Coder Johan
programmer focusing on mathematics, algorithms, graphics, a-life, optimization, open source, Rust, and assembly coding
10 years AAA video game studio experience
immigrant🚢 vegan🥗 atheist🔭🔬 LGBTQI+🏳️🌈 BLM🧎🏻free Ukraine 🇺🇦 free Palestine 🇵🇸☮
@acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
@wolfgangfengel.bsky.social
Graphics Programmer, CEO at The Forge Interactive https://theforge.dev/ https://github.com/ConfettiFX/The-Forge
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@seanmcarroll.bsky.social
#Physics, #philosophy, #complexity. Johns Hopkins & @sfiscience.bsky.social. Host, #MindscapePodcast. Married to @jenlucpiquant.bsky.social. Latest: Quanta & Fields, book 2 of The Biggest Ideas in the Universe. https://preposterousuniverse.com/ He/him.
@vickiboykis.com
ML Engineering. LLMs 😬. Information retrieval. Infra. Systems. Normcore code. Nutella. Vectors. Words. Vibes. Bad puns (soon). https://vickiboykis.com/what_are_embeddings/
@seismatters.bsky.social
Geoscientist👨🏾🔬 | Visiting Professor at Imperial College | Ex-Academic | 🏃🏾♂️🚴🏾♂️ 🧗🏾♀️🎸🍺| he/him | 🏳️🌈🏳️⚧️| I do all my own stunts | “Self-declared King of Geotwitter” (Palin, 2022) | Professional (East)Midlander 😎| Co-founder of @EarthArxiv
@profaliceroberts.bsky.social
Prof of Public Engagement in Science, Uni of Birmingham; anatomist, author, broadcaster; vice President of Humanists UK. All views my own.
@timminchin.bsky.social
Songwriter singer pianist actor writer comedian producer speaker poet wanker reader runner worrier. https://linktr.ee/timminchin Posts on this account are posted for me by my webfairy, Shell🧚♀️
@samuelbass.bsky.social
Technical designer at Epic games. Ask me about Unreal, UEFN and indie stuff! All non-work related views / statements my own.
@rjlackie.bsky.social
Writer @ Epic Games. Screenwriter. Tabletop RPG design neophyte. Gay as hell, broken in a fundamental but amusing way, and trying his best to make you laugh and/or cry. He/him.
@exphrasis.bsky.social
Founder & Creative Director at Black Rust llc Currently working on "Tides of Tethys", wishlist now on Steam! Sr. concept artist and game dev. Professional croissant eater. Worked for Riot, Guerilla Games, airship syndicate etc. 🇫🇷
@quantamagazine.bsky.social
Illuminating math and science. Supported by the Simons Foundation. 2022 Pulitzer Prize in Explanatory Reporting. www.quantamagazine.org
@ota.bsky.social
Interests: Reinforcement Learning, Natural Language Processing and Artificial General Intelligence. arXiv papers bot: @paper.bsky.social
@jonathanaldrich.bsky.social
Professor at Carnegie Mellon University, working on programming languages and software engineering. ACM Publications Board member. Husband, dad. Black & Trans Lives Matter. Views are my own. He/him.
@gaelvaroquaux.bsky.social
Research & code: Research director @inria ►Data, Health, & Computer science ►Python coder, (co)founder of scikit-learn, joblib, & @probabl.bsky.social ►Sometimes does art photography ►Physics PhD
@jonathancheng.bsky.social
Current: Research Scientist@RiotGames Prev: Research Scientist@Apple Work Research: LLMs After Hours Research: Model Interp Prior Research: RecSys English PhD - 19C Brit Lit Based in Chicago 🏳️🌈 he/him
@davidxjonesauthor.bsky.social
Author (mostly #scifi), teacher (#games programming), games programmer. I follow back unless I see a reason not to. davidxjones.substack.com
@maxbickley.com
XR Product Manager @ NVIDIA - Raytracing & USD for your eyeballs. Previously lighting @ Pixar I'm very serious about not taking things seriously.
@sheriffstone.bsky.social
Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@homotopico.com
Mathematical physics, quantum computing, photography and creative coding (no AI!). Doing a PhD in some of the above. instagram.com/eschersfish 🇨🇴 He/him
@noneucldreamer.bsky.social
Math Teacher and Parent by Day, Creative Coder by Night
@testtubegames.com
Game Developer behind TestTubeGames. Enjoy building, finding, and sharing cool science through games / toys / simulations. My games: https://testtubegames.com Other games I love: https://thescienceplayground.com/ he/him
@chococandy.bsky.social
21, She/Her. A Rustacean who loves hacking compilers, WASM & WebGPU. https://riyabisht.com/about/
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@travisbaldree.bsky.social
NYT Bestselling Author: Legends & Lattes. Hugo, Nebula & Locus finalist. Audie winning Narrator. Ex-gamedev - Fate,Torchlight & Rebel Galaxy. Brigands & Breadknives out Nov 11 '25 from Tor. travisbaldree.com
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @Danc@mastodon.gamedev.place Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@addyosmani.bsky.social
Engineering lead working on Google Chrome. I want you to win :) For more on what I'm up to, I'm at addyosmani.com
@ianmcque.bsky.social
https://www.kickstarter.com/projects/ianmcque/mileships-a-narrative-art-book-by-ian-mcque
@lritter.bsky.social
Arts, Maths & Metaprogramming; Game Developer at @duangle. paniq in the demoscene. Building Frameloop/Tukan, a procedural game engine, maintaining Scopes & gently going NowHere. (he/him, they/them) Mastodon: @lritter@mastodon.gamedev.place
@paulofalcao.bsky.social
Graphics programing for fun? Yep! x.com/paulofalcao mas.to/@paulofalcao
@paulevans.bsky.social
Game developer and engineer. AAA games and indie stuff. Worked at Lionhead on Fable II & III and other things. Looking to improve my programmer art. Husband and father. Always learning. He / him.
@promit.bsky.social
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
@sconradi.bsky.social
Theoretical Physics Ph.D., Computer Science Teacher. Author of “Intelligenza Artificiale” Zanichelli 2022. I draw using mathematics and Python, no generative AI. https://profconradi.github.io https://x.com/S_Conradi