Catalin Moldovan
Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
@kertgartner.bsky.social
I make Indie Game Trailers! Trailer guy at @devolverdigital.com Survivor of 8 years in the VFX Industry! Dad to 2 awesome boys!
@icospheric.bsky.social
Hobbyist game developer. Made Planet Painter http://icospheric.itch.io/planet-painter. Currently working on Hexograph, a variation of picross / nonograms puzzle game on a hex grid, with some original rules mixed in.
@tonroosendaal.bsky.social
Founder and CEO of Blender. Also using Mastodon: @[email protected]. Fading out X. I only use social media to share. Contact info on blender.org.
@andmish.bsky.social
@olsen.bsky.social
Directed Somerville. Former Cofounder & Creative Director of JUMPSHIP. Dabbles in all things. Prev: Animator/Previz Artist @ Animal Logic, The Third Floor, DNeg, Passion Pictures, MPC, Ninja Theory. Cooking up something new… https://linktr.ee/olsey
@tlaedre.bsky.social
Game developer, coder, dog lover. Likes cookies, soccer, gfx tech, data-orientation and devkits. Worked on lots of things in AAA, indie, mobile, VR and cine space.
@seithcg.bsky.social
Game developer (Ghost of a Tale) and animation supervisor on 2D and 3D movies (DreamWorks, Illumination).
@stuffwithstuff.com
Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
@tiagogestalt.com
Game Designer @ Demerara, Game Dev PhD Professor @ IFRN, Community Organizer @ PONG. JRPG/Anime/Mecha fan :D
@rsalakhu.bsky.social
VP of Research, GenAI @ Meta (Multimodal LLMs, AI Agents), UPMC Professor of Computer Science at CMU, ex-Director of AI research at @Apple, co-founder Perceptual Machines (acquired by Apple)
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@2dchaos.com
Pixel artist, 3d artist, 🇧🇷 Gamedev and a Witch. Making NECHROMIA, a high contrast survival horror! https://nechromia.ghost.io https://2dchaos.com [email protected] #pixelart | #lowpoly | #gamedev | #nechromia
@lillydev.bsky.social
Art/Creative Director & Co Founder @ ?? Video game maker | cat botherer | girlypop cryptid Brighton, UK https://linktr.ee/lillydevon
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@acourreges.bsky.social
Building and breaking software. Shiny pixels @ NVIDIA. http://adriancourreges.com
@joncham.bsky.social
Developer @ Unity Technologies (http://unity3d.com), House Renovator, Speaker of Pittsburghese
@shawnwhite.bsky.social
Tech Director Decima Tools @Guerrilla | Ex-Unity Technologies | Ex-Flashbang Studios | he/him | Opinions are my own | @[email protected]
@karimnaaji.bsky.social
Rendering, software performance, game dev. Worked on Just Cause 4, mapbox and tangram map rendering engines. https://karim.naaji.fr
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@exutumno.bsky.social
Prince of probabilistic models, procgen messiah, tamer of Markov chains, the untrolled, necromancer of topics http://github.com/mxgmn
@thespite.bsky.social
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
@gamefromscratch.bsky.social
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@mmicko.bsky.social
Software architect, C++ developer, open source FPGA tools developer at @YosysHQ.com, MAME project ex coordinator, interested in FPGA and hardware in general
@leondenise.bsky.social
designer and engineer. weird and experimental. https://neondelice.xyz/ https://neonminuit.xyz/ https://cookie.paris/all/
@kylecornelius.bsky.social
Concept artist. Designer of things. https://www.artstation.com/ziedrich
@sindresorhus.com
Eat, code, love. I make Mac apps and open-source. https://sindresorhus.com/apps Mastodon: https://mastodon.social/@sindresorhus X: https://x.com/sindresorhus
@dosnostalgic.bsky.social
MS-DOS gaming enthusiast, YouTuber, admirer of cats, RU in NY. Ask me about DOS games! Tell me your DOS game memories! I repost and swear a lot. (He/Him) YouTube: youtube.com/dosnostalgic Web: dosnostalgia.com Tip me: https://ko-fi.com/dosnostalgic
@minionsart.bsky.social
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game🐱! http://twitch.tv/minionsart http://patreon.com/minionsart
@gltf.bsky.social
GL Transmission Format is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. Learn more at: https://www.khronos.org/gltf/
@maxbytes.bsky.social
Game developer, working on roguelike deckbuilder "Lost For Swords": https://maxbytes.itch.io/lost-for-swords
@fermatslibrary.bsky.social
A platform for illuminating academic papers. We annotate and share a paper every week.
@p-malin.bsky.social
Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him shadertoy.com/user/P_Malin https://blog.mousefingers.com/ https://www.pouet.net/user.php?who=105060
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@philipdutre.bsky.social
#Professor, #ComputerScience, #KULeuven, #Geek4life, #ComputerGraphics, #universiteit, #HigherEducation, #hogeronderwijs, #onderwijs, #MilitaryHistory, #Wargaming, #Tolkien, #LedZep, #booklover #doglover. Messages = pers opinions.
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @[email protected].