@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@tomduff.bsky.social
Retired computer graphics researcher Grandparent Musical tinkerer Pen plotter enthusiast @TomDuff.mastodon.social
@timweyrich.bsky.social
Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
@brunolevy01.bsky.social
Researcher in computational physics,, Scientific director of Program Inria Quadrant 2018-2022 director of Inria Nancy G-Est, ERC GOODSHAPE-VORPALINE, #riscv ambassador
@silviasellan.bsky.social
Incoming Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
@jaakkolehtinen.bsky.social
Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
@magrawala.bsky.social
Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford. http://graphics.stanford.edu/~maneesh
@chrisoffner3d.bsky.social
Student Researcher @ Google MSc CS @ ETH Zurich (@ethzurich.bsky.social) Visual computing, 3D computer vision, Spatial AI, ML, and robotics perception. 📍Zurich, Switzerland
@tzumaoli.bsky.social
https://cseweb.ucsd.edu/~tzli/ computer graphics, programming systems, machine learning, differentiable graphics
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@peterhedman.bsky.social
Researcher at Google DeepMind, working on radiance fields and view-synthesis. Pixels in, pixels out!
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. 🌈🏴🚩 she/her
@adai.bsky.social
Associate Professor, 3DAI Lab @ TU Munich https://www.3dunderstanding.org/
@jonbarron.bsky.social
AI researcher at Google DeepMind. Synthesized views are my own. 📍SF Bay Area 🔗 http://jonbarron.info This feed is a partial mirror of https://twitter.com/jon_barron
@whiting.bsky.social
Faculty in CS at Boston University working on graphics and fabrication
@nbonneel.bsky.social
CNRS research director in computer graphics, part time assistant prof at Polytechnique
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@niessner.bsky.social
Professor for Visual Computing & Artificial Intelligence @TU Munich, Co-Founder @synthesiaIO https://niessnerlab.org/publications.html
@ssteinberg.xyz
Assistant Professor @UWaterloo CS rendering, light transport & optics PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA. 🇮🇱🇨🇦✡️ ssteinberg.xyz
@markpauly.bsky.social
Professor at EPFL, Director of the Geometric Computing Laboratory https://www.epfl.ch/labs/gcm/
@speierers.bsky.social
Research Engineer @ Meta | Mitsuba | Physics-based differentiable rendering
@thuereygroup.bsky.social
Professor @ TUM | Making numerical methods and deep learning play nicely together | Fluids | Computer Graphics
@mmbronstein.bsky.social
DeepMind Professor of AI @Oxford Scientific Director @Aithyra Chief Scientist @VantAI ML Lead @ProjectCETI geometric deep learning, graph neural networks, generative models, molecular design, proteins, bio AI, 🐎 🎶
@ygryadit.bsky.social
Creative and controllable AI Researcher MSU Lomonosov -> MPI-inf (PhD) -> Inria (Postdoc) -> CVSSP/PAI (Assistant Professor) -> Adobe https://yulia.gryaditskaya.com
@vincentsitzmann.bsky.social
Professor at MIT CSAIL, leading the scene representation group (scenerepresentations.com). We are teaching AI to understand the world through perceiving and interacting with it.
@sattlertorsten.bsky.social
Computer Vision research @ Prague https://tsattler.github.io/
@felixwechsler.bsky.social
PhD student @EPFL Working on computational 3D printing Coding mostly with @julialang.org Gravel and road cyclist, Ultimate Frisbee lover
@ranahanocka.bsky.social
Assistant Professor @uchicago @uchicagocs. PhD from @TelAvivUni. Interested in computer graphics, machine learning, & computer vision 🤖
@mirelaben.bsky.social
Prof. At the CS department at the Technion. Intrigued by geometry, shapes, math and people, not necessarily in this order. https://mirela.net.technion.ac.il/
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@michael-j-black.bsky.social
Director, Max Planck Institute for Intelligent Systems; Chief Scientist Meshcapade; Speaker, Cyber Valley. Building 3D humans. https://ps.is.mpg.de/person/black https://meshcapade.com/ https://scholar.google.com/citations?user=6NjbexEAAAAJ&hl=en&oi=ao
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app