@rust-lang.org
A programming language empowering everyone to build reliable and efficient software.
@graphiteeditor.bsky.social
Open source 2D raster & vector editor that melds traditional layers & tools with a modern node-based procedural workflow. #MadeWithGraphite Website: https://graphite.rs
@rustfoundation.org
The Rust Foundation is an independent nonprofit organization dedicated to stewarding the Rust programming language and its global community. rustfoundation.org
@momentsingraphics.bsky.social
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own. https://MomentsInGraphics.de
@kolobara.com
Into 📡 distributed systems, 🔥 fault-tolerance, 🦀 rust, 🎛️ knobs and buttons. Creator of https://flawless.dev. bkolobara in most other places.
@glassner.com
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
@elie-michel.bsky.social
Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸. https://portfolio.exppad.com https://twitter.com/exppad
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@ieni.dev
Infrastructure Engineer at @rustfoundation.org 🎙️ Podcast host https://ieni.dev/rustship 🦀 Maintainer @release-plz.dev 🐘 Mastodon @[email protected] 🌐 Website https://ieni.dev
@bruce.io
Polyglot programmer, technical manager, serial hobbyist. Loves: ⚗️ #ElixirLang, 🦀 #RustLang, 🔴 #RubyLang Learning: ♾️ #UnisonLang, ⭐️ #GleamLang. Looking for what's next! See: https://www.linkedin.com/in/wbruce ✍️ 2 x @pragprog.com author 🌲 PNW, USA
@fasterthanli.me
hi, I'm amos! 🍃 they/them 🫐 open-source witch & maker of snappy videos and articles at @bearcove.eu ✨ be kind, be curious articles: https://fasterthanli.me videos: https://youtube.com/@fasterthanlime podcast: https://sdr-podcast.com
@mara.bsky.social
Rust dev, Electronics engineer, Author, Rust library team lead, ADHD, Polyamorous, Lesbian, She/Her
@chrisbiscardi.bsky.social
Rustlang and Rustlang accessories * YouTube: https://www.youtube.com/@chrisbiscardi * Learn Rust: https://www.rustadventure.dev/ * Rust Discord: https://discord.gg/GJ5UfxzUcP * Party Corgi Content Discord: https://discord.gg/partycorgi
@timclicks.dev
Trainer and consultant on the Rust programming language. Author of Rust in Action. Team climate. Walkable neighbourhoods are nice, actually. Signal: @timclicks.01
@jonhoo.eu
Rust live-coder and OSS tinkerer who loves teaching. I try to maintain a high SNR. Wrote Rust for Rustaceans. At Helsing.ai. Formerly AWS. Co-founded ReadySet. @jonhoo elsewhere. he/him/they
@eetumartola.bsky.social
All around 3d geek, procedural wizard, Houdini aficionado. Co-founder & lead tech artist at Mainframe (PaxDei)
@lcrs.bsky.social
out here with a shovel and a GL_INNOCENT_CONTEXT_RESET_ARB (working on optics stuff lowkey still https://twitter.com/dearlensform)
@roberthodgin.bsky.social
Artist and head of R&D at Rare Volume https://linktr.ee/roberthodgin 🏳️🌈
@kunz.bsky.social
@mattebb.com
Visual effects, creative coding, generative art / Effects at industrial light and magic / http://mattebb.com
@entagma.bsky.social
Advanced CG Resources https://entagma.com Also on: Instagram: @therealEntagma X: @entagma Tiktok: @entagma7
@sidefx.bsky.social
@legomyrstan.bsky.social
Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
@jakobringler.com
Houdini TD / Digital Artist vfx, film & design things, recently ML fxnotes.xyz
@alexandredizeux.bsky.social
Science, visualization and communication +scifi enthusiast. 3D modeling & animation using Houdini as main tool. Research engineer at @physmedparis.bsky.social - INSERM. #dataviz #scicomm #sciart I am doing also commissioned work: https://www.sci-vis-com.fr
@remipierre.bsky.social
Visual effects pipeline developer living in Tokyo. Loves anime, games, photography, cycling, food, board games, ...日本語も大丈夫ですよ!
@lewisvtaylor.bsky.social
Visual Effects Artist, Engineer, Skateboarder, all around nice Dude if a little grouchy. Currently working at Wētā FX, previously Lead FX TD at DNEG and Industrial Light & Magic
@rohancreates.bsky.social
Houdini trainer and occasional movie reviewer https://www.rohandalvi.net/ https://www.youtube.com/channel/UCfGN9OlJF9KakdyUK04M3cA
@crmarsh.com
Building Astral: Ruff, uv, and other high-performance Python tools, written in Rust.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”