@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@tenpn.bsky.social
Ex: Roll7, Spry Fox. Now: ???, Brum Indies. Programming, automated testing, mince pies.
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@kevinamcgill.bsky.social
Upper G Jambo 🇱🇻, Cockapoo Dad 🐶, Photographer 📸, Lefty 🌹, 中国通,Gamer 🎮
@grahamboree.bsky.social
grahamboree.lol 🐘@grahamboree@mastodon.gamedev.place Senior Engineer @ spryfox.com Cofounder & Treasurer @ bostongamedev.org Core Maintainer @ recastnav.com Game AI Pro 1,2,3
@selfshadow.com
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@mikavehkala.bsky.social
Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@danacowley.bsky.social
Partner marketing at Epic Games Cary, NC + Oak Island, NC music + nature + delicious things
@tomgauld.bsky.social
Cartoonist and Illustrator. My book of science cartoons, PHYSICS FOR CATS, is available to preorder! www.tomgauld.com
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@liasae.bsky.social
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
@mrjgames.bsky.social
Senior Lecturer in Digital Cultures, University of Sydney | Researching Twitch game streaming, esports, game monetisation | Ultima Ratio Regum dev (Placeholder, for now, while we wait to see how things play out...)
@julianmckinlay.bsky.social
Software & Games developer. Currently contracting for Riot Games. Formerly Creative Assembly & others. Hails from Brisbane, Australia. All views are my own.
@richardkogelnig.bsky.social
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ... Working on the Havok Navigation SDK @RichardKogelnig@mastodon.social
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@eurogamer.bsky.social
Bad puns and video games since 1999. Facebook: Facebook.com/Eurogamer Twitter: twitter.com/eurogamer Support what we do: eurogamer.net/subscribe
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@chiguire.ciroduran.com
I play music and I code videogames // Un amor de cosas bellas 📍 Brighton and Hove, UK 🔗 https://www.ciroduran.com/links 🕹️ https://chiguire.itch.io 🐘 http://mastodon.social/@chiguire
@chrisbratt.bsky.social
One of the people who makes People Make Games. chris@peoplemakegames.com
@baldurk.bsky.social
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
@tekmonkey.bsky.social
I like programming. A lot. I also like tech, scifi, fantasy, playing games, reading books, growing trees from seed, sailing, swimming and diving. Happiest under, in or around water
@ctangora.bsky.social
Video game programmer from Chicago. Currently Wildflower Games. Previously Yacht Club Games, Naughty Dog, Hello Games. She/her🏳️⚧️
@lucyjames.games
I chat about video games on Friends Per Second, GameSpot, and Giant Bomb. Sometimes I post mediocre jokes online | hello@lucyjames.games
@logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
@jodieazhar.bsky.social
Technical Art Director -> Solo Indie Game Developer @ Teazelcat Games making a wholesome, magical, narrative game GameDev; Freelance Technical Artist; ex-AAA Ex-Total War, now total aw💕 BAFTA Breakthrough Gardener; bibliophile; flautist 🏳️🌈🇬🇧
@cjpt.bsky.social
Writer and game developer. Principal Creative Lead at Hypixel Studios, stories for Black Library. He/him https://linktr.ee/cthursten
@philippawarr.bsky.social
🎮 Narrative designer: A Monster’s Expedition, Little Kitty Big City, Flock 🎨 Illustrator 📚 Former dep ed at PCGamer 🪲 Beetle enthusiast
@dark1x.bsky.social
Video Editor + Senior Staff Writer for Digital Foundry and creator of DF Retro! Open to contract work! 日本語でもOK
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@b3ta.com
Funny, original pics & projects made by the B3ta community & weekly newsletter. Sub to newsletter: https://b3ta.com/subscribe/
@graceblaise.bsky.social
She/her. Lead CM at Astra Logical. MCV #30under30. GDC CM Summit Advisor. YA LGBTQ horror writer repped by HSLA.
@icare3d.bsky.social
Research scientist in Computer Graphics at NVIDIA Research. This is a personal feed, opinions are my own. @icare3d@mastodon.gamedev.place
@mastahful.bsky.social
Game Director @CAGames UK Historical @TotalWar, gamer, BAFTA Member, Nominee and Juror, sc2 esports, food, wine, BBQ and foraging fanatic. Views my own, not CA.
@robmc.bsky.social
Lead Technical Level Designer at Half Mermaid on PROJECT D - Prev Lead Designer STILL WAKES THE DEEP at The Chinese Room
@moritorium.bsky.social
Known as @ESLCat on the bird site. Birthday: 2nd of November 2013. Human: @ECMSquared.bsky.social
@mrsambarlow.bsky.social
Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him NEXT! → PROJECT C (@blumhouse.com) and PROJECT D - Two new and mindblowing horror games coming in your future
@karinacsouza.bsky.social
@matt.godbolt.org
Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights. he/him