MittenFacedLass
(she/her) Games QA, Hardware Support, Engine/Tech Nerd, Artist, Writer - Music, Film/TV, Food, Cats, Politics - 🏳️⚧️/🇺🇸/🇩🇪
@b1uf0x.bsky.social
VFX Supervisor https://www.artstation.com/eeyore https://www.instagram.com/shadeofblu/
@gamingonlinux.com
News + Opinions. UK based. One person mostly. Content creator of many forms. Support on Patreon: http://patreon.com/liamdawe https://www.gamingonlinux.com (official account). Personal on @liamd.gamingonlinux.com Email tips: contact@gamingonlinux.com
@jimkjellin.bsky.social
CTO of MachineGames. Everything on here is my personal opinion and views.
@borman.bsky.social
Director of Digital Preservation at The Strong National Museum of Play. Video games.
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
@vulkan.org
Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account. 🦋 Official account: https://vulkan.org/
@nathanhoobler.bsky.social
Pixel Pusher and Digital Illusionist @ Nvidia All opinions my own
@pagb666.bsky.social
🎮Doom, Blood, boomer shooter content creator 🎵Metal, Goth ✊For the Horde 🎥Horror Movies Lover 📹https://www.youtube.com/pagb666 🎞️http://Ascormovies.com 🌍Galicia, ES
@tomwarren.co.uk
Senior Editor @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01
@modernvintagegamer.com
GameDev at Limited Run Games. Developed the Carbon Engine. Prev: Night Dive Studios - shipped Quake (2021), Shadowman Remastered PowerSlave Exhumed , Blade Runnner EE, Strife VE. YouTuber https://linktr.ee/modernvintagegamer
@jessiscah23.bsky.social
fringe gamedev. code/art/direction at @arbitrarymetric.bsky.social. we made paratopic. roman sands re:build coming soon with @serenityforge.bsky.social views my own
@joeyprink.bsky.social
Professor of Computer Science | Director GameLabGraz GameDevDays | #GameDev Research Science Tech VR AI | @TUGraz | past LMU ETH MIT EA | Forbes 30u30 Science | mountains ⛰️ twitch.tv/JoeyPrink youtube.com/@JoeyPrink jpirker.com
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@shiniesandshadows.bsky.social
Collective of Rendering professionals (Eng., TAs, PMs, Artists, ...) learning about Graphics collaboratively on Twitch! ✨ Lives & Replays: twitch.tv/shiniesandshadows www.youtube.com/@ShiniesShadows 🌑 Shows: Fridays 5pm EST | 11pm CET | 2pm PST
@dirtyeffinhippy.lianaruppert.com
Community, Creators, Marketing, Accessibility in games and TV. Owlchemy Labs Senior Community Manager 🦉 Recent CM ⬇️ ✨Fallout TV ✨Vox Machina S3 ✨Secret Level TV Prev ➡️ Multi-award winning D2 CM/Accessibility Co-Lead at @Bungie, Game Informer, CBS, BBC,+
@gboisse.bsky.social
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they. 🔗 gboisse.github.io
@mferraro.bsky.social
Game developer, mostly. Started in animation on Reboot and Beast Wars back in 95. TD on Unity's Adam shorts. Cinematics on Gears and Call Of Duty.
@jon.gvg.io
Video guy at GVG and Voice Actor for games like Cat Quest 3, Demon Tides & Run From Mummies Represented by Foxy Tongue Voices https://foxytonguevoices.com/voiceover-artist/jon-cartwright/
@samlakewrites.bsky.social
Writer. Director. BAFTA nominated actor. Max Payne. Alan Wake. Quantum Break. Control.
