Julien Kipp
@willgoldstone.bsky.social
Design Architect @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΔVE artist. Views mine! he/him. @willgoldstone on the twits.
@nobbis.bsky.social
Building Metascan • Founder Abound Labs • Prev: robotics at Willow Garage, hedge fund quant in London/NYC • From NZ
@smallfly.bsky.social
Try / Share / Iterate — Creative Technologist / Chief of Innovation at Dpt.
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@gradeeterna.bsky.social
@andybak.net
Software Dev, Creative Tech. Making open source tools for artists, designers and educators. Mainly Open Brush/Blocks and Icosa Gallery https://linktr.ee/andybak
@peterhedman.bsky.social
Researcher at Google DeepMind, working on radiance fields and view-synthesis. Pixels in, pixels out!
@tovanbo.bsky.social
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him 🔗 http://linktr.ee/tovanbo
@fewerwrong.org
VR developer. Creator of Oculus Air Link. Previously worked on Oculus Quest since very early days.
@jcorvinus.bsky.social
VR HCI generalist. I love hand, eye, face & body tracking. Transhumanist. Goth. Friend of sentient machines. They/them or she/her
@dasp.bsky.social
CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@tteneder.bsky.social
Pixel and triangle plumber • Dad joke licensee • Developer at @unity3d • Working on @glTF3D • https://mastodon.gamedev.place/web/@tteneder Opinions are my own
@dennys.bsky.social
XR Developer • Neuro & Biotech Engineer • Creator of Hand Physics Lab, Surgineer & Holoception • Co-Founder & CTO of Holonautic
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@rolandsmeenk.bsky.social
Freelance XR developer, new realities, Meta Quest, Apple Vision Pro, 3D, design, art, play, trends, fun, dutch
@gameism.bsky.social
25+ year Animation and Game Dev veteran Done putting where I work in my bio Sometimes makes cool stuff. AuDHD AF. “The Greatest Unreal Developer In The World™️” He/HISM
@unitycoder.com
Programming mostly Unity stuff. UnityLauncherPro, Point Cloud Viewer..*My links: https://gist.github.com/unitycoder/5f7d1b22bef2901899e9da69519de581
@cpruett.bsky.social
Director of Games @meta. Thirty years of game dev, incl. Dead Secret, Wind-up Knight, and sick Hypercard stacks. I am a walking encyclopedia of horror games.
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@catlikecoding.com
Dutch developer and tutorial writer for Godot and Unity. https://catlikecoding.com
@andytouch.bsky.social
Creative Developer -> Games, Demos and Tools! Current: ??? Prev: Unity (Gigaya), Mrs Wordsmith, Vesper, Teacher Brit living in Copenhagen! Loud Gigs / Stop-motion Games / Weird Films andytouch.xyz
@ircss.bsky.social
Creative Lead in Realities IO, made Puzzling Places and Superflight https://ircss.github.io/
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@azadux.com
Scaniverse PM | AR/VR, drones, photogrammetry, stereography are my jam Azadux.com
@gregmadison.bsky.social
★ Award-winning XR Interaction Designer ★ 39 yrs of crafting Alternate Realities ★ Visionary @Unity Labs ★ Spatial Computing & AI agentic workflows ★ Gifted Dyslexic (2e) ★ 🇫🇷🏳️🌈 ★
@sterlingcrispin.bsky.social
Art + code www.sterlingcrispin.com www.sterlingcrispin.com/links.html
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@hybridherbst.bsky.social
🛠 I fix things and build pipelines | 🐙 Design / Dev hybrid | ⚡ Shaders. Co-Founder @ Needle.
@dankvr.bsky.social
Art + Sci: VR/AR | Web | Crypto | FOSS projects: https://github.com/madjin notes: https://hackmd.io/@xr/book
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@badamczewski01.bsky.social
⚫ Concurrency, Performance, Machine Learning, #dataorienteddesign ⚫ R&I Director - I lead CS & DS teams ⚫ Making a Compiler ⚫ Links - bio.link/bartosza
@andreintg.bsky.social
Building a creation engine called unbound.io made #clayxels designed an escape-roguelike called #nauticrawl lover of old things and physical media <3
@jonbarron.bsky.social
AI researcher at Google DeepMind. Synthesized views are my own. 📍SF Bay Area 🔗 http://jonbarron.info This feed is a partial mirror of https://twitter.com/jon_barron
@gfodor.id
Anti-physist technology brother. Problems soluble, potential to improve invariant. k/acc, #bitcoin
@kimmonismus.bsky.social
Tech | Finance | Politics DE // anticap 🔴 (🔜e/acc) // technoOPTIMIST⌨️