Vasco Lohrenscheit
@zicklag.dev
Problem solver with a passion for producing high quality solutions to real-world problems. I strive to make great things that people can use and enjoy, all to the glory of God. Links & Bio Page: https://zicklag.dev Making @roomy.chat
@rust-lang.org
A programming language empowering everyone to build reliable and efficient software.
@jepsen.mastodon.jepsen.io.ap.brid.gy
Breaking distributed systems, one fault at a time. [bridged from https://mastodon.jepsen.io/@jepsen on the fediverse by https://fed.brid.gy/ ]
@dominiktornow.bsky.social
@simonwillison.net
Independent AI researcher, creator of datasette.io and llm.datasette.io, building open source tools for data journalism, writing about a lot of stuff at https://simonwillison.net/
@mikkomononen.bsky.social
Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene. https://github.com/memononen
@iroh.computer
I make your peer to peer transfer go brrrrr I'm iroh.computer from the folks at n0.computer
@ipfs.tech
Building blocks for a better web. Open protocols to store, verify, and share data across distributed networks 💎. https://ipfs.tech
@lukashermann.dev
Building https://stagetimer.io & https://rundownstudio.app ⋆ Bootstrapping to $1M ARR → Then $100M ARR → Then Moonshot Project ⋆ Daydreamer (Previously @_lhermann on the old place)
@stockbonvivant.bsky.social
Börse 📈 Vermögensaufbau 🤑 Quality Investing💸 An der Börse ist alles möglich – auch das Gegenteil 🔄 #Aktien #ETF #Sparplan #KeineAnlageberatung
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@code-disaster.bsky.social
I poke bytes to make pixels move at Robotality. Demoscene lurker and cross-platform hacker at night. https://code-disaster.com | https://github.com/code-disaster
@knarkowicz.bsky.social
Technical Director - Graphics at Epic Games. I love games, graphics, lighting and low level stuff. https://knarkowicz.wordpress.com
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@icastano.bsky.social
Master swimmer, mountain climber, and stand up coder. I work on texture processing tools at Ludicon. Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
@lritter.bsky.social
Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them) Mastodon: @lritter@mastodon.gamedev.place
@selfshadow.com
@thefranke.bsky.social
Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus. https://tobias-franke.eu/
@pouncelight.bsky.social
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. 🐑 http://s.team/a/2198150 💌 https://pouncelight.games/tiny-glade/
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@roehl.dev
🛠 Building an independent app business in public 🟪 Making the best habit tracking app out there: habitkit.app 💡 Sharing my learnings about development, marketing and sales
@cwroehl.bsky.social
Citoyen | Investor | Aktivist für Investment-Kultur | Job: Chief Economist @ Scalable Capital | #Aktien #ETFs #Fonds | Personal Views | Keine Anlageempfehlungen
@levels.io
💾 Pieter.com est. 1994 📸 PhotoAI.com $120K/m 🏡 InteriorAI.com $38K/m 🛰 RemoteOK.com $37K/m 🌍 Nomads.com $35K/m 🎁 levelsio.com $23K/m
@wolfgangfengel.bsky.social
Graphics Programmer, CEO at The Forge Interactive https://theforge.dev/ https://github.com/ConfettiFX/The-Forge
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@gjoel.bsky.social
Chair Raving Graphics Programmer loopit.dk/publications shadertoy.com/user/hornet
@gargaj.umlaut.hu
Polyurethane audio breeder / semi-organic code regurgitation trooper 🇭🇺 🛠 @maverick-games.com, ex-Frontier, ex-Slightly Mad, ex-Perpetuum 🐱💻 @conspiracy.hu, Ümlaüt Design, scene.org, ... 🔗 https://gargaj.umlaut.hu/
@kiwicapital.bsky.social
Multi-Strategy Investor | Model Portfolios | Not Financial Advice
@glassner.com
I write, draw, and make music. Also computer and math stuff. Seeker of wisdom, creativity, kindness, and roasted garlic 🏳️🌈 🇨🇦