@diharaw94.bsky.social
Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@zpostfacto.bsky.social
Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
@frguthmann.bsky.social
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own. http://frguthmann.github.io
@artdev.bsky.social
Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
@mukork.bsky.social
Senior Systems Programmer @SplashDamage. Previously worked on: @Mount_and_Blade series
@biovf.bsky.social
Graphics Technical Director @NMGames. Arm Ambassador & Demoscener(biovf/Architect^Singularity). Previously Sr. Graphics Eng at Samsung R&D
@domipheus.bsky.social
Currently: ? Was: FSR 4 Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
@brianpeek.com
Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below! https://ganksoft.com/ https://brianpeek.com/ https://github.com/BrianPeek/
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @[email protected]
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@embarkstudios.bsky.social
Embark Studios is a Stockholm-based games studio, on a mission to blur the line between playing and making. Makers of ARCRaidersGame and @reachthefinals.
@pcwalton.bsky.social
Programming languages and graphics person. Rust compiler developer, Firefox hacker, Bevy contributor.
@florianobchette.bsky.social
Vegetation Art at @Gearboxofficial prev Ubisoft on TheCrew Motorfest, Kylotonn on WRCG. Professional mail : [email protected]
@kazuma.bsky.social
critic / consultant / script & game writer・award nominated journalist・ハーフ・queer, he/him, FTM 🏳️🌈🏳️⚧️・bylines: IGN, Polygon, GamesRadar+, MMORPG, Them, Inverse, Rolling Stone・CONTACT: [email protected]
@jeffhamilton.bsky.social
Game designer at Blizzard. He/him. Fan of: comics, music, archery, my cats. Personal account, all opinions are just mine. formerly @jeffahamilton on Twitter https://jhamilton.bearblog.dev/blog/ for blog-shaped thoughts
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@alexblechman.bsky.social
Writer, game designer Former Staff Writer @TheOnion & @ClickHole. Words for Netflix, Jackbox Games, High On Life, Starship Troopers: Terran Command, Saints Row, Kraft Heinz, Darkhorse, Team Coco, other places alexanderblechman.com
@julesfern.gay
She/Her. Leading engineering at Soft Rains Games. Helped make VALORANT and League. Cofounder of Trans Game Dev. Trans and extremely queer
@ngcameron.com
● Senior Level Designer at Respawn Entertainment ● Writing @ https://electricavenues.net/ ● TTRPG side projects ● Formerly @RamblingCameron on Twitter ● Wife @devonrubinart.bsky.social ● games/fantasy/climate ● he/him
@justiceraminarman.bsky.social
Managing Game Designer for Dungeons & Dragons | gnome | My opinions are my own. #WotCStaff www.justicearman.com
@joemag.games
Senior game designer at Redux Games, 3D printer, mad scientist. opinions mine. Ex-Blizz, Niantic and Riot. prev known as joemag_games or joemag3D he/him
@osamadorias.bsky.social
Independent Design Director. Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
@mikelaidlaw.bsky.social
Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
@trickweekes.bsky.social
Narrative Designer by day (Mass Effect, Dragon Age), Novelist by night (The Palace Job, Feeder). (they/them, views strictly mine, OC do not steal)
@michaelyichao.com
Professional storyteller and nerd. Previously Phoenix Labs, Riot Games, Wizards of the Coast, ArenaNet, Imagineering. Cofounder of Jam & Tea Studios. Most often found in Seattle.
@cuppy.bsky.social
cozy sr. game producer @ netflix games // spry fox on SPIRIT CROSSING, soccer mom & wifey, sewist, bookworm, theme park and library enthusiast, lover of all things cozy. I mostly talk about parenting my two boys and MNUFC.⚽️ #BLACKLIVESMATTER
@annacwebs.bsky.social
Freelance Game Writer & Narrative Designer | Hugo finalist, BAFTA, DICE, Future Class | UVW-CWA | "Queen of the Freelancers" | ♐️💜🤍🖤💚| she/her | annacwebster.com
@annamegill.com
Game writer & author • Cyberpunk 2 at CDPR • Fable • CONTROL • Dishonored: DoTO • Avatar: FoP • Guild Wars 2 • The Threshold Kids are my fault, sorry • www.annamegill.com Caretaker of HiMirri.bsky.social
@annabrandberg.bsky.social
UX Lead @ The Outsiders (Funcom, Stockholm) working on Dune: Awakening ⏳ Prev: EA, King • IGDA Next Gen Leader • 🌍 TCK • 🤓 LoL dork • 🧠 ADHD • 🩻 hEDS • 🌈 bi • 🤘 metalhead • 🔪 Feminazgûl • Eyeroller in Chief • Views are mine & you can't have them. she/her
@emberdione.bsky.social
Principal Level Designer at NoodleCat. Chief Creative Officer at Prime8 Entertainment. Prev: LBI, Zynga, Blizzard, ATVI, Sega. My views are my own, and entirely absurd. Profile pic by @meggoart <3 She/Her I stream at https://www.twitch.tv/emberdione
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@obicynkenobi.bsky.social
Director of marketing & community teams. 14+yrs in game dev. VanCity. Previously: company of heroes, dawn of war, marvel contest of champions, transformers forged to fight, squad, starship troopers
@rimaj.bsky.social
✦ Brand/Marketing/Community in games 🎮 ✦ ADHD & Cancer-free 🎉 ✦ Thrower of axes 🪓 ✦ She/Her 🙋🏻♀️ ✦ 🇲🇦🇱🇧
@austinmwav.com
they/them • STL • composer/sound designer (derogatory) • 🔈 for ValiDate, Seasonspree, That Which Faith Demands, & BREAK THE GAME • austinmwav.com
@mohammadrasoul.bsky.social
Film Director x Game Designer working on Middle Eastern cyberpunk film/game DUNEOPOLIS • Featured in Rolling Stone/Variety/Bloomberg • Sheridan College alum • Dubai
@thewritegame.bsky.social
Lead Game Designer: Disney, 20th Century Games Fmr Senior Game Writer, Narrative Designer Opinions are mine. she/her https://www.thewritegame.com