer of Bridge Builder, Pontifex, Gish, Golf?, A New Zero, Sub Rosa, Skate or Don't!, Stunt Derby
@matkovskid.bsky.social
I make digital worlds. 3D is my canvas, colors are my words. Game director at Stoneskip Studio for Simpler Times.
@amipolizeifunk.bsky.social
Electronic Artist. Creator of Berlin maps and assets for Cities:Skylines aka "Ami's Berlin", Modern City Center DLC, SAIC MFA grad https://www.patreon.com/AmiPolizeiFunk
@hirokazuyokohara.bsky.social
3D Artist/Generalist よくわからないけどこっちにもアカウント作った 個人作品artstation http://artstation.com/yokohara instagram https://instagram.com/hirokazu_yokohara/
@hungryproton.bsky.social
Hobbyist game developer, I make add-ons for the #GodotEngine ! https://linktr.ee/hungryproton
@guycalledfrank.bsky.social
Graphics programmer, indie game developer. Developed Bakery (a GPU lightmapper) and some other tools. Ex-PlayCanvas engine dev. Working on Faded: https://linktr.ee/fadedthegame Other stuff: https://ndotl.wordpress.com/cv/
@devinkorwin.bsky.social
Concept Artist and Teacher, Underpaint Academy Founder www.devinkorwin.com www.underpaintacademy.com www.gumroad.com/devinkorwin
@bvisness.me
Handmade Network lead. WebAssembly engineer at Mozilla. Mentor for FRC Team 2175. https://bvisness.me/ Twitter: @its_bvisness Mastodon: @bvisness@mastodon.gamedev.place
@aquilasol.bsky.social
IT Specialist, gamer, scifi nerd, former Graphic Designer. She/Her, AroAce.
@wuotanstudios.bsky.social
GameArt & #Game #Developing | #Godot Game Engine Website: https://wuotanstudios.com
@d7samurai.bsky.social
moburai. experiencelab. meta4. intel. rsteroids. lens. superneo. bheader.
@lastplacecomics.bsky.social
Zach Cranor here. Author/artist for Last Place Comics, a webcomic where things rarely go well. All the socials and website links below lnk.bio/SORu
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@jeacom256.bsky.social
Programmer who likes overly complicated dynamical systems but sucks at math. blendermarket.com/creators/jeacom #3Dart #Programming #B3d #blender #noai, I do not provide consent for using my images on datasets.
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com