Anders Elfgren 🏹 Tides of Revival RPG
Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three.
⚔️ DiscoGarage Games
📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2
🏹 Tides of Revival: Grand RPG in Zig
🌍 Open World Gamedev
@roboticake.bsky.social
she/her. 🏳️🌈. French! Posts in EN & FR. Strategic Partner Manager @hoodedhorse.bsky.social 👁️👄👁️. Prev > Ico Partners, Plug in Digital, Wargaming. Games, cooking, shitposting.
@hforhavoc.bsky.social
Follower of Christ / Gaming Dad of 3 / Director of Creator Relations @HoodedHorseInc / DMs open / Email - [email protected] Opinions are my own!
@agameofjoes.bsky.social
Communications Director for Hooded Horse | Former games journo, ex-PCGamesN flunky | I say a lot of things.
@woookie.bsky.social
Graphics programmer, currently working at Keen Software House on VRAGE3. Previously Deck 13, Flying Wild Hog.
@sebdegraff.bsky.social
Game dev, working on Terraformers terraformers-game.com Game jams, homemade game engine dev. Sometimes streaming on youtube: 🔴 https://www.youtube.com/@seb_degraff/streams Also on mastodon: 🐘 http://mastodon.gamedev.place/@seb_degraff
@nenofite.cc
I enjoy writing code that generates worlds, and occasionally I get together with friends to make video games. I’ve also been working on a better desktop calculator. he/him
@sskorkowsky.bsky.social
Author. Game Master. Audio book addict I also make YouTube videos about TTRPGs Gold ENNIE Award winner (x3) https://www.youtube.com/@SSkorkowsky Agented by Amy Brewer at Metamorphosis Literary Agency
@jasonkpargin.bsky.social
Author of John Dies at the End, formerly David Wong of Cracked.com fame
@jonnyblahblah.bsky.social
lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
@somartist.bsky.social
Artist 2D 3D 4D urlich.art urlich.art/store/art_posters artstation.com/somartist https://ko-fi.com/somartist somartist.gumroad.com/ patreon.com/urlich twitch.tv/somartist cara.app/somartist
@hoodedhorse.bsky.social
Publisher of deep strategic and tactical games like Manor Lords, Against the Storm, Xenonauts 2, Old World, Terra Invicta, Super Fantasy Kingdom, and more. Our store page: https://store.steampowered.com/publisher/HoodedHorse
@kazwen.bsky.social
Community Director for Hooded Horse 📧 E-mail: [email protected] 🌐 Work: @hoodedhorse.bsky.social 🎥 YouTube: https://www.youtube.com/@SurrealBeliefs
@pacojq.xyz
🔮 engine programmer @ioi.dk 💿 animation tech in Project 007 ☕️ he/him · 26 · eivissenc a Barcelona
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: [email protected])
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@fohx.bsky.social
Part solo gamedev, part graphics programmer on https://www.capture.se. Used to work on bigger games (& ex demoscene), now trying to find my own way. (@fohx on Twitter, etc.) Gothenburg, Sweden.
@protopop.bsky.social
Solo dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love ❤️🏳️🌈 NimianLegends.com
@mikael.hermansson.io
🇸🇪 Developer at W4 Games, working on #GodotEngine. Previously at Frostbite, Avalanche and others. Creator of the Godot Jolt extension.
@elizabehth.instanced.actor
Systems Engineer || Game Developer LOVE games with fascinating technical capabilities! Based in the Puget Sound of Washington state
@bramridder.bsky.social
Technical Director @KytheraAI -- ex Senior AI Programmer @Rebellion -- AI Planning PostDoc alumnus @KingsCollegeLon -- Indie Game Developer -- 3D Game Engine Creator.
@datgame.bsky.social
Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
@robbodev.bsky.social
Indie game developer, experienced creative lead and 100% of Gizmo Garden ▫️ I made Hokko Life ▫️ Prev. Arrowhead, Lionhead, Sony ▫️ he/they
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@oskarburman.bsky.social
CEO at @FastTravelGames.bsky.social. Ex #DemoScene, Rovio, Coffee_Stain, EA_DICE, AvalancheSweden, Thunderful. Cofounder Stugan
@scottishgamedev.bsky.social
Rendering Engineer @EA, F1 Addict, Gaming Fiend🌈 https://linktr.ee/scottishgamedev
@computeunit.bsky.social
Game Developer since 1982 (England / UK) (TT Superbikes, MotorStorm 1/2/3, Driveclub/VR, Onrush, ...) (Evolution Studios, CodeMasters, Firesprite, Indie!) https://nxl.ink/bCU https://nxl.ink/SH
@mikelaidlaw.bsky.social
Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
@ryanmccabe.bsky.social
He/Him | 19-year Game Developer | Design Manager at Insomniac | Extra Life Participant | I talk about Video Games, Board Games, Pinball, & Wrestling a bunch | Streamer of pinball & other things @ https://www.twitch.tv/piratepwnsninja
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@easmussen.bsky.social
Solo game developer behind Disco Dodgeball and the Factory Town series. Currently making Factory Town 2!
@konstantinosd.bsky.social
Game urbanist, game designer. Occasional city geographer, author, researcher, and educator. Teaching at D6 Learning.
@logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@jon.inkle.co
Narrative @inkle.co he/him Writer: EXPELLED! / A Highland Song / Heaven's Vault / Overboard! / Over the Alps / Sorcery! / 80 Days. ink co-creator. “Life doesn't always work out like it's s'posed t' / Like bread doesn't pop when you watch the toaster"
@alexandrian.bsky.social
Creator of the Alexandrian. Author of So You Want To Be a Game Master. ENnie Award Winner. USA TODAY Bestselling Author. https://thealexandrian.net
@yusefth.bsky.social
I´m solo-developing a retro JRPG SurvivorHorror with CyberZombies and Gunblades! I love vanilla. ¡Y dibujo cosas chulillas! https://yusefth.itch.io/
@shamsjorjani.bsky.social
CEO Arrowhead Game Studios and video game "enthusiast". Former Chief Chaos Pilot at Paradox Interactive. Still not a vampire.
@jcash.bsky.social
Co-founder & CTO www.refold.io Developer www.defold.com Mastodon: https://mastodon.gamedev.place/@jcash Twitter: https://www.twitter.com/mwesterdahl76 LinkedIn: https://www.linkedin.com/in/jcash/ Blog: https://www.sizeofvoid.com Ex UDS, Avalanche Studios,
@emidoots.com
She/her. Developing machengine.org, the #ziglang game engine & graphics toolkit. Principal engineer @ Sourcegraph. Pianist, gardener, and keeper of kittos.
@kristoff.it
VP of Community @ Zig Software Foundation • Zig Livecoding http://twitch.tv/kristoff_it • Creator of http://softwareyoucan.love • Blogging http://kristoff.it • Host of https://zig.show • 📧 [email protected]
@hexgromp.bsky.social
programmer, ham radio operator I love game dev, low level engineering, high performance code, reverse engineering, and just weird things about C and telecommunications. He/him
@lize.bsky.social
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@mcfunkypants.bsky.social
Optimist #gamedev since 93. Optimist #gamedev since 1993. Keynote speaker for Ludum Dare and Global Game Jam. #LDJAM #GGJ25 http://christerkaitila.com http://soundcloud.com/mcfunkypants/ mcfunkypants.com christerkaitila.com onegameamonth.com
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@ruby0x1.ca
narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 🏳️⚧️🏳️🌈