@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@dhruvgovil.bsky.social
Principal Software Engineer, Vision Pro at Apple. 3D Ecosystem developer including OpenUSD. Formerly layout and pipeline supervisor in Film. All opinions are solely my own.
@thibaulttricard.bsky.social
Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
@riouxld.bsky.social
R&D Scientist at Ubisoft La Forge focusing on light transport and fluid simulations. I like mathematics, physics, climbing, progressive musics and reading horror / fantasy / sci-fi books!
@acohade.bsky.social
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
@hazejay.bsky.social
Senior Rendering Programmer @ Epic Games. Currently working on Nanite.
@carucci.photography
Engineer and Artist. Engineering Manager @ NVIDIA 👾 Owner @ https://carucci.photography 📸 Master Photographer @ Professional Photographers of America. Public Speaker. LinkTree: https://carucci.online #gamedev #photography
@andrearendering.bsky.social
Real-time rendering enthusiast. Opinions are my own. Associate Graphics Engineer at Digital Legends Activision Tw: @AndreaRendering
@aangelov.bsky.social
Graphics Programmer @ Triumph Interests Include - Games, Cars, Tech and Art Sharing stuff about the abovementioned!
@ab3.net
2D vector graphics rendering engines R&D @ www.mazatech.com 👉 Atheist • Europeist • Nerd #computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi From Italy 🇮🇹
@glassner.com
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@keithoconor.bsky.social
CTO & Technical Director at Romero Games Previously 3D Tech Lead at Ubisoft MTL (Far Cry, Watch_Dogs) & graphics coder at Radical (Prototype) #irishgamedev He/him
@n3vin.bsky.social
CS, graphics, game dev, music production, DnB, hardcore. Graphics Engineer @ avataar.ai
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@forbiddencactus.bsky.social
Gamedev 👾 | Photography 📷 | Adventure 🧗♀️ Graphics witch for Frostbite @ Electronic Arts Opinions = mine 日本語でいい!🇯🇵 | Hablo español! 🇲🇽 🇲🇽/🇦🇺 in 🇸🇪 | she/her 🏳️🌈
@andreadallalba.bsky.social
Rendering Engineer at 31st Union 🐻🎮, previously in Milestone 🏍 Graphics enthusiasts 👾 European 🇪🇺
@pixeljetstream.bsky.social
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
@avilapa.bsky.social
Convserving energy as a Graphics Programmer at Rockstar Games (North). Opinions my own.
@alanmurta.bsky.social
Senior graphics programmer at Cloud Imperium Games. Planetary photographer. Formerly at TT Games and Computer Science lecturer. Inept bassist.
@pcwalton.bsky.social
Programming languages and graphics person. Rust compiler developer, Firefox hacker, Bevy contributor.
@obaidnadeem.com
nerding on SVGs, goofing around with webgl, aesthetics on the web https://obaidnadeem.com
@tchayen.com
EM @expo.dev working on EAS product infrastructure I blog about my hobbies – a mix of graphics programming and gamedev – see tchayen.com
@mattkeeter.com
✨ Weird CAD and graphics research ⚙️ Embedded software and Rust 🌎 Cambridge, MA 🏠 mattkeeter.com
@jhonnygoransson.bsky.social
Game engine developer / graphics engineer at @defold - previously at King
@aliasbinman.bsky.social
Rendering Engineer. ex - Meta, Roblox, Epic, Microsoft, EA, Gremlin
@jeslas.bsky.social
Mostly post about topics related to Graphics and Game engines 🤗 Currently dabling something in arm mali gpu team. Opinions are my own.
@daatarys.bsky.social
Developer for a 3D CAD software, interested in computer graphics and geometry.
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@exceptionalpotato.bsky.social
UE graphics engineer at Firaxis, occasional photographer, sometimes cosplayer. Previously at Schell Games. He/him. Born in the USSR, now in west PA. Made a WonderSwan demo once. 🌈❔ ♥ @smolcano.bsky.social
@marcussvensson.bsky.social
Senior Rendering Engineer at Embark Studios. Worked on THE FINALS, ARC Raiders, Contraband, Rage 2 and Just Cause 4. Based in Malmö, Sweden.
@ionutnedelcu.bsky.social
Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR. https://github.com/INedelcu
@mswamy.bsky.social
Graphics Software Engineer at Samsung Research America https://malikarjun.github.io/
@tlaedre.bsky.social
Game developer, coder, dog lover. Likes cookies, soccer, gfx tech, data-orientation and devkits. Worked on lots of things in AAA, indie, mobile, VR and cine space.
@ianjcv.com
video game graphics & tools man. do indie sometimes prev. NDA, NDA, and NDA ゲーム開発、GFX EN/JP
@phobon.io
🐶 👨🎨 👨💻 Design engineer currently doing cool stuff @Bonobo. Generative art formation.phobon.io and curation shadercraft.phobon.io
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@ifelilm.bsky.social
Technical Lead at Lextech Global Services Love Apple, tech, music, sports, and video games Swift / Metal / iOS / C++ / OpenGL / Vulkan tweets == self
@apeltonen.bsky.social
Sr Graphics Engineer @ Unity | ex Lead Programmer @ Ubisoft | programming, games, politics.