@funnygodmother.bsky.social
Creative Director, TPCi. #PokemonEmployee. Author, Design Beyond Devices. Adjunct faculty, Carnegie Mellon. Ex-Riot Games, Scopely, MSFT, AMZN, EA, Disney. EDS 🥄. Owner of Ideaplatz. Game dev. UX designer. Ideas my own. She/her. 🏠 https://Cherylplatz.com
@creativechris.bsky.social
Leader | Striving To Make 3D Tech Accessible | Multiplayer Engine | Investor | Unity since 2009 | Website: http://chrispope.tech
@raphlife.bsky.social
He/Him. Get over it. Exploring apocalypses. I founded and lead Hinterland, and created THE LONG DARK. Director, writer, designer, human. Proud Canadian. Just doing my best.
@elhector.bsky.social
20yrs in GameDev - Prev: Timbre, IO Interactive, Wizeline, GameHouse, Lively, Zynga, Kaxan. Building cool things, great teams, and coaching others how to do the same. Driven by curiosity & kindness advocate. 🇲🇽 in 🇨🇦 • He/Him https://linktr.ee/elhector
@jeffskalski.bsky.social
COO & Executive Producer @YellowBrickGames.bsky.social working on an all new Fantasy Action RPG & loving everyday of it - Past work: AC Syndicate, WAR, Mass Effect, DAoC, UO
@celiahodent.com
Author #TheGamersBrain & more books on games / cog science • Indie consultant, ex-dir. #UX @ EpicGames Fortnite, LucasArts, Ubi • Phd psych • She/Her 🇫🇷 🇺🇸 celiahodent.com
@vickiferguson.bsky.social
Principal Technical Director @ Respawn Formerly EA, Ubisoft
@observableradio.com
a found footage anthology podcast of retro sci-fi and analog horror by @cameronsuey.com, Phil van Hest, and @purpurinastitch.bsky.social Now on the @Spreaker.com Prime Network ObservableRadio.com patreon.com/ObservableRadio
@techconnectify.bsky.social
I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now. he/him https://www.youtube.com/technologyconnections
@fabinou.bsky.social
@caeriehouchins.bsky.social
Co-founder/CTO Wicked Fox Games | Ex Riot VALORANT | Author | Magician | Producer Ideas/thoughts/opinions are my own
@grifkid.bsky.social
Game Dev, Unreal Authorised Instructor, non-exec @EsportsWales, Tech Design @freesphere_ . Privileged to have worked @Playstation & @TtGames.
@tenpn.bsky.social
Ex: Roll7, Spry Fox. Now: ???, Brum Indies. Programming, automated testing, mince pies.
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@luked.bsky.social
Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
@malkyne.com
Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
@paramike.bsky.social
Principal Optimization Programmer at Nixxes Software. Addicted to optimizing, reading sci-fi, puns, dogs and modifying cars. All opinions expressed here are my own.
@rafcolantonio.bsky.social
President and Creative Director of Wolfeye Studios. Founder of Arkane Studios (Dishonored, Prey). Also band member of Weird Wolves
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@panoscc.bsky.social
Graphics programmer http://anki3d.org | http://github.com/godlikepanos
@lucchedonzi.bsky.social
Visual Design & UI @ Yellow Brick Games I also cook so much it might as well be my second job.
@fiddlecub.bsky.social
🏳️🌈 Game designer and writer: Baldur's Gate 3, Divinity: Original Sin 2, EarthNight | Daddy bear, poly: partnered to Stephen and @cubgent.bsky.social Signal: fiddlecub.85 Telegram / Steam / Instagram / PlayStation / Xbox Live: fiddlecub
@liasae.bsky.social
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
@silirrion.bsky.social
https://www.feelinstrangelyfine.com/ Studio Director @ www.bluescarab.com | Founder http://startmakinggames.com | Once of Azeroth, Rubi-Ka, Hyboria, & other battlefields | Enthusiastic Optimist | Globetrotter | BAFTA Member | Painter of plastic things
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@charalanahzard.bsky.social
Aussie in LA making indie games, films, and TV. Management: alanah@optshift.co https://linktr.ee/charalanahzard
@matpiscatella.bsky.social
Executive Director & Video Game Industry Analyst at Circana (NPD). Formerly of Activision and Warner Bros Games. I helped get one of your favorite games greenlit.
@andrewhelmer.bsky.social
Rendering at Respawn Entertainment. Previously Luxology, The Foundry, Google. Enthusiast landscape photographer (andrewhelmer.com). All views my own. He/him.
@reilena.bsky.social
🔥Sr Producer at Bonfire Studios 💚 Working on Arkheron ✨Former VFX Artist on Rumble, Overwatch and D3 🐶Dog named Jade
@wcduck.bsky.social
"Principal Code Janitor", Apex-engine, Avalanche Studios by day, professional home-cook by night! http://kihlander.net
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@choy.bsky.social
Funemployed. Formerly director of Substance Modeler, Adobe Medium, games and film vfx.
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@rovarma.bsky.social
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
@kaylousberg.bsky.social
3D artist - Makes fun things 🎮 Itch : kaylousberg.itch.io 💻 Unity : assetstore.unity.com/publishers/88507 💖 Patreon: patreon.com/kaylousberg Join the KayKit community here : https://discord.gg/JC7HGnnUqH #gameassets #gamedev
@synty.bsky.social
Leading publisher of stylised, hand-crafted assets for game developers. Expansive, high quality library to bring your projects to life 👉 http://syntystore.com
@joemag.games
Senior game designer at Redux Games, 3D printer, mad scientist. opinions mine. Ex-Blizz, Niantic and Riot. prev known as joemag_games or joemag3D he/him
@thefargo.bsky.social
Writer, game designer, and creative-at-large. Game development consultant. Previous roles: Co-founder of GameSpy, Narrative and Quest Lead for World of Warcraft and Hearthstone at Blizzard entertainment.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@zette16.bsky.social
Fiercely protecting my right to be unbothered. CEO Cornerstone Studios @cstoneintstudio Past: Art Director #Psychonauts2 Advisor: @gameheadsoakland Nominations/Awards: @BAFTAGames & @TheGameAwards https://linktr.ee/LisetteTitre?fbclid=PAZXh0bgNhZW0CMT
@wadjeteyegames.bsky.social
Known for Blackwell, Technobabylon, Primordia, Unavowed, Hob's Barrow, and more! Working on: Nighthawks, Old Skies. Discord: http://discord.com/invite/kj2mkWs