@andyrobinson.bsky.social
アンディ•ロビンソン Journalist @videogameschronicle.com | #WHUFC sufferer | Previously: Yooka-Laylee / Impossible Lair writer | Old game mags / CVG | Biz: andy@vgc.gg
@sheriffstone.bsky.social
Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
@alanani.bsky.social
Redaktionsleiterin (Managing Editor) @ GameStar Tech, davor @ PC Magazin | Tech, Games, Queerness and my very own Slice of Life | sie/she | trans Stories und Infos vertraulich auf Signal: alanafriedrichs.01
@lubu.bsky.social
🔽Lukas Büffel 💥VFX and other stuff at Tiny Roar 🎹Bass and Synthesizer at Laserdrive 💾Unity & Playdate GameDev 🗣️DE/EN 🚹He/Him https://linktr.ee/Lu_Bu
@duskdev.bsky.social
Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. https://linktr.ee/duskdev
@syamamishra.bsky.social
Game Dev, Music Composer, Photographer, 3D Pipeline TD, CTO. Creator of @todayonsteam.com https://twitter.com/SyamaMishra mastodon.gamedev.place/@SyamaMishra
@santichan.bsky.social
Creative Head 🖌️Illustrator 📸 Photo/Videographer 🍌 Dadaism 🇯🇵 Japan/Korea Lover 🫰
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@pilnok.dad
she/her, queer, hostile, has never been killed i spam pop culture at @popnok.bsky.social
@amihutz.bsky.social
Rendering Software Engineer tracing rays at NVIDIA | PhD Comp Sci | x-R&D at The Foundry entangling render delegates in Pixar USD | opinions - my own ▴ https://linktr.ee/amihutz ▴
@hownottodraw.bsky.social
I write games and jokes. Sometimes both. 🇬🇧 in 🇨🇦 ⌛ past: games journalist & critic @ ONM, OXM, Nintendo Life, Kotaku, The Guardian, GameSpot, Xbox, Minecraft, etc 🔮 present: games writer @ Moonstone Island, Owlchemy, & Hello Kitty Island Adventure
@b0tster.yeag.gay
Everyones favorite yeag girl 😈 Gay af game dev 🔗 Nomura belt goth ☠ 32 🏎Coded Nightmare Kart: http://b0tster.itch.io/NMKart 🩸Coded BBPSX: 🙈 🏹Coded Arcus: https://b0tster.itch.io/arcus she/her minors dni
@computeunit.bsky.social
Game Developer since 1982 (England / UK) (TT Superbikes, MotorStorm 1/2/3, Driveclub/VR, Onrush, ...) (Evolution Studios, CodeMasters, Firesprite, Indie!) https://nxl.ink/bCU https://nxl.ink/SH
@adashtra.bsky.social
Video Game Reporter @verge Reporting on the biz, culture, & horniness of the game industry 📧: ash.parrish@theverge.com Signal: @adashtra.87 Discord: @adashtra 📍Northeast Ohio 🌠 per aspera, ad astra 🌠 She/her
@redlettermedia.com
Milwaukee, WI based humor related and entertainment adjacent content creators. The world's only unfluencers.
@nicolas-lopez.bsky.social
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
@tomasweisss.bsky.social
Unity Generalist and Tech Artist at Promethist.ai Computer Graphics student at FIT CTU XR enthusiast | aspiring graphics programmer | 22
@hbomberguy.bsky.social
🖥️ Gaming Youtuber, Media Critic, Philosopher King 🤴 💙 Patreon.com/Hbomb 📩 Enquiries to contact@hbomb.zone
@martin-fieber.de
Game & tools developer, he/him; love books, art, gaming, try writing & hard-surface 3D modelling, also a dad and Senior UI Developer @remedygames.com. Blog: https://martin-fieber.de
@graphicsrunner.bsky.social
Senior Rendering Engineer on Frostbite and (very)amateur photographer
@aegies.bsky.social
Painter (instagram.com/pragmagic), Supervising Editor at Wirecutter for tech, founder of Polygon dot com and someone who's consulted on lots of games you liked and more you probably didn't. Tech-fixated, compulsively acquiring 4k physical media.
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@lbg-otter.bsky.social
Retired uni-wonk, wanna-be photographer, full-fledged card-carrying no-apologies Feminist, and deep deep blue. Unless otherwise credited, all photos are mine and authentic (no AI).