Claudia Doppioslash
Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
@kapvipoor.bsky.social
A Father and a Rendering enthusiast currently Rendering | Optimizing at Autodesk. Ex DevTech at AMD, Rendering at CAE. All opinions are personal.
@gjoel.bsky.social
Chair Raving Graphics Programmer loopit.dk/publications shadertoy.com/user/hornet
@xanderstudios.eu
Graphics Programmer Intern @ Ubisoft 18 years old | he/him | Montpellier, France 🇫🇷 Français/English/Norsk OK Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@miguel-oenp.bsky.social
Senior Rendering Engineer @ Epic Games. Former Striking Distance Studios (The Callisto Protocol), Avalanche Studios. Author of GPU Reshape!
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@mrzyanide.zyanidelab.com
Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@asawicki.info
PMTS Software Development Engineer @ AMD. Previously @ Intel, Microsoft, gamedev, television... All opinions are my own and do not reflect that of my employer.
@gpuopen.bsky.social
We're the #gamedev home for AMD FidelityFX™ effects inc. FSR, Radeon™ Developer Tool Suite, VMA, AMF + more.
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@diharaw94.bsky.social
Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
@jeremy.laumon.name
Rendering Glitches and Losing Devices @Guerrilla Blog: https://danglingpointers.com
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟 💙💛
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@itsafeature.bsky.social
Senior Core/Gameplay Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, @wigj Ambassador #VGAmbassador. Climber and Alpinist trying to get back into shape
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@gabrielsassone.bsky.social
🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer @multiplayerdev.Guitarist in RomeInMonochrome.Ex ReadyAtDawn, Codemasters, Avalanche and others. Only personal views here.
@jonathanstrahan.bsky.social
Freelance anthologist. Consulting Editor, Tor.com. Reviews Editor, Locus www.locusmag.com. Co-host, The Coode Street Podcast jonathanstrahan.podbean.com. Hugo and World Fantasy Award recipient.
@drpauldijkstra.bsky.social
Sport and exercise medicine physician; DPhil Evidence-Based Health Care; Director of Medical Education at Aspetar Orthopedic & Sports Medicine Hospital
@pixelsnafu.bsky.social
Graphics/Engine Programmer. Prog metal nerd. https://www.shadertoy.com/user/piyushslayer
@baldurbjarnason.com
Writer, web developer and consultant based in Hveragerði, Iceland. Lapsed Interactive Media Academic. Webby Tech Stuff and webby book stuff. https://www.baldurbjarnason.com/ https://softwarecrisis.dev/
@eviljoemcveigh.bsky.social
I'm a linguist & sr lecturer at Metropolia Uni. I'm writing my PhD in marketing and linguistics at the University of Helsinki. I like #language & #linguistics, hockey, baseball and comic books - but maybe not in that order :) https://eviljoemcveigh.com
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@corneliageppert.bsky.social
Founder & Director of JO-MEI / Art & Creative Director / Writer, Leveldesign & other shenanigans • SEA OF SOLITUDE • former comic artist • TED Talks Speaker • Interviews LA Times, NY Times, LeMonde, Die Zeit, Guardian, Variety etc • www.jo-mei.com
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@punchesbears.bsky.social
Robots, ML, Animation, VR, & vidya games. Working on a Space Game & Wreckoons (a game about stealing trash & being an asshole). Profile doodle by Pendleton Ward
@drjacameron.stainedglassattitudes.com
Art historian/lecturer at weird medieval architectural history projects incorporated. perpetually for hire www.stainedglassattitudes.com https://ko-fi.com/stainedglassattitudes
@whykay.bsky.social
Coder, diversity in tech advocate in Ireland. Currently: Coding Grace, PyLadies Dublin & Gamecraft. Fellow: Python Software Foundation & EuroPython Society Past: Women Who Code Dublin, Python Ireland, PyCon Ireland, TechFoundHer
@officialgdc.bsky.social
For Developers, By Developers. GDC returns this March 9-13, 2026!
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@shigekzishihara.bsky.social
I am researching/teaching/consulting Kansei Engineering, Ergonomics, Gerontechnology, Applied Psychology, AI & Biomechanics at Hiroshima International Univ. https://researchmap.jp/read0182032
@glasgow2024.bsky.social
The official account for Worldcon (World Science Fiction Convention) that will be hosted in Glasgow in 2024. https://glasgow2024.org/
@megintransition.bsky.social
PhD belief & gods in fantasy @angliaruskin, work in R&D @UofGlasgow, DH Promotions @Glasgowin2024. Tendency to pun-escalate. She/Her Cis/Bi 🌈🏳️🌈
@atinygreencell.bsky.social
Amateur 🌿 Biologist • Aspiring 🌻 Designer Independent Researcher at Binomica Labs Degreeless Heathen • #diybio • #homelab Open Lab Notebook: tinyurl.com/ATGCFFE YouTube Channel: https://youtube.com/@atinygreencell
@quantamagazine.bsky.social
Illuminating math and science. Supported by the Simons Foundation. 2022 Pulitzer Prize in Explanatory Reporting. www.quantamagazine.org
@ricklico.bsky.social
Game Developer / Animator Co-founder of CorAnimus Rex Owner of www.AnimationSherpa.com Dad of three FGC - Zangief main
@beforesmag.bsky.social
The VFX magazine from journalist Ian Failes. In print, podcast and online. beforesandafters.com
@brandonjarratt.com
your friendly neighborhood animation union guy IATSE Local 839 Animation Guild e-board, shop steward at Walt Disney Animation Studios “Ye are many—they are few!”
@metricsemma.bsky.social
Cortical surface modelling and interpretable/explainable #AI, geometric deep learning #neuroscience. Open science: HCP, dhcp, UKBiobank
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@khyperia.bsky.social
fractal witch, space dork 🔭 ~ she/her, anxiety (AvPD, GAD), 🖤🩶🤍💜 ~ makes stuff at @landfall.se
@paulmmcooper.bsky.social
Novelist & podcast maker|Wrote River of Ink (2016), All Our Broken Idols (2020), Fall of Civilizations (2024)|Creator of the Fall of Civilizations Podcast Signed paperbacks: welbooks.co.uk/shop/p/fall-of-civilizations-by-paul-cooper
@martensjd.bsky.social
Retired Computer Scientist, avid reader, dabble in mathematics, hike. If we work together, we can slow climate change. I oppose fascism, racism, sexism, and the like. Big fan of the rule of law. I also endorse kindness and honesty.