@tinanigro.bsky.social
🇫🇷 Entrepreneur & Creator • 10 years building AR×VR & consumer apps 👩🔬 • prev: CTO Opuscope, dev vlc · @microsoft Regional Director awardee Other interests: 🌍 Climate, Nuke & Renewables • 🛰️ Space • 🏔️ Mountains
@c0unt0.bsky.social
Postmodern C Programmer. VP of Technology / Technical Director: Graphics @ Rockstar Games. (Views my own, including the ones on metal)
@sparsevoxel.bsky.social
@Blizzard_Ent, Activision, Avalanche, Starbreeze, Simbin (World of Warcraft / Survival Title / CoD Vanguard / JustCause3 & 4 / Rage / Syndicate / Race Pro) github.com/ecilasun/tinysys @the_cilasun@mastodon.gamedev.place u/Not_Computer
@kripken.com
Software engineer. Loves fantasy novels and Agatha Christie. he/they Tech: WebAssembly, Emscripten, Binaryen. All opinions here are my own, not my employer's (Google). More links in: http://kripken.github.io/blog/about/
@tivadardanka.bsky.social
I make math accessible for everyone. Mathematician with an INTJ personality. Chaotic good. Writing https://thepalindrome.org
@despair.bsky.social
Using integers and making games. Also @despair on Twitter, @crash@mastodon.gamedev.place
@spencer.place
artist & engineer. towards technology that feels like ours https://spencer.place ࿌ http://gather.directory ࿌ http://playhtml.fun ࿌ https://spencerchang.substack.com ࠽
@stevejtrettel.bsky.social
Math Prof: Geometry, Topology and Illustration at University of San Francisco. Minnesotan, from the occupied lands of the Dakota people.
@wattenberger.com
web dev, design, LLMs, data viz, tools for thought ✨ Design @ SHV 🌸 wattenberger.com
@soerbgames.bsky.social
I am an indie game developer and post about all kinds of game art, physic simulations, animations and generally dope aesthetics. -> https://soerb.games
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@delaneyking.bsky.social
Senior videogame art bitch (Technical artist/art director). Unreal Tournament 04, Dragonage, Dungeons & Dragons Online, God of War: Chains of Olympus, Stellaris, Civ IV + more She/her. Intersex. Phlebotomist. Disaster lesbian. Www.delaneyking.com
@polygonas.bsky.social
he/him • 3D prop and environment artist at @tinyroargames.bsky.social • created art of Emberlands: https://store.steampowered.com/app/2856370/Into_the_Emberlands/ • inst: https://www.instagram.com/_polygonas/
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @vassvik@mastodon.gamedev.place
@jaaso.bsky.social
Game Dev currently ???. Previously Meta RiotGames Blur Personalwork @ http://vimeo.com/user4929204 Anime is King.
@nupsu.me
🇪🇪 3d artist wannabe #b3d | she/her 🖍 PAGER https://store.steampowered.com/app/2810550/PAGER/?utm_source=nb 🌐 https://nupsu.me/
@thisislux.bsky.social
@panthavma.bsky.social
Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games! https://panthavma.com
@puppiesandanime.bsky.social
Senior Pixel Artist for Threads of Time He/ Him 🇨🇦🇵🇹 • Previously Deltarune, Duelyst, Flynn: SoC • Icon by Temmie Chang
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@joshcaratelli.bsky.social
Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun Wishlist my indie Chess roguelike variant please! https://store.steampowered.com/app/3273750/Chessplus/
@neerart.bsky.social
🐲 Neer 🧙♂️ he/him ❤️💍@quickhanna.bsky.social Senior Character Artist. Prev @ Airship Syndicate, Omnom, Crytek, Vigil Games. https://www.artstation.com/neer
@zappforthat.bsky.social
Tech-Artist staring directly at the sun, shading pixels instead of paper. Stylized Rendering R&D. Ex: Riot 👊🏻, Niantic, & Indie. Made InnerSpace. 🎨 https://www.stevezapata.com 🔗 https://linktr.ee/zappforthat
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@victortaelin.bsky.social
@arycama.bsky.social
Senior Programmer. Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats. github.com/arycama mastodon.gamedev.place/@Arycama twitter.com/BenSimsTech
@emidoots.com
She/her. Developing machengine.org, the #ziglang game engine & graphics toolkit. Principal engineer @ Sourcegraph. Pianist, gardener, and keeper of kittos.
@theganeshbr.bsky.social
Gfx driver dev | Interests: Rendering, Game Engines and Learning Algorithms | Opinions here are my own!
@xanderstudios.eu
18 years old | he/him | Paris, France 🇫🇷 Français/English/Norsk OK Learning Suomi/Íslensku/Nederlands/日本語/Deutsch/Svenska Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@edoublea.com
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
@zpostfacto.bsky.social
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
@gboisse.bsky.social
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they. 🔗 gboisse.github.io
@trudicastle.bsky.social
Associate art director on Darkest Dungeon 2! Outdoor enthusiast, coffee drinker, gamer Vancouver, BC/ Londoner