Claudia Doppioslash
Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
@constructionhist.bsky.social
Construction history worldwide. Materials, technologies, systems and people relating to construction in the past. Journal, members' magazine, conferences etc To get a follow-back tell us your construction interests. https://www.constructionhistory.co.uk
@nonadecimal.com
Making social impact games like: 🪐 episodic systemic narrative Jovian Nights 💾 cyberPUNK open world RPG Black Ice 🌊 cellular automata RTS about feedback loops nonadecimal.com
@oliverbatch.bsky.social
Computer Vision/Agritech researcher designing a vineyard/orchard many-camera scanner (Gaussian Splatting-based). Radiance fields, 3D recognition, FP fan (Haskell). Running, rock climbing, dog friends. ucvision.org - University of Canterbury, New Zealand
@eryk.bsky.social
Situationist Cybernetics, Artist/Researcher, anti-AI AI artist. Aim to be kind. Researcher, AI Pedagogies, metaLab (at) Harvard University; Visiting Prof. in Humanities, Computing & Design @ Rochester Institute of Technology. cyberneticforests.com
@seamus.bsky.social
Them: You're the father of the xbox! Me: If it moves back in, it’s paying rent. theoretical physics | CEO | gastroegyptology | cacao | CHM trustee
@innes.bsky.social
hiker, transsexual, oileanach Gàidhlig, former games coder (no mans sky, light no fire) etc etc. based in scotland. @innesmck - twitter @aonghasm.bsky.social - cunntas Gàidhlig he/him
@samuelbass.bsky.social
Technical designer at Epic games. Ask me about Unreal, UEFN and indie stuff! All non-work related views / statements my own.
@digitalfoundry.bsky.social
Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: [email protected]
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @[email protected] Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@robotgrapefruit.bsky.social
Game dev working on @awaddlefullife.bsky.social He / him pfp: @emmaembur.bsky.social
@subtilicus.bsky.social
Technical Art Director, Activision - Elsewhere Entertainment 23 years in games. Dane, living in Sweden. Formerly Unity Technologies : FPS Sample, Megacity & DOTS. Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
@panoscc.bsky.social
Graphics programmer http://anki3d.org | http://github.com/godlikepanos
@diogovtx.bsky.social
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink. Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
@michael-j-black.bsky.social
Director, Max Planck Institute for Intelligent Systems; Chief Scientist Meshcapade; Speaker, Cyber Valley. Building 3D humans. https://ps.is.mpg.de/person/black https://meshcapade.com/ https://scholar.google.com/citations?user=6NjbexEAAAAJ&hl=en&oi=ao
@profmarkfaghy.bsky.social
Professor of Clinical Exercise Science - Clinical Exercise Physiologist - Researcher in #LongCOVID - Nature Research Award Winner 2024 - Derby UK
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @[email protected] 🇧🇪🇨🇦
@celestialfang.bsky.social
Artist (English/中文)🩸 biomech cult leader🩸contains guro and toxic yaoi CONTACT: [email protected] https://www.celestialfang-art.com/
@sillychaotic.bsky.social
Freelance illustrator from France🌟 22🌈| FR/EN | waitlist OPEN @silly_chaotic from twt Comms infos : sillychaotic.portfoliobox.net [email protected]
@michael-moroz.bsky.social
Love physics simulations and rendering algorithms. Currently work at ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀 Working on github.com/ArthurBrussee/brush
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@carnage4life.bsky.social
Opinions about product management, technology news and inclusivity in tech. Diversity is about demographics, inclusion is about creating a sense of belonging.
@reimenayee.com
Historical fiction comics skeleton with a whimsigoth vibe. Academic-practitioner & comics taxonomist. Co-founder of the @cartoonist.coop I am just chilling here when I am not making my (web)comics or blogging about craft. reimenayee.com #art
@liasae.bsky.social
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
@niallhorn.dev
A quadruple neurodevelopmentally compromised edge-case, battling ostracism, ableism and discrimination | Driven by my passion for R&D {Graphics, ML, Simulation, XR} | Prev: VFX Industry: {ILM/Disney, ScanlineVFX ...} | Now: Health Career Break
@michaeltanzillo.bsky.social
Head of 3D Technical Artists at Substance 3D | Adobe. Artist on animated films for 13 years. Co-founder Creator of The 3D Artist Newsletter and Community. Academy of Animated Art. Co-Author Lighting for Animation. https://linktr.ee/michaeltanzillo
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@migueldeicaza.bsky.social
🍉Fun Stack Vibing at @xogot.bsky.social Started Xamarin, Mono, Gnome. Prev: Microsoft/.NET/Xamarin/Mono/VSMac/MAIA http://mastodon.social/@migueldeicaza
@avokadoen.bsky.social
(He/Him) Graphics Software Engineer at Arm All views my own. https://mastodon.gamedev.place/@avokado
@echo-point.bsky.social
💾 Freelance 3D Designer #Houdini #b3d https://nilm.squarespace.com/ 💽 Music > Sabian Semtex
@darhodester.bsky.social
Game developer, technical artist, educator. I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
@polycount.bsky.social
Since 1998 Polycount has been a community & resource for professional, hobbyist, and aspiring video game artists. www.polycount.com Support Us! https://patreon.com/polycount
@ilyac.info
Computational Photography Researcher @ Adobe, previously Princeton PhD: https://ilyac.info I sometimes do a regular photography: http://instagram.com/_ilya_c Our lab: https://light.princeton.edu/
@p-malin.bsky.social
Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him shadertoy.com/user/P_Malin https://blog.mousefingers.com/ https://www.pouet.net/user.php?who=105060
@philemoncaron.bsky.social
Lighting Artist working for video games Look Dev in my spare time 🚫No NFT/AI🚫 artstation.com/views_art
@booncotter.bsky.social
Aussie in the USA | Game Developer | Lead Lighting Artist | Batshit Crazy | These are my words and are not representative of my employer / doctor / therapist / mum.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@nehon.bsky.social
Lead Rendering Programmer at Epic Games for Sketchfab / Fab Gaming / Role Playing
@marcocastorina.bsky.social
Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
@entagma.bsky.social
Advanced CG Resources https://entagma.com Also on: Instagram: @therealEntagma X: @entagma Tiktok: @entagma7
@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@drrageshri.bsky.social
Sexual health & HIV Doctor/Researcher Writer 📚Unheard: The Medical Practice of Silencing 📚No One Talks About This Stuff https://www.drrageshri.com
@sensoryecology.bsky.social
Dr. Daniel Pessoa Professor of Animal Behavior and Physiology at Federal University of Rio Grande do Norte (UFRN), Brazil. Interested in Animal Communication and Sensory Ecology. https://orcid.org/0000-0002-2516-6766 www.sel.cb.ufrn.br