Jonas Wagner
Hacker at https://29a.ch
Rust, Go, Typescript, Computer Graphics, Audio, Guitars, Gamedev, Paragliding and Bikes.
Was @29a_ch on twitter
@init7.net
#Switzerland based independent Internet Service Provider AS13030. https://www.init7.net/
@jakearchibald.com
Engineer at Shopify. No thought goes unpublished. 'IMO' implicit. He/him.
@nerdy.dev
#CSS ex-Google Chrome DevRel, CSSWG, co-host The CSS Podcast, host @ GUI Challenges, co-host Bad@CSS Podcast. Creator of VisBug, open-props.style, gradient.style, transition.style & more UI, UX, CSS, HTML, JS https://nerdy.dev
@jesshewitt.art
Abstract algorithmic art, textile design, creative tools https://jesshewitt.art/
@kenny.wtf
Big planet terrain stuff. Building Geomancer, a #procgen google earth for your fantasy worlds. Technical Staff @ C.ai
@dangreenheck.bsky.social
dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
@simondev.bsky.social
@nikihubbard.bsky.social
PhD Candidate at UNSW | cephalopod, crab & nudibranch nerd 🦑🤿📷 | Impacts of artificial light at night on intertidal & subtidal ecosystems 🦀🧐| marine ecology 🌊🐌🪸 | Australia & Wales | He/him
@skylight.social
👇Join Skylight Social!👇 https://apps.apple.com/us/app/skylight-social/id6740706006
@jeongho.bsky.social
Artist working with Code, Algorithmic Composer, Lecturer. https://jeonghopark.de
@matt.godbolt.org
Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights. he/him
@ridleywinters.bsky.social
🐦⬛ #voxels, code wandering, trying to be nice to people, #rust, #bevy, #deno, #wasm, #wgpu
@pstadler.dev
Not a bot account, unfortunately. Home: https://pstadler.dev Twitter: https://x.com/pstadler Mastodon: https://infosec.exchange/@ps
@jimmyhmiller.bsky.social
Compiler engineer and co-host of the future of coding podcast https://jimmyhmiller.github.io https://futureofcoding.org/episodes/
@shannonin3d.bsky.social
SIMD Sorceress 💼: Slang at NVIDIA: https://shader-slang.com Slang WG Chair, Khronos Past: Chrome, Android graphics at Google, 3D APIs at Transgaming Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack 👫: @meggsomatic.tv
@meodai.bsky.social
Self employed Design & Interaction developer at Elastiq Ltd. Color Pimp, Pixel fetishist and cathode ray tube enthusiast and generative art creator and enthusiast.
@cvaneenige.bsky.social
Lead Front-end / Design Engineer at Stream You might remember: https://webgl.app ✨ #CSS #JavaScript #WebGL #performance
@bnewbold.net
dweb, cycling, snow, big cities, wiki. I like speculating about found objects. protocol engineer @bsky.app. formerly archive.org elsewhere: bnewbold.net / @bnewbold@social.coop
@bennjordan.bsky.social
Benn Jordan / The Flashbulb ••Recording artist | YouTuber | Researcher•• https://linktr.ee/BennJordan
@academic-integrity.bsky.social
just a scientist who cares about scientific integrity. Find things I find on pubpeer, user "Archasia Belfragei"
@0x0.boo
Security. People matter most. Creator of news.0x0.boo 📰 Take MAGA down 🔗 https://go.0x0.boo/eutylb 👀 Bluesky Signal group invite 🔗 signal.0x0.boo #TeslaTakedown
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@amygoodchild.bsky.social
Generative Artist • Triangle enthusiast • Writing about art, tech & science • Exhibited internationally • Londoner but wish it was sunnier • She / Her • www.amygoodchild.com
@gergely.pragmaticengineer.com
Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@julianschmidli.com
🕵️ Investigative Reporter at Swiss Public Broadcast SRF. 🔍 Data, OSINT, Privacy, Big Tech, Cyber, Surveillance Capitalism, Climate. ✉️ jnsmd@proton.me | signal: jnsmd.02 | Threema: MAW8N8JD 🌐 https://srf.ch/data 🌍 https://julianschmidli.com/en/ddj
@aagentah.bsky.social
Programmer and audio-visual artist, working with Ableton and JavaScript + founder of Rendah Mag. daniel.aagentah.tech
@anatoleduprat.bsky.social
Graphics coder at Apple Demoscener at Razor1911 www.aduprat.com
@tonka3000.bsky.social
Coding and more 💻 C++, python, golang 👨💻 GitHub, GitHub Actions 🐱 GitLab, GitLab CI 🦊 conan 📦 Building automation tools 🤖 and developer tools 👨💻
@xkcd.com
@martin.kleppmann.com
Associate Professor at @cst.cam.ac.uk, researching decentralised systems and security protocols. Advisor to the Bluesky team. Wrote “Designing Data-Intensive Applications” (O’Reilly). he/him
@nenofite.cc
I enjoy writing code that generates worlds, and occasionally I get together with friends to make video games. I’ve also been working on a better desktop calculator. he/him
@jay.bsky.team
CEO of Bluesky, steward of AT Protocol. Let’s build a federated republic, starting with this server. 🌱 🪴 🌳
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@pl4n3.bsky.social
programming (mostly javascript), graphics, webgl, gaming, bayesian networks, also: @Pl4n3@mastodon.social
@paul.irish
web performance and DevTools, mostly. In '97 I wrote a paper for English class on HTML Image Maps. I haven't changed much since.