Jessy Catterwaul
My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
@samlazarus.bsky.social
❤️ SwiftUI @Apple, Programming languages / compilers enthusiast, developer, singer, dj. 🥳 Posts are my own.
@douglashill.co
iOS team lead at Nutrient (previously known as PSPDFKit) and an organiser of NSLondon. I travel overland, work on iPad, and go wakeboarding, ice skating, and skiing. European. he/him
@mikebundy.bsky.social
@glhaynes.bsky.social
Software developer, primarily using the Swift language #swiftlang. He/him.
@swift.org
Swift is a general-purpose programming language that's fast, modern, safe, and a joy to write. Designed for all, developed in the open.
@simonschreibt.bsky.social
⭐VFX Portfolio: https://www.artstation.com/simont 📝Game Art Tricks: https://simonschreibt.de/ 💌Newsletter: https://simonschreibt.de/newsletter/ 🌳Linktree: https://simont.de/ 👋Discord: https://discord.simonschreibt.de 🚀My game: https://tinyurl.com/p3d9vtb9
@francisperchiazzi.bsky.social
Creative Director for Extended Reality (XR) technologies at imaginary institute, game design and gamification mentor at the University of Naples Federico Il’s Apple Developer Academy.
@gabzdyldaniel.bsky.social
iOS Developer (The Untanglers, Fajbr) #iosdev #swiftlang #swiftui #uikit #indiedev
@martinn.dev
Indie Swift/Obj-C/C++/Metal/GPU dev. Neon Trip - Music Visualizer (visionOS). Coding since 1983, Xcode since 1.0. DMs welcome > Open for work on visionOS & other Apple platforms < @neontrip.app
@lucasfarah.dev
Creating bugs in Swift since 2014. Senior iOS Developer, board game enthusiast, HomeAssistant heavy user and proud pet dad to Sheldon and Hera. Turning RedBull into code and ideas into apps 🇧🇷 Creator of @collino.app and #openToWork
@mortengregersen.dk
iOS/macOS/Swift developer ✨ Dad 👨👧👦 About me: https://AtterdagApps.com 👑 https://MortenGregersen.dk 😉 Projects: https://AppDab.app 🕺🏻 https://HeyAIku.app 🌸 https://Fluxor.dev 🔁 https://Bagbutik.dev 🏪 Hobby: https://macseum.dk 🖥
@charliemchapman.com
Dev Advocate at @revenuecat.com, indie #iOS dev building @darknoise.app and host of the @launchedfm.com podcast. Me: charliemchapman.com Launched: launchedfm.com Dark Noise: darknoise.app
@ivancampos.com
AI ∩ XR ( Vision Pro ᯅ) https://ivancampos.com | https://github.com/ivancampos | https://linkedin.com/in/ivancampos | https://x.com/ivancampos
@postcurious.bsky.social
Designer & maker, founder of PostCurious tabletop puzzle adventures. Not great at keeping up with social media but here I am.
@mccarron.com
Staff iOS Engineer at M1 Finance. Volunteer Director of Bit Bash Chicago. Game nerd, Cubs fan, Aphant with ADHD, VSGer. He/Him. Also now an EV driver: Hyundai Ioniq 5.
@cocoatype.com
Indie software creator at https://cocoatype.com/. I make @getbarc.app, @blackhighlighter.app, and @kineo.app.
@avibarzeev.bsky.social
Lefty. Ethical Tech & Design since 1992 (fmr Apple Vision Pro, HoloLens, Echo Frames, Second Life, Google Earth, Disney VR). Consultant, Advisor & Board Member. Work: realityprime.com Nonprofit: xrguild.org (++Ethics in CS) No DMs except secret war plans
@jezner.com
Writer & aspiring daydreamer @ www.jezner.com YouTuber & teacher @ https://www.youtube.com/@VegetarianZombie
@matthewdunstan.bsky.social
Australian game designer and former research chemist. One half of Postmark Game. Expect science and game based posts! He/him.
@armchairescapist.bsky.social
🧩Escape room puzzle designer 🎙️ Co-producer of @infiniteescaperoom.bsky.social 🔑 #escaperooms | 🎲 #boardgames | 🍯 #mead he/him https://www.armchairescapist.com/
@dcbriccetti.bsky.social
Programmer, K–12 computer science teacher (micro:bit, Lego, Python, TypeScript, React, Java, p5.js, BJC, Vision Pro, Unity, Swift, …), maker, community volunteer, occasional French horn player. youtube.com/davebriccetti
@synstelien.bsky.social
I’ve been a creative technologist doing mostly advertising technology for 35 years. I drink and I know things. Twitter sucks, and Threads is increasingly sucking, so I’m here now… Sorry.
@strasser.bsky.social
DesignAward 2023 & 2022 Finalist (Inclusivity), 2015 Winner (Student) | iOS Indie Developer (The Art of Fauna, Study Snacks and many more) | Prev. Flexibits & Nuki | #A11Y | he/him
@jwirth.bsky.social
Slowly removing lawn, replacing with native plants. My one small step for wildlife, climate, anxiety. Reading, learning to play the ukelele, front porch birding and nature observing. Trying to stay informed but not stressed out.
@joshdholtz.com
Hudson’s and Oaklyn’s dad 👨👩👧👦 Paywalls and stuff at RevenueCat 💼 Lead maintainer of fastlane 🚀 Organizer of Deep Dish Swift 🍕 Opinions are mine (he/him)
@mattperrin.bsky.social
Application Developer Lead (C#, AWS), woodworker, EDM / Industrial musician, a Geek Dad, Tsundoku, and a cyberpunk way before it was cool. My views are my own. (He/Him) https://linktr.ee/mattperrin
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@shader.vision
ShaderVision: A real-time GPU shader editor for spatial computing, designed for immersive prototyping and creative coding. Now available on Apple Vision Pro! ➡️ https://shader.vision #AppleVisionPro #shaders #techart #demoscene #mixedreality #devtools
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@lexdev.net
Senior Render Programmer @IOInteractive 🎮 Glacier ❄ | Project 007 | Project Fantasy prev @Ubisoft
@acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
@miolith.bsky.social
🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer. Look at my cool site https://miolith.com/
@cshenton.bsky.social
Game Developer working on a to-be-announced game for Meta Quest 2/Pro/3/3s