60% diet soda by weight
@disneyprimevideo.bsky.social
PARODY. All of the popular films and series not coming to Disney+ or anywhere else. Intern @straycunt.bsky.social tweets signed as KH.
@maddox.xmission.com
New York Times Bestselling author. Thought Leader. Philanthropist. Genius. NoAI. All my books: http://amzn.to/2ouBGqo IG: http://instagram.com/realmaddox
@notalawyer.bsky.social
No longer in good standing with the New York State bar My newsletter: StringinaMaze.net
@manmademoon.bsky.social
I helped make Moon, Source Code, Warcraft, Mute, the graphic novel MADI and the kids Stenton & Zowie. ROGUE TROOPER movie in the works.
@delwalker.bsky.social
// Lead Character Artist @ Absurd Ventures - BAFTA Committee // Previously NaughtyDog / Respawn / Rocksteady / SEGA
@briancgrubb.bsky.social
writer and editor (lol) plz subscribe to my blog: https://briancgrubb.substack.com/
@ddavisspaceart.bsky.social
Space Artist, sky observer and photographer. Processor of space images. Interested in Astronomy, Planetary Geology, history and in what the future may bring.
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@thatsgoodweb.bsky.social
my hearts as full as a baked potatah i post sci-fi/fantasy/retro/weird art and images mostly 🚨this is a no AI zone🚨
@playbalatro.com
Balatro is a poker-inspired roguelike deckbuilder. Mobile: http://playbalatro.com/mobile Steam, PS, Switch & Xbox: http://linktr.ee/balatrogame 🇨🇦
@promit.bsky.social
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@wolfgangfengel.bsky.social
Graphics Programmer, CEO at The Forge Interactive https://theforge.dev/ https://github.com/ConfettiFX/The-Forge
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@sheriffstone.bsky.social
Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@benhouston3d.com
Personal. https://benhouston3d.com Serial Entrepreneur. Founder: https://MyCoder.ai (agentic coder), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@tomduff.bsky.social
Retired computer graphics researcher Grandparent Musical tinkerer Pen plotter enthusiast @TomDuff.mastodon.social
@rendermaniac.bsky.social
Dad, geek, head of engineering at ynput.io, ex Ex-Machina / Mikros / Framestore / DNEG / Pixar RenderMan / Unity WetaTools. VES member. Open-source advocate.
@davidgyu.bsky.social
real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
@glassner.com
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦
@selfshadow.com
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@michaelbecker.dev
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@paperbackparadise.bsky.social
The world's #1 used book store. Come visit us at the edge of eternity. store: https://paperbackparadise.bigcartel.com/
@70sscifiart.bsky.social
Get my art book 'Worlds Beyond Time!' https://linktr.ee/70sscifiart Publishers Weekly says my "obvious love for the form animates the volume." And I'll animate again! I'll never stop animating volumes
@badinternet.oracularhades.com
run by @oracularhades.com | @ or DM this account with suggestions
@meganamram.bsky.social
it's this weird, sexual, anti-comedy comedy that's 'in' right now. - my mom
@baldurk.bsky.social
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
@wearethemutants.com
https://wearethemutants.com/ An online magazine focusing on Cold War-era popular and outsider culture.
@scifiart.bsky.social
Posting human made Sci-Fi art My band 👉 All India Radio https://linktr.ee/allindiaradioband https://linktr.ee/Scifiart
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@matropert.bsky.social
C++ Gamedev and Lead. Ex Paradox Dev Studio. Ex Paris C++ User Group organizer. Avid roleplayer, amateur photographer and occasional winetaster.
@timsweeneyepic.bsky.social