@theforge.dev
The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services. 🌐: theforge.dev/ ⭐️: github.com/ConfettiFX
@drinkboxstudios.com
Makers of Nobody Saves the World, Guacamelee! 1&2, Severed, Mutant Blobs Attack, and About a Blob 💚 drinkboxstudios.com 💚 discord.gg/drinkbox 💚 linktr.ee/drinkboxstudios
@indigodoyle.bsky.social
Awesome 3D Artist and Indie Dev Currently developing RollerGirl - @rollergirlgame.bsky.social Co-Host of Bonus Stage Toronto - @bonusstageto.bsky.social
@sbsmith.bsky.social
Steven from Lightning Rod Games. I’m mostly trying to add games industry mutuals right now.
@alainb.bsky.social
Game Dev | Senior Programmer • Working on www.Scaravan66.com • Dwarrows • Psychonauts 2 • Horizon (4X) • Cel Damage HD (Switch) Co-founder & Technical Lead Lithic Entertainment Inc. https://www.lithicentertainment.com
@jimmycanuck.bsky.social
PR for XR. Source material for The Grimace. Film nerd. Game dork. Can spell “sesquicentennial” without ANY HELP thanks to autocorrect. https://linktr.ee/jimmycanuck
@robcolonico.com
Level Designer at UNSEEN, previously Ubisoft. Instructor at CGMA. Worked on the Splinter Cell remake, Far Cry 6, and Starlink: Battle for Atlas. www.robcolonico.com
@sinistercid.bsky.social
Master of Polygons at Mangledmaw and partially responsible for unleashing amanda the adventurer into the world, oops Ex-Beans
@lightningrod.bsky.social
Makers of Cybersonic Strike and A Fold Apart. Our games are designed to elicit emotional responses and encourage players to think creatively.
@neonhorn.bsky.social
3D Artist Late 20's They/Them Tumblr: Neonhorn Twitter: Neonhorn I am at least consistent in this name... for the most part
@dgoldaraz.bsky.social
Senior Gameplay Programmer at @TequilaWorks , now working on #SongOfNunu, http://dgoldaraz.github.io
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@aergan.com
Enjoys gaming, computer hardware, computing and partial to cups of tea. I like to un-break things. Repair threads archived on http://www.aergan.com
@brokestudio.bsky.social
🕹 We make and publish new games for old consoles! ➡ Join us on Discord: http://discord.gg/FffVMAuhTX #nesdev #nes #famicom #gbdev #gameboy #segadev #megadrive #genesis #retrogaming
@sarahlynne.bsky.social
Homebrew retro dev and general nerd. Creator of Retro Puzzle Maker, nes-starter-kit, and more! All opinions my own. https://igwgames.com
@cyanilux.bsky.social
🧙♂️ Random Shader Experiments | Hobbyist Gamedev | He/They | ✨ Unity ShaderGraph Tutorials - cyanilux.com
@hungryproton.bsky.social
Hobbyist game developer, I make add-ons for the #GodotEngine ! https://linktr.ee/hungryproton
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@therensei.art
vfx ~ tech artist | He/him | I make things therensei.art https://cara.app/therensei
@armansito.bsky.social
Rendering at (visionOS - Persona). I do R&D on rendering digital humans. I spend my spare time tracing rays and studying languages. Formerly vector graphics, shader compilation, and OS development at Google.
@wedusk.bsky.social
Graphics research @Qualcomm. Ray tracing fanatic, neural rendering afficionado, math nerd, Crysis cultist. Personal opinions only. RT != endorsements. (He/Him) Twitter account: @wedusk101
@elmarcel.bsky.social
Lecturer at UCLL. Ex-Larian, ex-Tobii, ex-Codeplay, ex-TGC He/him. #a11y, rendering, gamedev, compilers,.... My opinions are inadmissible and plausibly deniable
@nicolas-lopez.bsky.social
Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
@simoncoenen.bsky.social
Senior Graphics Programmer @Guerrilla https://simoncoenen.com/blog
@wunk.bsky.social
Hey I'm Joey! I like to do art and lots of computer-things! Senior Graphics/Rendering Engineer at Riot Games 👊 https://twitter.com/wunkolo https://github.com/wunkolo 💍strovi
@stefanpijnacker.bsky.social
24 yo Game Developer, Dutch Junior Graphics Programmer @ Massive Entertainment 4th Year Games Student @ BUas Passionate about Game Development and Computer Graphics, currently investigating Terrain rendering & Volumetrics with DX12
@caffeineviking.net
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
@domlaz.bsky.social
Senior Graphics Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft. Proud father of two. Anime and Metal head
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀
@bryanmcnett.bsky.social
graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
@romainguy.dev
Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
@yiningkarlli.bsky.social
Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own. https://www.yiningkarlli.com https://mastodon.gamedev.place/@yiningkarlli
@limepixl.bsky.social
Software Engineer that is passionate about computer graphics, light transport theory and rendering. he/him/them https://limepixl.github.io
@keven-v.bsky.social
Senior Software Engineer @ NVIDIA. Computer graphics, physics, bits and bytes. kevenv.com https://twitter.com/keven_v keven-v@bsky.social kevenv@mastodon.gamedev.place
@robskirob.bsky.social
Retro, technology, science, coding, graphics, music, chiptune enthusiast. Carbon based lifeform.
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@wannesv.bsky.social
Senior Graphics Programmer at Larian Studios Guitarist 🎸, pianist 🎹, trying drums 🥁 🖤 Coding, science, cats, horror