mattsnippets
Developer, makin' games.
Check out Green Again ➡️ https://store.steampowered.com/app/2718440/Green_Again_Demo/
Green Again Discord: https://discord.gg/pMFppmaEWh
@malkyne.com
Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
@jegood.bsky.social
Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp. Ex: Software Engineer at ImangiStudios. Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
@lize.bsky.social
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
@gaustin.bsky.social
Senior Software Test Engineer - GPU, Graphics, and Displays Software at Apple. He/Him.
@beardyking.bsky.social
Personal | Engine programmer | Tinkerer of triangles 💼 - Activision, Central Tech 📌 - Manchester, UK 🐀 - Keith gang 💭 - Opinions are my own
@bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@maxplay.bsky.social
🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
@berkbig.bsky.social
Technical Director at Rare working on Sea of Thieves | Bafta Member | Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @gkaerts@mastodon.gamedev.place 🇧🇪🇨🇦
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@alainxyz.bsky.social
🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz/about
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@peterkao.com
• Creative Director / Founder at @MetanautLabs.com • 10+ years of running a #XR #VR #MR studio • 17+ years of tech entrepreneurship • https://peterkao.com/
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @eniko@peoplemaking.games She/her
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@gamedevnet.bsky.social
still making video games! // working on a co-op roguelite where a group of wizard critters defend their caravan as they drive into the heart of darkness!
@jbleau.dev
Senior Software Engineer, WoW Server Team, Blizzard Entertainment. 37, He/they, ADHD-C. Ann Arbor ➡️ SoCal ➡️ Chicago (current) 🇺🇸 🇩🇪 linktr.ee/joeyondopamine | #AllViewsMyOwn.
@andrefsilva.com
Game Developer @ sylvangladestudio.com Leatherworker @ filicatusco.etsy.com • Founder & Lead Developer @ Sylvan Glade Studio • Current Projects: ► Dawn of Defense w/ @6sideStudio🏹 ► Unnanounced game w/ @6sideStudio • Open for consulting 🇵🇹→🇮🇪 🇪🇺
@mystal.bsky.social
they/them 🇵🇷 | Queer nb game dev, programmer & designer. Rock climber. Rustacean. Mask wearer 😷 Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
@heltweg.org
Indie maker & PhD researcher | Software Engineering • Open Data • Data Science • Startups • esports | Visit https://heltweg.org :)
@akiragamedev.bsky.social
devops + pipeline engineer — pipeline td @ steamroller studios curious multidisciplinarian who loves sharing food & making friends ❤️🔥 floridaborne guatemalan 🇬🇹 currently playing: Dota 2 :3 https://c-orellana.dev
@mechaniqe.bsky.social
Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”. Website: https://dynamicbox.net Discord: https://discord.gg/afGHQ23NpX
@avalix.bsky.social
Lead Programmer @ ZA/UM on Disco Elysium for Mobile | Ex-Freelance Indie Dev |🟥🟪🟦|🏳️🌈🏳️⚧️| Unity/C#/C++ | Board games | Cat Dad 🏳️⚧️ Trans Rights are Human Rights 🏳️⚧️
@elhector.bsky.social
20yrs in GameDev - Prev: Timbre, IO Interactive, Wizeline, GameHouse, Lively, Zynga, Kaxan. Building cool things, great teams, and coaching others how to do the same. Driven by curiosity & kindness advocate. 🇲🇽 in 🇨🇦 • He/Him https://linktr.ee/elhector
@zachstronaut.com
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him) Cat selfie enthusiast. Visit: zachstronaut.com
@gaminggamedev.bsky.social
David: Engineering Manager @ WB Games SF. Living in WA Proud Husband & Father, talks loud, and has ADHD. Still masking 😷 Views: My Own Prev: Telltale, Maxis ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap ALT banner: Free Dad Hugs
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@adriangenerator.bsky.social
Programmer and Game Designer @ massivemonster.bsky.social, working on @cultofthelamb.bsky.social and secret stuff 🐑🤘 Reposting game dev stuff for inspiration 🌟 Massive swing dance nerd 👟👟 (he/him)
@jonjondev.com
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia. Opinions optimised for ATI Radeon graphics cards. For more info, check out jonjondev.com
@danielalbu.bsky.social
• Freelance #GameDev 🎮 • Host of 'Tech Talk with Daniel Albu' 📼 • Co-producer & co-host of 'Conversations with Curtis' 📼 🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu 💻 Website: www.danielalbu.com
@devinks.bsky.social
making games and music did player movement for Psychonauts 2 currently working on [unannounced] at Double Fine pfp by @michaelfirman.bsky.social
@billyteng.bsky.social
Senior Software Engineer at Maxis | Foodie | Photographer | Super Street Fighter, too | prev: The Sims 4, The Simpsons: Tapped Out, Star Wars: The Old Republic, Ultima Online
@shana.spoiledcat.com
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her. https://spoiledcat.com https://blog.worldofcoding.com https://mastodon.gamedev.place/@shana https://github.com/shana
@obviousdev.bsky.social
GameDev & 3D/LowPoly/Pixel-Art ✨ Weeb. I think dnd and mtg are neat. Unity Developer at TinyRoar He/Him. 📍Hamburg http://linktr.ee/Obvious_San
@pyroka.bsky.social
Lead Software Engineer Int/Night. Big NPC energy. Really into dull stuff. They/them
@tony.coculuzzi.social
• Game Dev @innersloth.com on Among Us ඞ • Prev: Cuphead lead dev, Florence lead prog, etc • Making cool things as @wilder.games • Married to @farah.coculuzzi.social 🇨🇦 Kingston, Ontario https://tonycoculuzzi.com
@solivagant.bsky.social
Lead Programmer⚡ Game Developer 🎮 Public Speaker 🔊 Writer 📗 Sustainable Coding 🧑💻 🇬🇧 Husband. #unreal #gamedev #indiedev Am writing Induction, a #cyberpunk vegan novel, Tapeworld Book I 🗡️ linktr.ee/geraldo.nascimento
@domipheus.bsky.social
Currently: ? Was: FSR 4 Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@gikster.bsky.social
- 2nd Year Graphics Programmer @BUas - Blog/Portfolio: gikster.dev - Currently working on my personal Vulkan renderer - Massive Star Wars nerd - 19, he/him - From 🇷🇴
@combatcube.bsky.social
Senior Software Engineer on VALORANT at Riot Games. Shaco OTP, Cypher OTP, cosplayer of both. Views expressed are my own. Please don't ask for gunbuddies.
@dreamnoid.com
Game Dev, making free action-adventure games in my spare time under the 'Dreamnoid' label: https://dreamnoid.itch.io/ (+ AAA dayjob)
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@arreme.bsky.social
He/Him (ESP/ENG/CAT) [ENFJ💚] Game programmer and C++ developer Co-Founder of @dustgames.es Currently working on a wholesome vacuum cleaning game 👀 Oh! And waiting for Hytale ☕