@ay8s.com
👨💻 Staff iOS Engineer at @buffer.com 🇬🇧 Brit living in the Bay Area ☕️ Addicted to side projects, coffee & sunsets 🌅 Build @alpenglowapp.com for iOS & Android 🏎️ Also @f1calendar.com
@phillfarrugia.com
Spatial Computing @ Likes — 📷, ☕️, 🥾, 🏕, 🏃🏻 and 🏂 http://phillfarrugia.com/
@rizwan.bsky.social
Photos @ . Comments are my own, obvs. Photography, movies, iOS enthusiast.
@jacksonhayes.film
virtual production software development cinematography Current — Avatar 3 // Prev — Mufasa, Snow White
@gregheo.bsky.social
Creativity Apps @ Apple . Puppy enthusiast; photographer; Canadian (sorry); avid semicolon user. 📍 Los Angeles, CA
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@timroughgarden.bsky.social
Columbia CS professor. Head of Research at a16z crypto. Research on algorithms, game theory, mechanism design, blockchains/web3. Author of Algorithms Illuminated, Twenty Lectures on Algorithmic Game Theory, and Beyond the Worst-Case Analysis of Algorithms.
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@righto.com
Computer history. Reverse-engineering old chips. Restored Apollo Guidance Computer, Alto. Ex-Google, Sun, Msft. So-called boffin.
@bengolub.bsky.social
economics and computer science professor at Northwestern bengolub.net social and economic networks originally from Ukraine
@jimkjellin.bsky.social
CTO of MachineGames. Everything on here is my personal opinion and views.
@eugenevinitsky.bsky.social
Anti-cynic. Towards a weirder future. Reinforcement Learning, Autonomous Vehicles, transportation systems, the works. Asst. Prof at NYU https://emerge-lab.github.io https://www.admonymous.co/eugenevinitsky
@diogovtx.bsky.social
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink. Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
@vlarin.bsky.social
PhD // decentralized AI/LLM researcher // co-founder, CTO at @fortytwonetwork
@gabrielpeyre.bsky.social
@dubejf.bsky.social
Principal Engine Programmer at Epic Games Montreal, working on World Partition. #UE5
@skarolewics.bsky.social
Working at Respawn Entertainment on the Star Wars Jedi team, doing a bunch of rendering stuff. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own. http://stevekarolewics.com
@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@gpu-feed-bot.bsky.social
If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m Please consider pinning the list. Maintained by @gfxnico.bsky.social
@chrlaf.bsky.social
ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
@grgkopanas.bsky.social
Research Scientist @Google + Climbing Gym Owner. Previously PhD at @Inria | Intern at @Adobe | SWE at @Arm
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@sitzikbs.bsky.social
🇮🇱 Researcher / Educator / Father / Podcaster. Creator of 3D computer vision algorithms. Follow the podcast feed at @talking-papers.bsky.social 🔗 itzikbs.com
@tzumaoli.bsky.social
https://cseweb.ucsd.edu/~tzli/ computer graphics, programming systems, machine learning, differentiable graphics
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. 🌈🏴🚩 she/her
@estheroate.bsky.social
CS PhD @UofT, research intern @ meta | computational imaging + photography | prev: adobe, tesla
@shumash.bsky.social
Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
@jdigne.bsky.social
CNRS Researcher in Geometry Processing at Liris, Lyon (views are my own) https://perso.liris.cnrs.fr/julie.digne/
@nmwsharp.bsky.social
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him personal website: nmwsharp.com
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)