@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@keunhong.bsky.social
World Labs. Former research scientist at Google. Ph.D UWCSE. ๐ San Francisco ๐ keunhong.com
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@joeylitalien.bsky.social
Autopilot simulation engineer @ Tesla. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering ๐ค ML. Opinions are my own. https://joeylitalien.github.io
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@dseyb.bsky.social
Research Scientist at Meta Reality Labs Former PhD student at Dartmouth College
@jdigne.bsky.social
CNRS Researcher in Geometry Processing at Liris, Lyon (views are my own) https://perso.liris.cnrs.fr/julie.digne/
@nmwsharp.bsky.social
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him personal website: nmwsharp.com
@estheroate.bsky.social
CS PhD @UofT, research intern @ meta | computational imaging + photography | prev: adobe, tesla
@shumash.bsky.social
Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. ๐๐ด๐ฉ she/her
@tzumaoli.bsky.social
https://cseweb.ucsd.edu/~tzli/ computer graphics, programming systems, machine learning, differentiable graphics
@mattkeeter.com
โจ Weird CAD and graphics research โ๏ธ Embedded software and Rust ๐ Cambridge, MA ๐ mattkeeter.com
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@sitzikbs.bsky.social
๐ฎ๐ฑ Researcher / Educator / Father / Podcaster. Creator of 3D computer vision algorithms. Follow the podcast feed at @talking-papers.bsky.social ๐ itzikbs.com
@chrlaf.bsky.social
ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
@justinmsolomon.bsky.social
Associate prof, MIT EECS/CSAIL ๐ป๐ฌ๐ฆฅ๐ง๐๏ธโโ๏ธ๐ผ๐๐ป๐ณ๏ธโ๐ he/him/his
@grgkopanas.bsky.social
Research Scientist @Google + Climbing Gym Owner. Previously PhD at @Inria | Intern at @Adobe | SWE at @Arm
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@bcourter.bsky.social
Incubating engineering software startups. Applying SDFs to design and manufacturing problems by generalizing them to fields with unit gradient magnitude (UGFs). https://www.blakecourter.com/
@otmanon.bsky.social
3rd year PhD student working on interactive physics based simulation. ๐จ๐ฆ otman.ca
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@wjakob.bsky.social
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
@thelowestpickle.bsky.social
โง Pickle, she/her, 21. I draw pretty people โง Contact me: thelowestpickle@gmail.com
@azaelofficial.bsky.social
Emmy award winning caster, Literal World Champion. If you're good, you'll tell everyone. If you're great, they'll tell you. ๐ง teamazael@unitedtalent.com
@apfelmusser.bsky.social
If I were a witch I'd ride on a Swifferโข. so tired I fell asleep in an MRI machine. I always forget I'm lactose intolerant. artwork @parrottarot ๆฅๆฌ่ชใใใใงใ
@quakeandquiver.bsky.social
Art, zines, comics//Iโm a scientist, artist, and writer, investigating science communication, natural and unnatural hazards, and the ways that human lives and culture are intertwined with the environment and landscape around us quakeandquiver.com
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@megacatstudios.bsky.social
Mega Cat Studios is a creative first games company based out of Pittsburgh, PA. We are all gamers, collectors and enthusiasts first. We love creating games.
@katymo.bsky.social
38 | She/They | Demi/Gender Fluid ๐ณ๏ธโ๐ | UK | Mini Painter | Gamer (PS5) | Autistic โ https://ko-fi.com/katy_mo
@lolesports1.bsky.social
Your source for all things @LeagueOfLegends Esports! Congratulations to #Worlds2024 Champions @T1LoL! ๐ (fan acc)
@laurakbuzz.bsky.social
Play-Ability Cognitive Expert. Accessibility (LiS: Double Exposure) / Cultural Consultant (Dragon Age: The Veilguard). Podquisition. Access-Ability. Author. 2024 Journalism Impact Winner. 2024 GA Conf Best PR / Comms Winner. LauraKBuzzOfficial@Gmail.Com
@jbikker.bsky.social
Interests: Graphics ๐ผ๏ธ, Game development ๐น๏ธ, Retrodev (MSX / MSX2) ๐พ. Ray Tracing ๐! Also interested in, but not posting on: Teaching ๐, piano ๐, marriage ๐ง๐ปโ๐คโ๐ง๐ป, Christianity โ.
@davitmasia.bsky.social
โน๏ธ PixelArt & Gamedev / Indiedev account โ๏ธ Engines :: Construct 3 & Unreal Engine 5 - ๐ฆ GameDev Bundle :: https://itch.io/s/86346/ ๐ผ๏ธ 8bit conversion tool :: http://kronbits.itch.io/pixatool ๐น๏ธ Unreal Racing :: http://kronbits.itch.io/unreal-racing
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio ๐ท http://instagram.com/jendrikillner/ ๐ https://www.jendrikillner.com
@minionsart.bsky.social
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game๐ฑ! http://twitch.tv/minionsart http://patreon.com/minionsart
@m4xc.bsky.social
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS ๐ค Intrigued by voxels, pixel art, & graphics. https://m4xc.dev/
@erdayastronaut.extwitter.link
โ ๏ธ MIRROR OF twitter.com/Erdayastronaut โ ๏ธ If you own the original account and want to claim this, please contact @twttr-mirrors.bsky.social
@caffeineviking.net
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. ๆฅๆฌ่ชOK!
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@meuns.bsky.social
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@fieldexplores.bsky.social
I draw silly comics about silly animals that have a lot of emotions.