Christopher Remde
XR Developer, especially interested in Volumetric Video
https://chrisrem.de/
@snaxwell.bsky.social
Game Designer + Prof. Angry queer. Himbos of Myth & Mettle, Frame 352 and vis-a-visage. https://maxwellander.itch.io/ Co-host of RTFM. Rtfmcast.com
@cloobot.bsky.social
Experimental gamemaker, captured media superfan, wanderer in forests. OCAD University/kokoromi (she/them)
@syberhogue.bsky.social
Professor of Game Development and Interactive Media at OntarioTech University…. And creator of generally strange things… working on Volumetric Video and Retro Games these days.
@si-cv-graphics.bsky.social
Trending papers in Vision and Graphics on www.scholar-inbox.com. Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
@kinstrife.bsky.social
Medieval Strategy RPG with physics-based combat. You can wishlist our game on steam: https://store.steampowered.com/app/1256270/Kinstrife/
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: partnerships@manatalentgroup.com)
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀
@aidansanders.bsky.social
Founder, CEO @refugestudios.bsky.social | Computer Graphics Programmer | Adelaide, Australia 🇦🇺
@sxp.studio
hi I’m clem ✨ I run an indie studio building apps, immersive experiences & tools for creatives #XR #GameDev #TechArt #VisionOS 🇫🇷🇺🇸
@antontammi.bsky.social
Director (Film, Animation & Immersive) I’m developing my first Immersive / VR Game, and a game studio. 📍Paris & Helsinki atk https://www.antontammi.com/
@shader.vision
ShaderVision: A real-time GPU shader editor for spatial computing, designed for immersive prototyping and creative coding. Now available on Apple Vision Pro! ➡️ https://shader.vision #AppleVisionPro #shaders #techart #demoscene #mixedreality #devtools
@rolandsmeenk.bsky.social
Freelance XR developer, new realities, Meta Quest, Apple Vision Pro, 3D, design, art, play, trends, fun, dutch
@gil-n.bsky.social
Indie iOS / visionOS dev from France Creator of 5DPlan: https://apps.apple.com/us/app/lidar-scanner-3d-5d-plan/id6474450135 And Imagipets for visionOS: https://apps.apple.com/us/app/dragon-games-imagipets/id6523434951?platform=vision
@dustinfreeman.bsky.social
Applied researcher with PhD in CS/Theatre. Working on something new {📸⏩🎞️} to cross the ML-HCI Chasm. Frequent digital/immersive theatre director. Bi 🌈. dustinfreeman.org
@timd-ca.bsky.social
biology • spatial computing • phd • founder@cellwalk https://cellwalk.ca #ComputerGraphics #SciComm #GameDev #VisionPro #iOS #VR #EduSky
@cyrildiagne.bsky.social
AI indie hacker. Prev: founded Clipdrop (YCW21, acq. Stability AI), resident at Google A&C Lab, Prof. & head of MID at ECAL
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@weinzaepfelp.bsky.social
Research Scientist in Computer Vision at Naver Labs Europe https://philippeweinzaepfel.github.io/
@parskatt.bsky.social
PhD student @ Linköping University I like 3D vision and training neural networks. Code: https://github.com/parskatt Weights: https://github.com/Parskatt/storage/releases/tag/roma
@blender.org
Official account of the Free and Open Source 3D creation suite. Blender is free to use for any purpose, forever. 🧡 blender.org #b3d
@ssnd292.bsky.social
Freelance Game Generalist by day Indie Game Dev by night Used to be a 3D Artist. Motorsports, bikes, games and cats.
@volksverpetzer.de
"Fakten-Jünger", Anti-Fake-News-Blog. 100% Crowdfunding. Unterstützen: https://www.volksverpetzer.de/unterstutzen/
@shurimon.bsky.social
♥ I do Art and Fashion 💕 DO NOT REPOST/TRADE MY ART *GER/ENG. She/Her* COMMISSIONS: closed // SAVE THE OCEAN, ELIMINATE FISH CONSUME
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@thereallorenzmeyer.bsky.social
Medienkritisches bei @BILDblog, Journalist, Autor, Satire, Kolumnist @RBB
@toukana.bsky.social
Indie Studio working on STAR BIRDS 👉 https://star-birds.com/ made Dorfromantik 👉 toukana.com/dorfromantik/ 📧 contact(at)toukana(döt)com Newsletter: toukana.com/starbirds#sb-newsletter Discord: https://discord.gg/toukana
@n1ckfg.bsky.social
Experimental animator in Toronto. SIGGRAPH 2024, SXSW 2010. https://fox-gieg.com
@imsauer.bsky.social
Head of Experimental Surgery, Charité - Universitätsmedizin Berlin www.experimental-surgery.de
@moritzqueisner.bsky.social
Professor @ChariteBerlin, PI @exc_moa. Health technologies, digital surgery, media studies. #imaging #XR #4D | www.moritzqueisner.de | cycling 🚲
@leonardschoelch.bsky.social
Programmer and Tech Artist One half of Stoked Sloth Interactive making Driftwood
@ratsquinks.bsky.social
🐭 Ebi, Miso, Ponzu, Papaya and Yuzu the rats 🐀 Main Account: @diazrar.bsky.social
@noio.games
he makes games, including: 🏰 Kingdom: New Lands 🌱 Cloud Gardens 🍕 Pizza Possum
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@olima.bsky.social
co-founder & director Future Friends Games futurefriends.lol publishing & self pub support for cool indie games // this is what dreams are made of // he/him // 6 x GDC speaker // latest GDC talk https://youtu.be/-341jEXj-iI
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@ircss.bsky.social
Creative Lead in Realities IO, made Puzzling Places and Superflight https://ircss.github.io/