El Marcel
Lecturer at UCLL. Ex-Larian, ex-Tobii, ex-Codeplay, ex-TGC He/him. #a11y, rendering, gamedev, compilers,.... My opinions are inadmissible and plausibly deniable
@donolmstead.dev
• System software and troublemaking @playstation.com • WebKit reviewer and OSS enthusiast • UVW-CWA Member
@indiegameart.bsky.social
A celebration of the creativity and diversity of indie game visual art! 🔹One new game each day and 2 bonus games on weekends. 🔹No sponsored or NSFW content.
@lottie.bsky.social
Owner of KawaiiClub Join now! https://kawaiiclub.freeforums.net/ 26 Years Old pfp by: @matchaprince.bsky.social UK girlie 18+ She/Her polyam 🩷 Wife Of @gusherbug.bsky.social 🩵Lady of @pidgegauss.bsky.social 💜Princess Wife of @bimbocatfood
@miguedorta.bsky.social
Indie developer making space game https://store.steampowered.com/app/3256790/Satelital/
@kasperadriaensen.bsky.social
Game dev generalist @ LuGus Studios | Language nerd | 90+ Wikipedia tab count and losing ground
@michielhouwen.bsky.social
I help indie game studios! Coach at Flanders Game Hub, co-organizer of the UNWRAP festival and part of ForsVC
@jdiscart.bsky.social
Game developer by day @ LuGus Studios | Tool developer by night @ Impossible Odds | Fueled by Coffee, inc.
@happyvolcano.com
Remote Videogame studio working on Modulus, a factory automation game where you make your own building blocks.
@brotaru.bsky.social
BROTARU is a monthly meet up of videogame developers and passionates in Brussels! 🦖
@bobdeschutter.be
Professor at Northeastern University • award-winning indie game dev • PhD in game design, aging, motivation & learning • helps game devs to be mindful of older players
@jorren.bsky.social
CEO at @happyvolcano.com, a videogame studio that sucks at parking.
@tovanbo.bsky.social
XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him 🔗 http://linktr.ee/tovanbo
@cdebont.bsky.social
Kindness above all else ~ building the future of sustainable Belgian #gamedev at Vlaams Audiovisueel Fonds ~ raising videogame literacy everywhere else ~ EN/NL ~ he/him christophedebont.be
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@kevinhaelterman.bsky.social
I’m an entrepreneur in the gamedev industry, best known for the award-winning Liftoff drone simulators. I have a broad range of interests, with a particular fascination for fringe subjects like heraldry.
@warheart.bsky.social
Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own.
@koendae.bsky.social
Program coordinator Game Development at Digital Arts and Entertainment / Author of “Mathematics for Game creators” / Graphics Programmer / ADHD PI /
@jennynicholson.bsky.social
@antoniocaggiano.eu
Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
@andrearendering.bsky.social
Real-time rendering enthusiast. Opinions are my own. Associate Graphics Engineer at Digital Legends Activision Tw: @AndreaRendering
@frguthmann.bsky.social
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own. http://frguthmann.github.io
@studioanisa.bsky.social
🎮 Product Manager & UX Lead, 1TK Games ⚔️ Founder of Limit Break Mentorship 🎖️ Forbes Under 30, and GI biz Top 100 Influential Women in Games 🏆 BAFTA member, jury chair, award winner 🇲🇾🇬🇧🇪🇺 Malaysian based in the UK
@kevin-gibson.com
He/him. Software developer, graphics/ML@Apple prev. Xbox, Hololens. Canadian in Seattle. Music, computer graphics, baking, etc.
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@markdeloura.bsky.social
Seattle CTO / former Obama WH / gamedev / edtech / policy nerd / frenchie owner / Japanese learner
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@selfshadow.com
@solidangle.bsky.social
CTO and Co-founder of Disbelief, a different type of game studio. www.disbelief.com we've worked on: Pacific Drive, Minecraft, Tiny Tina's Wonderlands, Gears Tactics, Gears 5, Borderlands 3, ... I've worked on: Gears 5, BioShock Infinite, Stranglehold
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@tiagogestalt.com
Game Designer @ Demerara, Game Dev PhD Professor @ IFRN, Community Organizer @ PONG. JRPG/Anime/Mecha fan :D
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@thejare.bsky.social
Demoscene, Games, Game development, Software Engineering, Sci Fi and movies. That sort of stuff.
@robcupisz.bsky.social
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam https://twitter.com/robcupisz
@cnich.bsky.social
@deanoc.bsky.social
Co-creator with @julian_gollop of Chip 'n Clawz Prev Silent Hill 2, Brink, Heavenly Sword, Phoenix Point, Apple Wheelchair and crutch user. Game dev since last century.
@keithoconor.bsky.social
CTO & Technical Director at Romero Games Previously 3D Tech Lead at Ubisoft MTL (Far Cry, Watch_Dogs) & graphics coder at Radical (Prototype) #irishgamedev He/him
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@jontology2.bsky.social
Rendering Dev - Doing the R&D thing at @SEED. Formerly of NetherRealm Studios (Mortal Kombat and Injustice Franchises).
@tonyalbrecht.bsky.social
Aussie Game Dev of 25+ years. Principal Engineer at Riot Games. Brews beer, plays games, lives life. he/him
@icare3d.bsky.social
Research scientist in Computer Graphics at NVIDIA Research. This is a personal feed, opinions are my own. @icare3d@mastodon.gamedev.place