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@autotwitch.bsky.social
Producer, Designer, Composer & Sound Designer at Acid Nerve // Soundtracks for Death's Door, Moonlighter, Titan Souls
@stewartlynch8.bsky.social
10x Editor, FramePro, FastFind, VMem, Ex Lionhead. Low level core coder, tools, tech, perf. https://10xeditor.com
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@distraction.engineer
Ancient #GameDev; distraction.engineer; C64, DIY nerd; AKA PoV or PoVRAZOR; He/Then; 🍁 Caretaker and co-creator of @ludumdare.com Zero tolerance for hate. Support trans rights! Empathy is punk. 🏳️⚧️💜🤘 Avatar: purple and gold pixel art chicken
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@sfml.bsky.social
Simple and Fast Multimedia Library #SFML Also at https://fosstodon.org/@sfml https://twitter.com/sfmldev
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @[email protected]
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@johanvinet.com
👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
@cyangmou.bsky.social
Pixel artist & graphics consultant. Tactics game & fantasy fan. Currently art director for tinyBuild (Streets of Rogue 2). Credited on Blasphemous, Songs of Conquest, Symphony of War, Dome Keeper, Vampire Survivors and more. #pixelart
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@supernorn.bsky.social
Artist, Writer, Director / Co-Founder of @robustgames.bsky.social. Co-Created Loco Motive with @josephriches.bsky.social 🚂💨 🗡️ Purchase: s.team/a/1709880
@code-disaster.bsky.social
I poke bytes to make pixels move at Robotality. Demoscene lurker and cross-platform hacker at night. https://code-disaster.com | https://github.com/code-disaster
@eigenbom.bsky.social
Game developer. UI Engineering Lead on Call of Duty. I made MoonQuest and other things. On the web at https://bp.io. Change my profile pic: https://bp.io/app/avatar Historically: https://twitter.com/eigenbom
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟 💙💛
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@lospec.com
Lospec.com! Gallery/Tools for #pixelart, textmode, voxel art and more Come chat! https://lospec.com/discord
@kekeflipnote.bsky.social
Bonjour ! Animator, illustrator, director (sometimes) making animals as bouncy as possible ❤️ Safe space 💙 Be friendly and respect eachothers 🙏
@dalenorthmusic.com
Composer for games: Astral Ascent, Dreamscaper, Wizard of Legend, Wargroove 2, Sparklite, RWBY: Arrowfell, River City Girls series, Clock Tower: Rewind 🔜: Threads of Time, OMORI Piano I also write music for Disney and Marvel! dalenorthmusic.com
@seasonings.bsky.social
artist & animator in games 🖍️ ⭐ working on Witchbrook ⭐ wildly varying art style, plant enjoyer & pretty good at skating 🛼 fuck AI art 🚫 https://jade-evans.co.uk/
@robotality.bsky.social
We are indie devs who love pixel art! Check our games #PathwayGame ⛺ #HalfwayGame 💥 and #Wargroove2 ⚔️
@chucklefishltd.bsky.social
We're an independent games developer & publisher! Now working on @witchbrook.com. 🔮✨ Previously developed Starbound & Wargroove!
@mrpodunkian.bsky.social
i mak gam Previously: Stardew Valley. Now working on Sunkissed City, a life sim set in the city! Wishlist on Steam: https://store.steampowered.com/app/2175840/Sunkissed_City/ Join my Discord for more updates! https://discord.gg/kuBAYBEbRu
@artofsully.bsky.social
🇦🇺🇸🇪 Lowpoly 3D Artist / Game Dev / Guitarist 💼 Senior Tech Artist at Mojang 💣 BOMBSHELL BLITZ: https://store.steampowered.com/app/3445610/ linktr.ee/artofsully
@sibachmann.bsky.social
I'm the artist at Robotality - Making games for living for 24 years already d(o.O)b Worked on Halfway | Pathway | Wargroove 2 and some more in the past.
@midio.bsky.social
•Pixel artist • Artist on Sonic Mania, Cadence of Hyrule, Pathway, Wargroove 2, Samurai Gunn 2 & more! 🏳️🌈 Italo-Brazilian living in Tuscany. Linktree: linktr.ee/mi.di.o Portfolio: midio.art Contact: [email protected]
@retrotechdreams.bsky.social
Retro tech, early web & vintage computing. 80s, 90s, 2000s nostalgia. Follow for daily posts.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@charisu.bsky.social
Artist-in-training, Gamer, IT dogsbody, and former Mew dealer working in London. 日本語でもOK! 🌟
@mrhassansan.bsky.social
Narrative Designer, Writer, and Composer for games Current: Narrative Designer/Writer at Outerloop Games
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@armagon.bsky.social
A game developer at Chucklefish that worked on Starbound and Wargroove, and now is working on Witchbrook! Thanks for stopping by! He/Him.
@richmothy.bsky.social
Plant dad.🪴 3 Chihuahuas.🐕 Born in Texas. Raised in Michigan. Living in London. Pokémon. Honkai Star Rail. Japanese Husband. 🏳️🌈
@benprunty.bsky.social
I make game music: FTL, Into the Breach, Subnautica 2, Below Zero, Generation Exile & others. I did not work on Subnautica 1. Polyamorous, ADHD, obsessed with my cats. He/him