Sparklies
Somehow tangled up in graphics and games stuff but it'll never be cool enough for my children.
@xkcd.com
@brettbobculbert.bsky.social
HUSBAND 😊 DOG PAPA 🐶 ACTOR 🎬 INSTA https://www.instagram.com/brett.culbert?igsh=NTc4MTIwNjQ2YQ%3D%3D&utm_source=qr Lift spirits 💫 https://m.imdb.com/name/nm4028190/?ref_=ext_shr_lnk Currently on - 🎥 Netflix-Rebel Moon - 🎥 ABC-General Hospital
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@brinegame.bsky.social
A chaotic retro fps set on the Cornish coast, developed by Studio Whalefall. Currently in development! Account predominantly run by: @keymp4.bsky.social Join the discord below: https://discord.gg/KxUBbwN2Jf
@alexbdavies.bsky.social
Gamedev tech marketing | ♥️ Gaming, XR, F1, art, film, scale models, minis, dance-punk, & Britpop | 🇨🇦/🇬🇧 | He/him | 🏳️🌈 🏳️⚧️ ally | BLM | ⚠️ Views are my own
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@nyalloc.bsky.social
Senior Graphics Programmer at Rockstar North, ex. AMD. Music gear hoarder and cat enthusiast. Views and opinions are my own etc etc
@raydey.bsky.social
SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
@gboisse.bsky.social
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they. 🔗 gboisse.github.io
@aschrein.bsky.social
@iszlachtycz.bsky.social
DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
@marcocastorina.bsky.social
Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
@mliljeson.bsky.social
@billmurphy.me
GTM Manager for AMD, dad, husband, and gamer. Forever in Ohio, and that’s not so bad.
@diharaw94.bsky.social
Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
@miguel-oenp.bsky.social
Senior Rendering Engineer @ Epic Games. Former Striking Distance Studios (The Callisto Protocol), Avalanche Studios. Author of GPU Reshape!
@frguthmann.bsky.social
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own. http://frguthmann.github.io
@killneq.bsky.social
CPU Developer Relations Lead EMEA – Client Gaming @AMD. *The opinions voiced here are my own*
@domipheus.bsky.social
Currently: ? Was: FSR Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@makramd.bsky.social
⚠️Actively looking for work⚠️ Freelance & Consulting work. Photogrammetry Environmental tech artist GFX & rendering historian http://www.artstation.com/makram https://mastodon.gamedev.place/@makram
@newincpp.bsky.social
High Empress of Compute Units at Remedy, typo queen, Movie lover and Linux fan
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@boksajak.bsky.social
Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@asawicki.bsky.social
PMTS Software Development Engineer @ AMD. Previously @ Intel, Microsoft, gamedev, television... All opinions are my own and do not reflect that of my employer.
@gpuopen.bsky.social
We're the #gamedev home for AMD FidelityFX™ effects inc. FSR, Radeon™ Developer Tool Suite, VMA, AMF + more.
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app