Jeremy Laumon
Rendering Glitches and Losing Devices @Guerrilla
Blog: https://danglingpointers.com
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@spiderwebsoftware.bsky.social
Founded Spiderweb Software in 1994. Has written many games, including the Exile, Geneforge, Avadon, and Avernum series. Geneforge 2 - Infestation is out! www.spiderwebsoftware.com
@kkukshtel.bsky.social
making games + tools zinc.graphics mood.site gamedatapodcast.com also made the certified HIDDEN GEM psychedelic weirdo tactical strategy game CANTATA currently: senior core runtime eng @ unity
@sinopolit.bsky.social
Senior Technical Artist @ Bungie | Formerly @ Halo | he/him | Let’s be best friends!
@danjohnston.uk
Game developer, Font Designer, Asset Maker & Green activist 🌳 Creator of Gyro Boss 🛸 and former long-time host of the GameMaker Community Jam. Based in Bristol, UK. https://chequered.ink/
@ingramb.bsky.social
Performance at Anthropic; formerly DeepMind, Epic & Telltale Games; Author of NeoDS, gb68k, and far too many unfinished jrpgs; @[email protected]
@kolyasisan.bsky.social
Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer and lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
@aoc.bsky.social
Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible. ocasiocortez.com
@eigenbom.bsky.social
Game developer. UI Engineering Lead on Call of Duty. I made MoonQuest and other things. On the web at https://bp.io. Change my profile pic: https://bp.io/app/avatar Historically: https://twitter.com/eigenbom
@hawtpixel.bsky.social
650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale Artist, Game Designer, Font Designer, Dreamer. FontCreator user, GameMaker user, Ex-YoYoGames staff, ex-GMC Jam host. Born in Ireland. Lives in Japan.
@canardpc.com
Le magazine officiel du jeu vidéo et de la mauvaise foi. Tous les mois en kiosques, et en ligne sur http://canardpc.com
@philpax.me
creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc a better world is possible · 🇦🇺🇸🇪🏳️🌈
@pekkavaa.bsky.social
Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/
@m0radin.bsky.social
CTO, Co-owner of @autonomaton_dev In free time, gamer dad and photographer
@jb.evain.net
Game Developers, Visual Studio and .NET at Microsoft. Update is called once per frame. I have friends everywhere.
@andrewhelmer.bsky.social
Rendering at Respawn Entertainment. Previously Luxology, The Foundry, Google. Enthusiast landscape photographer (andrewhelmer.com). All views my own. He/him.
@emiliecorne.bsky.social
French Playful Artist making weird #altctrl #videogames on my little planet ⭐ Socially awkward 🐥 Yellow fanatic 💛 MacGyver disciple 🍌 Making uncontrollables at @incontrolab.bsky.social Find me : https://linktr.ee/Emilie_Corne
@timd-ca.bsky.social
biology • spatial computing • phd • founder@cellwalk https://cellwalk.ca #ComputerGraphics #SciComm #GameDev #VisionPro #iOS #VR #EduSky
@solidangle.bsky.social
CTO and Co-founder of Disbelief, a different type of game studio. www.disbelief.com we've worked on: Pacific Drive, Minecraft, Tiny Tina's Wonderlands, Gears Tactics, Gears 5, Borderlands 3, ... I've worked on: Gears 5, BioShock Infinite, Stranglehold
@shaderjoe.bsky.social
Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
@aubs.dev
Currently working on a better online identity & finishing some projects. I'll come back soon <3 P.S. Deleted my old posts (doesn't fit the new direction) Lisbon - PT | she/they 🏳️⚧️ | email: [email protected]
@berkanuslu.bsky.social
Principal Software Engineer @ Kongsberg Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
@davidpol.bsky.social
Handcrafted game programming and custom game engines. https://innercomputing.com
@endvasiongame.com
✨ Wishlist on Steam 👉 https://bit.ly/4bf4lZi 🤖 Discord 👉 https://discord.gg/9FX2574SV8 📰 Website 👉 www.endvasiongame.com 🙋♂️ Dev 👉 @randyfreak.bsky.social Control the bad guys. A base builder, creature management game. #gamedev #indiegame #indiedev
@pgeorges.bsky.social
Staff Software Development Consultant at Unity Technologies Game dev, cyclist The gremlin looking thing is Henri Opinions are my own (he/him 🏳️🌈)
@wc4ever.bsky.social
Game Developer, Programmer, C++, custom engines, C#, Unity. ex Warm Lamp Games, ex Alawar. Lead Programmer behind Beholder/Beholder 2.
@charlesboury.fr
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ Check my website: charlesboury.fr
@tcantenot.bsky.social
Engine programmer @ Asobo Studio (A Plague Tale: Requiem, MSFS 2020, A Plague Tale: Innocence, ...). Opinions are my own. https://tcantenot.github.io https://x.com/ThierryCantenot
@ivanlefou.bsky.social
Directeur de Canard PC et Le Pavé numérique Jeu vidéo - Tech - Médias - Opinions. La vie est courte, je bloque sans sommation à la moindre agressivité.
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@liveplusplus.bsky.social
Generic hot-reload for C and C++. Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5. https://liveplusplus.tech
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@linkski.bsky.social
Principal Performance Specialist on Warframe (and Soulframe) at Digital Extremes. 14 years in game dev, now I help people make games go fast. Personal account.
@jameswidman.bsky.social
People are supposed to help each other. It's the only job worth doing, and we could probably do it a lot more efficiently. he/him or they/them.
@franekk.bsky.social
Pixelart bby Wallpaper Packs - https://franrekk.gumroad.com/ Arco on steam - https://s.team/a/2366970
@zino2201.bsky.social
20 | Engine Programmer @ Asobo Studio | I like rendering 3D triangles in < 16 ms. C++ daily driver and Rust at home
@bryankeiren.bsky.social
Principal Game Tech Programmer | Visual programming system for scripts/shaders/anim/fx/... in DECIMA @Guerrilla
@simpsongsd.bsky.social
Graphics/tech programmer in the games industry. Love all things HDR and motorsport.
@evacide.bsky.social
Director of Cybersecurity @eff.org Co-founder of @stopstalkerware.bsky.social These opinions are my own, not my employers’ I did a TED talk once
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@jsmarq96.bsky.social
VR and Graphics. Intent of efficiency mixed with giant robots and dyslexia. Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms) Higlhy dislexic(He/Him)
@tiagocarvalho.bsky.social