krizzlica 🐸蛙
graphics programmer, musician, training artist. obsessed with beauty.
@mallbat.bsky.social
Jesse Patience (she/xe/her) 🏳️⚧️ 3D animator and artist :)) Commissions Closed. contact me @ [email protected] linktr.ee/mallbat
@quickhand.bsky.social
Just a silly lil' frog TTRPG and coding nerd, hobbyist Game Dev/PNGTuber/Artist Streams every Thursday 7-9PM Eastern over on twitch.tv/quickhand413 27 years old, Minors DNI
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. Stylized Art. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin
@hitmarker.net
Hitmarker is the largest gaming and esports jobs platform in the world. https://hitmarker.net
@kyndinfo.bsky.social
Kenichi Yoneda http://kyndinfo.notion.site http://instagram.com/kyndinfo Artist/Designer. Big tech + Part-time freelancing
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@subtilicus.bsky.social
Technical Art Director, Activision - Elsewhere Entertainment 23 years in games. Dane, living in Sweden. Formerly Unity Technologies : FPS Sample, Megacity & DOTS. Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@ben.graphics
{ physically-based, differentiable, neural } ⨯ Rendering PhD candidate @tsawallis.bsky.social's Perception Lab 中文也可以⋯ / 日本語の学生です… (he/him)
@ewanburnett.bsky.social
UK based Graphics Programmer / FFXIV Addict I'm learning to speak Japanese, Mandarin and German! Help me practice!
@krisp.bsky.social
azra reyes she/ae/it | adult | ΘΔ ✦ technically an artist, probably a deer ✦ art server: https://discord.gg/3rRKaWvY7S ✦ pfp/banner by @rueghost.bsky.social
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@reikomurakami.bsky.social
フリーランスで絵を描いています。Fantasy illustrator based in the U.S. I post lots of art inspirations and some of my works. Clients include Boom!, DC, Tor, WotC etc. She/her
@japanese-ukiyo-e.bsky.social
Shares iconic Ukiyo-e masterpieces that bring the beauty and culture of ancient Japan to life. Ukiyo-e is one of the most important genres of art of the Tokugawa period (1603–1867) in Japan. Feel free to bookmark and repost the artworks to your timeline!
@gikster.bsky.social
- 2nd Year Graphics Programmer @BUas - Blog/Portfolio: gikster.dev - Currently working on my personal Vulkan renderer - Massive Star Wars nerd - 19, he/him - From 🇷🇴
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@justdrawabox.bsky.social
Just teaching folks the fundamentals of drawing, one box at a time.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: [email protected])
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@kalooopsia.bsky.social
☆ kali ┊17┊she/her┊fr/en ☆ ✧˚ · . lis, omori, arcane, aot ♡ : video editor on tiktok!! => tiktok.com/@kaloooopsia/ ╰┈➤ kalisplace.carrd.co
@yasuhira.bsky.social
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@bevyengine.org
Official account for Bevy Engine: a refreshingly simple free and open source game engine built in Rust. Follow for news and curated #bevy / #bevyengine content. https://bevyengine.org
@uridev.urieldana.com
Professional Fine Artist. Contributing Editor and writer on art & culture. Former Arts Ambassador for the State Dept. Five-decade+ practitioner of Tibetan Dream Yoga. Air Force Veteran & graduate of the 2016 Veterans Writing Project, Writers Guild LA, CA.
@floatingworlds.bsky.social
Ukiyo-e (Pictures of the Floating World), is a genre of Japanese art from the 17th-19th centuries that has produced and inspired some of the most treasured woodblock prints. I also share bits of Japanese culture. & Living Artists: @uridev.urieldana.com
@chlowski.bsky.social
she/elle | concept artist @UbisoftParis | comic artist & illustrator | IG : @chlo_wski | opinions are my own, not the views of my employer no NFT 🚫 no AI 🚫
@bruces.bsky.social
Author, journalist, editor and critic combining his time in Turin, Austin, Ibiza, Belgrade etc #BruceSterling
@meetem.bsky.social
Rendering Engineer | C# lover and Unity Performance Maniac. | 🇺🇦 переможе https://meetemq.com/
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@sodaraptor.bsky.social
🎮 | Solo indie game designer 💎 | Hypnagogia 1+2 Developer 🐱 | Late Homework | 遅れた宿題 📷 | Interior Worlds All socials ➔ linktr.ee/sodaraptor
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@nupsu.me
3d artist wannabe #b3d | she/her ▼ Wishlist our game PAGER ▼ https://steampowered.com/app/2810550 🌐 https://nupsu.me/
@xanderstudios.eu
Graphics Programmer Intern @ Ubisoft 18 years old | he/him | Montpellier, France 🇫🇷 Français/English/Norsk OK Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]