Egor Zelenkov
Game Developer, Programmer, C++, custom engines, C#, Unity. ex Warm Lamp Games, ex Alawar. Lead Programmer behind Beholder/Beholder 2.
@digitalfoundry.bsky.social
Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@amosolov.bsky.social
Developer of upcoming indie sandbox rpg Starsector. fractalsoftworks.com
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@pandesoft.bsky.social
Call me Mars • Godot Engine Fanboy • pandesoft.itch.io • 🇵🇭 • 🏳️⚧️ • Working on some projects w/ @multipaldev.bsky.social & @cmdrpandesoft.bsky.social • Progress here : #doppelgangerdev • #multipaldevlog • #thebendsdev
@generalwillest.bsky.social
#gamedev since 2010. CEO of Funner Games, Lead Engineer at Contemplation Games, Senior Engineer at Skymap, prev Lead Engineer at Zelgor, prev Lead Engineer at OtherSide, prev Engineer at WB Turbine. https://linktr.ee/general_willest
@gavinclayton.bsky.social
Hello! I'm the creator and lead developer behind Daggerfall Unity. Now working full-time on my next game "Project Arroa: Revenwood". Devlog: https://dev.interkarma.net Patreon: https://patreon.com/GavinClayton Location: Australia
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@jrouwe.bsky.social
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
@archive.org
Internet Archive is a non-profit research library preserving web pages, books, movies & audio for public access. Explore web history via the Wayback Machine.
@edgarwright.bsky.social
Spaced / Shaun Of The Dead / Hot Fuzz / Scott Pilgrim Vs The World / The World’s End / Baby Driver / The Sparks Brothers / Last Night In Soho
@timsweeneyepic.bsky.social
@shamsjorjani.bsky.social
CEO Arrowhead Game Studios and video game "enthusiast". Former Chief Chaos Pilot at Paradox Interactive. Still not a vampire.
@leetnightshade.bsky.social
⌨️ Unreal Engine Tools Programmer at WB Games, previously Senior Gameplay Programmer at Singularity 6, Treyarch, etc. 👾 Godot Engine is my hobby passion. 🐧 Love open platforms.
@nytimes.com
In-depth, independent reporting to better understand the world, now on Bluesky. News tips? Share them here: http://nyti.ms/2FVHq9v
@gingerbill.org
I'm a Ginger thus I have no soul. Creator of the Odin Programming Language https://odin-lang.org Working with JangaFX on EmberGen/GeoGen/LiquiGen
@sssmirnov.bsky.social
Главный редактор "Медиазоны" https://zona.media/ В конце концов ведь мы профессионалы
@arycama.bsky.social
Senior Programmer. Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats. github.com/arycama mastodon.gamedev.place/@Arycama twitter.com/BenSimsTech
@zino2201.bsky.social
20 | Engine Programmer @ Asobo Studio | I like rendering 3D triangles in < 16 ms. C++ daily driver and Rust at home
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@jeremy.laumon.name
Rendering Glitches and Losing Devices @Guerrilla Blog: https://danglingpointers.com
@zylinski.se
📘 Understanding the Odin Programming Language: https://odinbook.com/ 🐱 CAT & ONION: https://store.steampowered.com/app/2781210/ 🎬 YouTube: https://youtube.com/@karl_zylinski 💬 Discord: https://discord.gg/4FsHgtBmFK 📝 Blog: https://zylinski.se/
@codered-dev1.bsky.social
Game developer and meme enthusiast. 🇳🇬 https://linktr.ee/codered_dev #gamedev #indiedev #indiegame #unity3d
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@erincatto.bsky.social
I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. I work in Unreal for my day job (like everyone else). C/C++ and whatever Claude spits out for me. https://box2d.org/
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@gmodarelli.com
Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival He/Him Valencia, Spain https://gmodarelli.com
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@hideokojima.bsky.kojimaproductions.jp
ゲームクリエイター:僕の体の70%は映画でできている Game Creator: 70% of my body is made of movies.
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@stewartlynch8.bsky.social
10x Editor, FramePro, FastFind, VMem, Ex Lionhead. Low level core coder, tools, tech, perf. https://10xeditor.com
@charlesboury.fr
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ Check my website: charlesboury.fr
@croteam.com
More than a Remaster | The Talos Principle: Reawakened is coming Early 2025 to PC, PlayStation 5, and Xbox Series X/S.
@alphyna.bsky.social
я брала города, я стану еда ▪ Pathologic 2 & 3, HoMM: Olden Era, Disco Elysium, Шрайер, Катастеризм, Полный пока, да что только не
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@nozomugames.com
At the end of everything. Found joy in making games: nozomugames.com Robot Detour: steampowered.com/app/2666840 Burn With Me: stay tuned