Chris Stark
Senior Graphics Programmer @ BGS. Previously Robot Entertainment, Ensemble, et al. Starfield, Fallout 76, Nuclear Winter, Orcs Must Die!, Halo Wars. My opinions are mine alone (and not my employer's).
@theforge.dev
The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services. 🌐: theforge.dev/ ⭐️: github.com/ConfettiFX
@lalber.bsky.social
@partner.steamgames.com
Steamworks is a set of tools & services for @steampowered.com developers. Follow us for news & helpful info! For support, contact our team: https://partner.steamgames.com/contact https://partner.steamgames.com/
@ricklico.bsky.social
Game Developer / Animator Co-founder of CorAnimus Rex Owner of www.AnimationSherpa.com Dad of three FGC - Zangief main
@cliffharris.bsky.social
Owner of Positech Games. Also the coder of Democracy, Gratuitous Space Battles, Production Line etc... blog: http://cliffski.com. built a 1.2mwp solar farm. Ex heavy metal guitarist & teacher. Cat owner. Lives in an ancient house surrounded by sheep.
@makramd.bsky.social
⚠️Actively looking for work⚠️ Freelance & Consulting work. Photogrammetry Environmental tech artist GFX & rendering historian http://www.artstation.com/makram https://mastodon.gamedev.place/@makram
@adam-lundrigan.bsky.social
DevOps Inquirer, Rustlang Learner Nix / Rust / Python 80% of the time it works every time. https://github.com/Based-A
@marlonnnnnn.bsky.social
game designer at Brace Yourself Games, made indie game trailers previously
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@zemthings.bsky.social
✨ CG light/comp, Nuke artist, technical director ✨ prev. lead light/comp artist at DreamWorks ✨ TD committee co-chair, IATSE 839 ✨ baker, chaos incarnate 📝 writing an original fantasy novel (and lots of fanfic)
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@michaelknubben.bsky.social
Realtime 3D & VR Generalist, illustration and synths Lead Artist @ Myron. Previously: STRAFE, Dark Matter he/him 🇧🇪
@render-ready.com
Render Ready clothing assets provide everything you need to create ultra-realistic, well-fitted clothing to dress digital characters. Download the sample pack here: https://www.render-ready.com/signup
@loganjplant.bsky.social
Database Manager, Playlist Editor, and host of Nintendo Voice Chat at IGN. F-Zero fan. WSU alum. Email: lplant@ign.com.
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@jimjagger.bsky.social
VP of Animation at Rockstar Games Previously: Sony, Ubisoft, BioWare, Neversoft, Infogrames/Ocean Views are my own
@conference.aiandgames.com
Bringing together the leading experts in AI for the video games industry. http://www.aiandgamesconference.com AI and Games Conference is organised by Game AI Events CIC: a UK-based non-profit that hosts events for game AI developers in Europe.
@papapishu.bsky.social
Gaming. Cofounder/blogging at @Aftermath.site. Video at Highlight Reel.
@themanequest.com
The Mane Quest is a website dedicated to "horse games" and the portrayal of horses in video games. Always happy to learn about and give feedback to upcoming games with horses! 💖 themanequest.com created by Alice Ruppert malicedafirenze.bsky.social
@tomwarren.co.uk
Senior Editor @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01
@spiderwebsoftware.bsky.social
Founded Spiderweb Software in 1994. Has written many games, including the Exile, Geneforge, Avadon, and Avernum series. Geneforge 2 - Infestation is out! www.spiderwebsoftware.com
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@lectem.bsky.social
French C++ developer, consultant & co-founder @ siliceum. Performance optimization, multithreading, rendering APIs and game engines. I know too much about Webkit and JS for my own good. I do reverse engineering for fun!
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@katbailey.bsky.social
Creator of Axe of the Blood God. Past: IGN News Director, USgamer Editor-in-Chief. #coyi #skol
@orangepixel.net
indie game dev since 2004 @orangepixel weekly: http://youtube.com/user/orangepixelmobile daily: http://discord.gg/orangepixel
@chrispewebb.bsky.social
Lead Technical Artist @ SMG Former Programmer/Graphics at 5Lives/Defiant
@jarllarsson.bsky.social
ᕕ( ᐛ )ᕗ Graphics- and game programmer. Worked on #thegunk , #steamworld heist & dig2 Making a #vulkan renderer in my spare time.
@ianbremmer.com
president of @eurasiagroup.net and @gzeromedia.com political scientist, author. if you're not following some people you dislike, you're doing it wrong. i'm happy to help.
@dphrygian.com
MAEK GAEM Principal Engineer at @questiongames.bsky.social Co-founder at @minorkeygames.com, making Eldritch 2 Guitar, vinyl, film, pro wrestling Still going to make an immersive sim someday ✝️🏳️🌈 👤 he/him 🌎 Texas 🔗 https://dphrygian.com/
@randyevergreen.bsky.social
Cool dad. Game director and designer. Classic Thief series, indie studio Tiger Style (Waking Mars, Spider: Bryce Manor, Spider: Rite of the Shrouded Moon), freelance game developer. Multiple GotY award winner. Austin and Vermont.
@imakeindiegames.bsky.social
I worked on The Bridge, Tumblestone, Freshly Frosted, Cozy Grove, Marble It Up! Ultra, Sail Forth, Roundguard, and more. Forbes 30 Under 30. He/Him.
@m4xc.bsky.social
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics. https://m4xc.dev/
@squibbons.bsky.social
she/they/it // goth vegan // gamedev / creator / streamer // sweden Gamedev - Design, Programming, Art, Sound, Music
@dieworkwear.bsky.social
Menswear writer. Editor at Put This On. Words at The New York Times, The Washington Post, The Financial Times, Esquire, and Mr. Porter. If you have a style question, search: https://dieworkwear.com/ | https://putthison.com/start-here/
@snargfargle.bsky.social
she/her • producer at bethesda • union member constantly over-thinking • stained glass hobbyist opinions are my own
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@midnightsisters.org
Shape enthusiast. I like computers the normal amount. Find me elsewhere: http://zone.dog
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@elderscrolls.bethesdastudios.com
Welcome to the official Bluesky home of The Elder Scrolls.
@starfield.bethesdastudios.com
The first new universe in over 25 years from Bethesda Game Studios - the award-winning creators of Skyrim and Fallout 4. Shattered Space is available now.
@millenia3d.net
Pixels, 3D & tech art and fashion :: 34 - Intersex & transfeminine (she/they) 🏳️⚧️. Finnish. 💜 disaster lesbian besties w/ @lavender.pet 💜 Been doing game art since 2004 if you're into that sorta thing. - millenia3d.net -