@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@zed.dev
A next-generation code editor that enables high-performance collaboration with AI and your team. zed.dev
@davy.quest
senior software engineer • ziglang • rustlang • typescript • neovim • archlinux • nature • science https://github.com/yamafaktory
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@dvereb.net
Hey there. I'm a software developer in Erie, PA, and I'm trying to rediscover my love of gamedev. I enjoy mountain biking (my local *hills*), playing music (sax, guitar, piano), and playing video games with friends. Feel free to say hello. :)
@nolram.bsky.social
Hi I'm Marl and I make digital things! Any pronouns. DMs always open. Technical Artist / Game Audio person looking for work! You can find some of my wonky music here: https://nolram.bandcamp.com/
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@hiddenasbestos.bsky.social
Working (solo) on "Thunder Helix" 🚁 https://store.steampowered.com/app/1906230 Come man Too Year!? Lazzy! Plz Releas AASP
@jeremy.laumon.name
Rendering Glitches and Losing Devices @Guerrilla Blog: https://danglingpointers.com
@sparsevoxel.bsky.social
@Blizzard_Ent, Activision, Avalanche, Starbreeze, Simbin (World of Warcraft / Survival Title / CoD Vanguard / JustCause3 & 4 / Rage / Syndicate / Race Pro) github.com/ecilasun/tinysys @the_cilasun@mastodon.gamedev.place u/Not_Computer
@jcash.bsky.social
Co-founder & CTO www.refold.io Developer www.defold.com Mastodon: https://mastodon.gamedev.place/@jcash Twitter: https://www.twitter.com/mwesterdahl76 LinkedIn: https://www.linkedin.com/in/jcash/ Blog: https://www.sizeofvoid.com Ex UDS, Avalanche Studios,
@newincpp.bsky.social
High Empress of Compute Units at Remedy, typo queen, Movie lover and Linux fan
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@garethcav.bsky.social
Senior Animator @ d3t Ltd. Deepest, darkest South Wales 🏴 Doodler, Consumer of large amounts of Popular Culture , Beer-fan.
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@promit.bsky.social
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@zworp.bsky.social
Indie game dev. Now: Extreme Forklifting 3: http://s.team/a/3172570 Prev: Super Adventure Hand! ✋and Moving Out! 📦🦒📦 and many other games. Sometimes make demoscene stuff
@rfleury.bsky.social
Working @ Epic Games Tools (RAD) on the RAD Debugger. Opinions my own.
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app