Stephane Tardif
Animation TD @ Invoke Studios #UE5 #TechAnim
Prev: Haven, Stadia, Framestore, Ubisoft, WB, Behaviour
@gavinyoung.bsky.social
Programming Project Lead Currently: Rainbow 6 Mobile Previously: Assassin's Creed Scottish immigrant, novice cook, maker of puns he/him
@thefreethinkermag.bsky.social
Journal of liberal secular humanism, open enquiry, and irreverence. Independent non-profit. freethinker.co.uk Editor: @danieljamessharp.bsky.social.
@thebaconrev.bsky.social
PhD in Bacon. Praise the Lard. Let's see... hockey, baseball, golf, poker. Had a cup of coffee with pro wrestling. Spend a bunch of time in the gym. And I play a bit of guitar and slap da bass. Well not really slap it. But you get it.
@enriquev.bsky.social
Kike | 28 | Barcelona 🦴Rigging Supervisor at Minimo VFX 📕Rigging and Character TD instructor at La Salle URL 👾 The Twits | Spirit Untamed | The Addams Family | How to train your dragon - Homecoming 💥Stags | KAOS | Tuesday | 30 coins | The Tourist
@ritchie.bsky.social
Recovering academic. I make tools for facial animation and game narrative at JALI.
@samuelbass.bsky.social
Technical designer at Epic games. Ask me about Unreal, UEFN and indie stuff! All non-work related views / statements my own.
@alixoffer.bsky.social
3D artist generalist, previs and layout fan, rig and animation traveler in game and films 🎬🎥
@neswest.bsky.social
Technical Artist in the Video Games Industry 🕹️ Interests are: 🛠️Shaders, 📑Houdini, 🥤Blender, 🧨VFX https://www.artstation.com/westoca
@autumnbreezed.bsky.social
https://linktr.ee/autumnbreezed "Technically Nobody: A Game Dev Novella" out now! Sr Tech Anim / Rigger at Eidos (previously EA) 😷 🇨🇦🏳️🌈📚🎮🎨🦆🐶 Any pronouns
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@codyjero.me
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@camillek.bsky.social
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@abeysaurus.bsky.social
Art Director and Co-Founder Zapper Games Former Technical Artist & Animator on Tchia at Awaceb Bass doodlelooper
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@dalton.gd
Technical Director @omlgames.com All things games, tools, shaders & programming. @EpicGames alumn #gamedev #UnrealEngine #rust #cpp
@mrtapa.bsky.social
Tech Designer @splashdamage Working on Project Astrid Does #UE5 magic he/him Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@ericbellefeuille.bsky.social
27 years UX Veteran UX/UI Director, xUbisoft, xEA, xBioware, xEidos, xUnity. Currently workin at Krafton Montreal Studio. My opinions are my own. Also expect alot of fishing pictures and stories!
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@mikkomononen.bsky.social
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene. https://github.com/memononen
@activisionblizzard.bsky.social
Home of many great games, such as: -TF3 -Runescape 2 -Overwatch 1 (And only that one) we have never had a controversy. ever. not a single one! (parody) 🇵🇸 ❤️
@luciensoulban.bsky.social
Narrative Director, scriptwriter, TTRPG designer, novelist, professional geek
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@timsweeneyepic.bsky.social
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com