David Smith
Director at Trigpoint Games. Unreal Engine Programmer (porting), Game Developer, Trail Runner.
https://trigpoint.games/
@niminy.bsky.social
You can play Flibbius McDoogle! https://store.steampowered.com/app/3296920 Game dev & artist from South Africa One half of Unsigned Double 👾 https://linktr.ee/romylatter
@writnelson.bsky.social
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
@jameseaston.co.uk
🧑🏻💻 Senior programmer @hueygames.bsky.social working on porting #DeliverAtAllCosts to #PS5 and #Xbox 🖤 Proud supporter and ambassador of the @sophiecharity.bsky.social 🔗 https://www.jameseaston.co.uk/
@autotwitch.bsky.social
Producer, Designer, Composer & Sound Designer at Acid Nerve // Soundtracks for Death's Door, Moonlighter, Titan Souls
@sambaldwinplus.bsky.social
Manager at Plus Accounting Chartered Accountants | Specialists in accounting and tax matters for Video Game Development companies and independent contractors working in the trade including VGTR and VGEC support and advice for new studios just starting out.
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@dreamonastick.bsky.social
Indie games studio in Manchester with roots in Malaysia and the Czech Republic--we enjoy crafting family-friendly casual games that are easy to pick up but hard to put down. 🇬🇧 🇨🇿 🇲🇾 https://store.steampowered.com/app/2909960/Kopi/
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@debugmag.com
The indie games magazine | Available in print and digital | Written by humans, for humans | For editorial enquiries, our DMs are open! Get your copy: teamdebug.com
@nicbarker.com
Open source developer & programming educator. github.com/nicbarker for my projects. https://www.youtube.com/@nicbarkeragain for programming videos. ex engineering @canva & game dev @cerebralfix
@caraellison.bsky.social
She/her. Scottish, based in Scotland, writes, designs & helps make games. BAFTA mentor & AIAS peer. Ask me for a consult/writing help any time. https://linktr.ee/caraellison
@luciholland.bsky.social
Games/Film/Concert/Sound Art | #TheConsole | BAFTA Connect 23 | Plants/chinchillas tenderer 🌱🐭 | https://luciholland.com
@whitepapergames.bsky.social
We're a video game development studio creating narrative-driven titles which include: 🎀 Ether One ⏳ The Occupation 🌸 Dahlia View ❔ Game 4
@miketuritzin.bsky.social
Exploring. ~ Past: rendering lead @ Figma, creator of PARTICULATE for PC VR, founder @ Workflowy, search engine backend @ Google, Quake modder miketuritzin.com
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@andrewprahlow.bsky.social
Composer - Los Angeles Outer Wilds Echoes of the Eye The Lost Reels Minecraft
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@horsfall3d.bsky.social
🕹️ Curator at National Science and Media Museum + Yorkshire Games Festival 🖼️ Former video games artist and lecturer 🎭 BAFTA Connect member
@eliasdaler.bsky.social
Making a game that actually runs on PlayStation 1. https://edw.is/
@tenpn.bsky.social
Ex: Roll7, Spry Fox. Now: ???, Brum Indies. Programming, automated testing, mince pies.
@alyxjones.bsky.social
Founder of Silver Script Games | Composer | Writer at The Sound Architect | MCV 30 Under 30 ’22 | BAFTA Breakthrough ’22 | The Game Awards Future Class ‘23
@thealexurl.bsky.social
Producer at @radicalforge.bsky.social Producer & Audio Lead on Southfield Prev: Gun Jam VR, Zombie Army 4, Minecraft Dungeons, Rust Console Edition, Spaceteam VR Views Are My Own ¦ #BlackLivesMatter ¦ #FreePalestine ¦ #BAFTACrew 2021 ¦ He/Him
@ccpshortfall.bsky.social
CCP Games - Senior Backend Engineer AWS Solutions Architect Master of Regions Defender of DDOS Dad of Daughter
@pavlemiha.bsky.social
Technical director @ Electric Saint CRESCENT COUNTY OUT NOW FOR WISHLISTS https://store.steampowered.com/app/2202650/Crescent_County/
@martincaine.com
Games Programmer at Rebellion North (formerly TickTock Games). Cyclist. Guitarist. Lone dev of @positrongame.com. Father of five, and husband of Laura Caine.
@fastloris.bsky.social
An independent Video Games developer, based out of Yorkshire, UK. Currently working on Walkies: Tails of the Sanctuary @walkiesgame.bsky.social https://fastlorisstudios.com/
@markgregory.bsky.social
Designer @ Awe Interactive & indie dev. Making Necropolis Suite. Previously worked on Sea of Thieves & other AAA IPs. Views are my own.
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@mattymcsteve.bsky.social
Producer @??? WFH Games Production, Design and Dev Consultant Mental Heath First Aider & @safeinourworld Ambassador💖 @BAFTAGames Connect Member🏆 HUGE Dinosaur Nerd 🦖 #GameProduction #Indiedev #ADHD #MentalHealth https://linktr.ee/mattymcsteve
@fryry.bsky.social
🎮 Games Dev, Software Engineer, UI/UX Guy Co-Founder of BetaJester Ltd He/Him 🩷💜💙 I make game-ish things and TRY to grow plants 🪴
@gamerepublic.bsky.social
Game Republic is the largest games business network supporting growth & success for #gamedevs, affiliates & unis/colleges in The North of England -visit gamerepublic.net or join The Great Northern Games Discord here -> https://discord.gg/y52sj4yMGn
@stewartlynch8.bsky.social
10x Editor, FramePro, FastFind, VMem, Ex Lionhead. Low level core coder, tools, tech, perf. https://10xeditor.com
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@lillydev.bsky.social
Art/Creative Director & Co Founder @ ?? Makes those pesky video games Brighton, UK https://linktr.ee/lillydevon