@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@rubenwiersma.nl
Postdoc at ETH Zürich, studying geometry processing and geometric deep learning. Previously PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@pfung.dev
ai, devtools, robotics | eng #15 @Meta | 2x founder/exit | investor in @Bsky | advisor @Cline linkedin.com/in/phil-fung
@bun.sh
Bun is a fast, all-in-one toolkit for installing, bundling, running and testing JavaScript & TypeScript. To install Bun: ``` curl https://bun.sh/install | bash -s ``` https://bun.sh
@jarredsumner.com
building Bun. formerly: stripe (twice) thielfellowship. high school dropout 🌈
@rahulguptagamedev.bsky.social
Graphics Programmer | Amateur Astrophotographer Ex - Arkane Austin | SMU Guildhall Cohort 29/ Shipped Titles - Redfall, Trikaya, HaberDashers
@beammyup.bsky.social
🎮 Game Product/Project Manager 🔹Did Rendering and Psychophysics 🔹Co-founder of Montreal ACM SIGGRAPH 🔹1/3rd Shinies and Shadows xRoblox, xUnity, xEpicGames She/Her
@tcmicka.bsky.social
Principal Software Engineer at Microsoft (Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni. https://github.com/Cameron-Micka
@jmeseguerdepaz.bsky.social
LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@ysbhalgat.bsky.social
PhD at VGG, Oxford w/ Andrew Zisserman, Andrea Vedaldi, Joao Henriques, Iro Laina. Past: Senior RS Qualcomm #AI #Research, UMich, IIT Bombay. I occasionally post AI memes. yashbhalgat.github.io
@darshk.bsky.social
MSc CS student @ UdeM/Mila with Prof. Noam Aigerman| Neural Geometry and 3D Vision
@timkellogg.me
AI Architect | North Carolina | AI/ML, IoT, science WARNING: I talk about kids sometimes
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@natolambert.bsky.social
A LLN - large language Nathan - (RL, RLHF, society, robotics), athlete, yogi, chef Writes http://interconnects.ai At Ai2 via HuggingFace, Berkeley, and normal places
@yann-lecun.bsky.social
Professor a NYU; Chief AI Scientist at Meta. Researcher in AI, Machine Learning, Robotics, etc. ACM Turing Award Laureate. http://yann.lecun.com
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀
@bgolus.bsky.social
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him) https://bgolus.medium.com/ https://ko-fi.com/bgolus
@pekkavaa.bsky.social
Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@signal.org
Signal is an end-to-end encrypted messaging app. Privacy isn’t an optional mode, it’s just the way that Signal works. Every message, every call, every time.
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@jaakkolehtinen.bsky.social
Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
@johngreensbluesky.bsky.social
Author (The Fault in Our Stars, The Anthropocene Reviewed, etc.) YouTuber (vlogbrothers, Crash Course, etc.) Football Fan (co-owner of AFC Wimbledon, longtime Liverpool fan) Opposed to Tuberculosis
@simonwillison.net
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
@docmilanfar.bsky.social
Distinguished Scientist at Google. Computational Imaging, Machine Learning, and Vision. Posts are personal opinions. May change or disappear over time. http://milanfar.org
@nehon.bsky.social
Lead Rendering Programmer at Epic Games for Sketchfab / Fab Gaming / Role Playing
@yannish.bsky.social
Bleary-eyed Canadian mathochist, making games in Copenhagen Formerly @ Playdead, Weta Gameshop, Ubi Toronto, & Rockstar Toronto. https://yannish.squarespace.com/
@marlenedelrive.bsky.social
Game designer & artist. I’m here to make you laugh or cry. Co-founder @autoscopia.bsky.social, making "As Long As You're Here", a game about Alzheimer's. 🍂 Wishlist: https://tinyurl.com/yc3z67a4 Prev: WHAT THE GOLF? | WHAT THE CAR?
@chrisoffner3d.bsky.social
Student Researcher @ Google MSc CS @ ETH Zurich (@ethzurich.bsky.social) Visual computing, 3D computer vision, Spatial AI, ML, and robotics perception. 📍Zurich, Switzerland
@tomdupuis.bsky.social
PhD student @ENSTAParis🇫🇷, TD Learning and deep RLing, representation matters MVA/CentraleSupélec alumni
@jonbarron.bsky.social
AI researcher at Google DeepMind. Synthesized views are my own. 📍SF Bay Area 🔗 http://jonbarron.info This feed is a partial mirror of https://twitter.com/jon_barron
@aymerickevin.bsky.social
Production Designer | ARCANE S1 | ACROSS THE SPIDERVERSE | PINGPONG the Animation ピンポン | Kick♡Heart | Space☆Dandy | Shishigari | Muttson&Royce https://www.instagram.com/aymeric_kevin/profilecard/?igsh=MTMzeTAxZmUyODIwaw==
@riouxld.bsky.social
R&D Scientist at Ubisoft La Forge focusing on light transport and fluid simulations. I like mathematics, physics, climbing, progressive musics and reading horror / fantasy / sci-fi books!
@jnises.bsky.social
Gamedev, audio, rust at Embark Studios. Previously Propellerhead Software, Starbreeze.
@shannonin3d.bsky.social
SIMD Sorceress 💼: Slang at NVIDIA: https://shader-slang.com Slang WG Chair, Khronos Past: Chrome, Android graphics at Google, 3D APIs at Transgaming Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack 👫: @meggsomatic.tv
@acohade.bsky.social
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
@shadi3st.bsky.social
Engine (VFX) developer for @unity3d (previously Ubisoft and Cyanide)