Tomáš Weiss
Unity Generalist and Tech Artist at Promethist.ai
Computer Graphics student at FIT CTU
XR enthusiast | aspiring graphics programmer | 22
@gpvm.bsky.social
A virtual meetup dedicated to graphics programming. We meet online every week. Meetup: https://www.meetup.com/graphics-programming-virtual-meetup/ Discord: https://discord.gg/TsTDb4uYfR
@justusthies.bsky.social
Professor for Computer Science at TU Darmstadt, Germany neural-capture.com
@simesgreen.bsky.social
Research Engineer @Meta. AR/VR/MR/WTF. Graphics / ML / Computer vision.
@gaxil.bsky.social
Senior R&D engineer at JangaFX, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
@thinmatrix.bsky.social
Indie game dev and Youtuber. Developer of 'Equilinox', now working on 'Homegrown'. Check out my Youtube channel for devlogs: http://youtube.com/user/ThinMatrix
@nelstuff.bsky.social
@eurigilberto.bsky.social
Tech artist I like procedural mesh generation (WFC, marching cubes, etc...), ui animation and rust and shaders. 🎨 https://euriherasme.com 📼 https://youtube.com/@euriherasme
@momentsingraphics.bsky.social
Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own. https://MomentsInGraphics.de
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@sumsar.bsky.social
Graphics programmer at Unity. I like math, parallel computation, realtime path tracing, ReSTIR.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@michael-moroz.bsky.social
Love physics simulations and rendering algorithms. Currently work at ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
@ondecky.bsky.social
The latest news about Steam Deck and Steam Deck OLED, the powerful handheld gaming PCs from the team at Valve Software. (Unofficial - @OnDeck reposts with a hint of handpicked news and updates)
@lushfoil.bsky.social
Matt Newell • making virtualscapes in unreal engine. "Lushfoil Photography Sim" releases 15th of April! wishlist on steam: http://s.team/a/1749860
@scottdaley.bsky.social
@imaginaryblend.bsky.social
#UnrealEngine fab marketplace creator and game developer focused on physics, graphics, and gameplay programming. Water supplier practicing programmers' art :)
@16pxl.bsky.social
freelance pixel artist; MtG, microsoft, etc✨ outdoor adventurer in the PNW 🏕️ my shop 🩷 http://8pxl.co wallpapers 💜 http://ko-fi.com/8pxl commissions 💙 by.jubilee@gmail.com
@slipster216.bsky.social
Engineer, designer, artist and musician in the game industry for 30+ years. 52 assets on the Unity Asset Store. Ex-Turbine/Harmonix/DBeam/etc, currently at Meta
@pouncelight.bsky.social
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. 🐑 http://s.team/a/2198150 💌 https://pouncelight.games/tiny-glade/
@misfitvillage.bsky.social
We make games. Go Home Annie releasing on Steam December 3rd.
@emberspark.games
Official Bluesky for the in-development mod, Portal 2: Desolation. Visit our website: https://emberspark.games/desolation Join our Discord: http://discord.gg/9H65vyQ
@themilklake.bsky.social
Solo developer working on spooky adventure game The Milk Lake https://linktr.ee/themilklake
@danielilett.bsky.social
What if the world was geese, all the way down I do shaders and gamedev and stuff wheeeee
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@voxraygames.bsky.social
Making Voxile: Help us create (or destroy 😈) ray traced voxel worlds where you explore, loot, and fight your way to the top. Early Access now available on Steam! Play Now➡️ voxraygames.short.gy/Voxile Discord➡️ https://discord.gg/tCpnp8XRs2
@wearewatcher.bsky.social
Home of the Ghoul Boys and much, much more! 👁️ https://linktr.ee/watcherentertainment
@dan5sch.bsky.social
Making pretty pictures with GPUs https://blog.danielschroeder.me/
@moonxwisher.bsky.social
🎨💻 Videogame developer - Technical Artist (the worst of both worlds) | ex- Ubisoft ✨Women In Games Ambassador ✨Obssesed with stars, arcade machines, glowy, colorful things and retro stuff [ESP/ENG]
@skia-ura.bsky.social
Gamedev & Tech-Artist working on CTHULOOT, a 2-4 player coop game where players loot mysterious locations on behalf of Cthulhu. Art - artstation.com/skia Play CTHULOOT => https://store.steampowered.com/app/2283410/CTHULOOT/
@pekkavaa.bsky.social
Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik. Blog at https://30fps.net/
@spectra.bsky.social
An obsessively detailed immersive sim set in an alternate history 1972. Solo dev by Ellis Tucci 🏳️⚧️ Steam: https://store.steampowered.com/app/2592230/Spectra/
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @vassvik@mastodon.gamedev.place
@polygonas.bsky.social
he/him • 3D prop and environment artist at @tinyroargames.bsky.social • created art of Emberlands: https://store.steampowered.com/app/2856370/Into_the_Emberlands/ • inst: https://www.instagram.com/_polygonas/
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@amanita-design.net
Indie game studio based in Prague, Czechia. Phonopolis (in development), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
@damjanmx.bsky.social
Game Artist by day, procedural tinkerer by night. Principal Technical Artist @ Nordeus https://www.artstation.com/nikoladamjanov
@protopop.bsky.social
Solo dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love ❤️🏳️🌈 NimianLegends.com
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/