@jeroenroding.bsky.social
Sr Account Manager BAAS Amsterdam. Does PR. Previously @Guerrilla. Spends too much money on sneakers. Opinions are my own. www.jeroenroding.com
@shawnwhite.bsky.social
Tech Director Decima Tools @Guerrilla | Ex-Unity Technologies | Ex-Flashbang Studios | he/him | Opinions are my own | @[email protected]
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@jchmoe.bsky.social
💼 Online Tech Programmer @ Guerrilla • 🎮 Horizon Forbidden West 🏹 • 👤 he/him • 30 • ace🖤🤍💜 / queer🌈 • 💬 DMs open • 🌐 jochem.dev
@sk83rjosh.bsky.social
Gameplay programmer, reverse engineer, and homebrew enthusiast. Ex-Avalanche, Embark, and Ubisoft. Currently working on fun stuff at Envar.
@logicalerror.bsky.social
Previously at Unity and Roblox. Created level design tools http://realtimecsg.com & Chisel: http://bit.ly/3Z1mohh Former indie dev, creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r
@danifm.com
Tech Artist @Gameloft_Barcelona Generalist Game Developer Constantly plotting something 🕹️ http://danifm.itch.io ✍️ https://daniFM.com
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@datalioness.itch.io
Game Tech Design student @ Breda University 🏳️⚧️ She/Her 🏳️🌈 Portfolio: https://thedatalioness.github.io I can make computer go beep boop and make games with that knowledge! 🎮🪄 I love programming and game design 🎮💜💻
@derschmale.bsky.social
Freelance VFX & graphics developer, mainly WebGL/GPU and Unity. Looking for excuses to dive into Unreal. Lizard dad, neurodiverse, abuser of musical instruments. https://www.derschmale.com/
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@jjoorrddii.bsky.social
Gamdev. Currently Nixxes, formerly Guerrilla, Sticky/Talespin. Loves: UI/UX, shader dev, tool dev, audio design/engineering. Also loves to cook.
@cmarjoux.bsky.social
👩🏼🚀 Senior Creature Animator at Motive Studio. 📝 Prev: Guerrilla / BioWare on Horizon Forbidden West, HFW Burning Shores & Dragon Age. 🎙 Podcast (fr): aucoinducheckpoint.bsky.social
@ollarin.bsky.social
⚒️ Technical Artist at SupergiantGames working on #Hades2 🎭 BAFTA Member 🎨 https://www.artstation.com/ollarin 📃 Previously: Creative Assembly, Polygon Pictures
@maxvdm.bsky.social
Makes stuff! Video games and .°˖✧technical art✧˖°. previously ustwo Games currently The Line Animation
@arycama.bsky.social
Senior Programmer. Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats. github.com/arycama mastodon.gamedev.place/@Arycama twitter.com/BenSimsTech
@gedalia.bsky.social
Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics. Ex VFX, MMORPG, animation dev ✡️ dad, photographer, rollerblading liberal in NYC
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@anngelicarenea.bsky.social
Senior #Lighting Artist @ Cloud Chamber Prev: Naughty Dog & Blizzard & Gearbox Game Dev / Writer / She/Her Opinions here not representative of my employers https://www.artstation.com/anngelicarenea
@decima.bsky.social
@guerrilla.bsky.social
🌷 Amsterdam-based developer of the Horizon franchise; creators of the Killzone franchise.
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@schwarzenegger.bsky.social
Bodybuilder. Conan. Terminator. Former Governor. I killed the Predator. I told you I’d be back. Join my positive corner of the internet - Arnold’s Pump Club.
@kurtmargenau.bsky.social
Game Director at Naughty Dog, Intergalactic: The Heretic Prophet, The Last of Us Part II, Uncharted: The Lost Legacy. Kenneled over 16 years. He/him.
@dylancuthbert.bsky.social
Ultra veteran game dev, I have made a /lot/ of games, some of them are hits! Some of them aren’t! But I love every one of them.
@datgame.bsky.social
Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@rovarma.bsky.social
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
@reedbeta.bsky.social
📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@janbart.bsky.social
Studio Director & Art Director at Guerrilla Games. Original concept creator of Horizon Zero Dawn. BAFTA & Golden Calf winner. Poweruser of the word Basically.
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk