Nitish Victor
Engine Programmer @ Epic Games
Views are my own
https://github.com/nitvic793
@diwlevin.bsky.social
Sometimes professor sometimes nvidia research scientist all-the-time loud mouth Opinions are my own and do not represent either of my employers
@noamiko.bsky.social
Assistant Professor @ University of Montréal Associate academic member @ Mila 3D Geometry Processing, Machine Learning, Computer Graphics
@magrawala.bsky.social
Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford. http://graphics.stanford.edu/~maneesh
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@keunhong.bsky.social
World Labs. Former research scientist at Google. Ph.D UWCSE. 📍 San Francisco 🔗 keunhong.com
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@joeylitalien.bsky.social
Autopilot simulation engineer @ Tesla. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own. https://joeylitalien.github.io
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@dseyb.bsky.social
Research Scientist at Meta Reality Labs Former PhD student at Dartmouth College
@jdigne.bsky.social
CNRS Researcher in Geometry Processing at Liris, Lyon (views are my own) https://perso.liris.cnrs.fr/julie.digne/
@nmwsharp.bsky.social
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him personal website: nmwsharp.com
@estheroate.bsky.social
CS PhD @UofT, research intern @ meta | computational imaging + photography | prev: adobe, tesla
@shumash.bsky.social
Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. 🌈🏴🚩 she/her
@tzumaoli.bsky.social
https://cseweb.ucsd.edu/~tzli/ computer graphics, programming systems, machine learning, differentiable graphics
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com
@thetrin.bsky.social
Freelance video game Kickstarter campaign consultant. Writing a sci-fi/fantasy novel. Previously Sr. Producer at Akupara Games, & co-founded Dangen Entertainment. Still in love with Osaka. 英語と日本語もOK!
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@brandon.insertcredit.com
Director of @necrosoftgames.com, panelist on the @insertcredit.com show, GDC advisor, recovering journalist, and resident of the city of Oakland California.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@neoncircus.bsky.social
Multi-award-winning author & cool animal skull. Senior Narrative Director @ Turtle Rock. Prev Riot, Blackbirds, Dream Daddy, BFF, many others.
@swery65.bsky.social
CEO of White Owls Inc. I'm creating unique, spirited work based on the slogan: From Osaka to all of YOU around the world! 大阪から世界中のあなたへ!
@senabryer.com
Voice actor. Writer. Angry baby. She/ella VO: AtlasTalent #FFXIV #InuOh #UnicornOverlord #Hearthstone #Cryptmaster #SandLand
@magmacranes.bsky.social
composer for 🎬 and 🎮 (and everything else) game audio implementer (both Wwise & FMOD) music-focused game dev making an interactive tarot music experience called divinuet chicagoan, she/they megancarnesmusic.com
@jjsignal.bsky.social
Pixel pusher, retro game enthusiast, and lead artist/animator/director for 2064: Read Only Memories and Read Only Memories: NEURODIVER. Header image (what's left of it anyway) by @soaps.bsky.social • https://jjsignal.com/
@ricardojuchem.com
#pixelart #painting #art #timelapse #gamedev I use squares to make some art. Pixel Art. 46-year-old Brazilian dude learning how to make art. The Diner at the End of the Galaxy / Chinatown Detective Agency He/Him, NoAI. www.ricardojuchem.com
@kohler.bsky.social
Editorial Director of the BAFTA-nominated Tetris Forever and more at Digital Eclipse. Co-host, Good Job, Brain! WIRED editor from 2005 to 2017. Well-known Japanese curry enjoyer. Games, books, bio, etc: http://www.chriskohler.biz
@thatbeardoadam.bsky.social
PR, marketing, narrative in games. For hire. Former game journalist (possibly relapsing). I do stuff for BitSummit and IGF. Geek and expensive-whiskey-wanter. My opinions are my own.
@redthorne.bsky.social
Senior Producer at Rocksteady Studios - Formerly at Supermassive Games - Limit Break Mentor - All views are my own
@sjmtaelus.bsky.social
J-E translation & editing (Final Fantasy VII Rebirth, FE: Three Hopes, Ghostwire, Dragalia, Voice of Cards 2&3), currently at Pokémon, game design, dev・日英ゲーム翻訳や執筆・ゲーム開発者やプランナー・game music・ゲーム音楽・they/he・FFXII+FFT神ゲー・日本語でもOK https://sjmtaelus.com
@moriyoshijon.bsky.social
Loc Producer/Sr. Loc Editor @ 8-4, formerly Atlus/SEGA Indie dev on the side Credits: Masahiro Sakurai on Making Games, Unicorn Overlord, FE Warriors: Three Hopes, Persona 5, Yakuza Kiwami 2/3/4/5/6, Judgment, Stella Glow, + more. Opinions my own. He/him
@andrewfm.bsky.social
Project Lead for Rain World: Downpour, and currently developing The Watcher DLC 👁️ | Touhou fan since 2009 | 💞 k0nfette.bsky.social | https://andrew.fm
@thegingersheep.bsky.social
Partner Operations Release Manager at Epic Games, AuDHD, I only speak for myself.
@bondhunterbond.bsky.social
Director of DreadXP, and Narrative/Design on [REDACTED]. Also: Writer on Infernax for Berzerk Studio. Incredibly specific grognard. #1 Highlander fan. Jerk Wizard.
@heyraguio.bsky.social
Video Editor @AkuparaGames | Content Creator | He/Him | illingworthluis(at)gmail(dot)com https://linktr.ee/heyraguio
@jpengine.bsky.social
Associate producer at 8-4, Ltd. | アソシエイトプロデューサー(有限会社ハチノヨン) The NEC has gone to my head (PC Engine, PC-FX) | PCエンジンマニア(PC-FXも少々) Website: jpwentz.com Uninteresting opinions are my own. If I had any interesting ones, they would also be my own.
@jembawls.com
~ idiot chasing dreams ~ 🎮 Solo game dev 🎥 Twitch Partner twitch.tv/jembawls 📺 YouTube Partner youtube.com/@jembawls ✍️ CM/Writer for @amongthewild.bsky.social 🏭 ex-CM/Programmer for Satisfactory/Coffee Stain Studios 📬 business email: [email protected]
@liamallenmiller.bsky.social
Read stuff at http://risingsuper.blog! Buy Garden Guardian at http://linktr.ee/gardenguardian! Avatar & banner by @phildragash.bsky.social!
@madpierrot.design
💫 Wrestling, ttrpgs, esports, cats. 💫 Scriptwriter @ Rocksteady 💫 Opinions are always my own. 💫 [email protected] 💫 she/they. 💫
@josiahw.bsky.social
They/He. Bilingual narrative designer in Japan. Formerly Capcom. Somewhere new in 2025. Philadelphia ⇨ Gifu ⇨ Osaka ⇨ Tokyo https://jtw.ju.mp/