Tim Kane (ⵜⵉⵎoⵜⵀⵢ ⴽⴰⵏⴻ) 🏳️🌈
Hobby game dev tech tools and rendering enginer (translation: total hack with a bunch of incomplete and largely unimpressive tech demos)
@tim_rex_ in the other place
The idea that my views would not be my own is horrifying. Nuff said
@christerericson.bsky.social
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Day job: VP Central Tech @ Activision.
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@burgerbecky.bsky.social
First video game champion (1980). Created Bard's Tale III: The Thief Of Fate & Dragon Wars. Former board member of GLAAD. All views and opinions are my own.
@revision-party.bsky.social
The largest demoscene event. Live from the E Werk at Easter, at several streams and global Satellite events near you!
@punchesbears.bsky.social
Robots, ML, Animation, VR, & vidya games. Working on a Space Game & Wreckoons (a game about stealing trash & being an asshole). Profile doodle by Pendleton Ward
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@aoifelockhart.bsky.social
Ee-fa. Host, writer, senior comms developer at Larian Studios. Professional nerd. Wile notions.
@jojiart.bsky.social
I encourage artistic freedom. Gay artist from Thailand 🔞NSFW Arts 🚫Close the commission and art request. Support me at http://patreon.com/jojiart
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@felipepepe.bsky.social
Brazilian living in Tokyo. Editor of the CRPG Book, a free book on the history of Computer Role-Playing Games: https://crpgbook.wordpress.com/
@sarahjaneavory.bsky.social
#Writer, #coder. Code C64 games in my spare time. Released my #BrileyWitch #C64 #RPG via http://itch.io. Also owner of 4 cats. https://sarahjaneavory.itch.io/
@dark1x.bsky.social
Video Editor + Senior Staff Writer for Digital Foundry and creator of DF Retro! Open to contract work! 日本語でもOK
@fizzychicken.bsky.social
Long time game coder. Curious about a lot of stuff... tech, culture, old computers, drumming.
@lukhash.bsky.social
Retro-inspired electronic music producer, fusing classic 80s vibes with modern energy 👾 #chiptune meets #synthwave, powered by custom-modded #retro tech ✨️ MUSIC/MERCH/CONTACT: 🌐 https://music.lukhash.com
@katecrawford.bsky.social
Professor, researcher, author of Atlas of AI. Latest work: Calculating Empires ~ www.calculatingempires.com
@vvuk.bsky.social
Building something great. (Clichés always free!) Formerly: Unity, Mozilla
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@alexegan.bsky.social
Vibin’ ~~~ Programmer, Game Design & Level Design Fellow ; He/Him ; Opinions are my own.
@misteraddons.bsky.social
Owner and engineer of misteraddons.com. Video game lover. Latency hater.
@gamubear.bsky.social
Illustrator & Animator // 🇭🇰/🇨🇦 //Beef & beard fanatic 🧔🏻// He/Him // 🏳️🌈 // DO NOT repost my art without my permission!
@willusher.io
Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night Site: https://www.willusher.io/ @willgfx@mastodon.social
@gjoel.bsky.social
Chair Raving Graphics Programmer loopit.dk/publications shadertoy.com/user/hornet
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com
@alexgrigg.bsky.social
I work with loads of clever people to make animation. www.alexgrigg.studio
@xkcd.com
@jasonbulmahn.bsky.social
Director of Games at Paizo, Creator of Pathfinder, Publisher at Minotaur gamers. All opinions are my own.
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@tonywarriner.bsky.social
Game dev, coder, co-founder Brazen Gameplay with Stoo Cambridge New game 'UrbX Warriors' coming soon - follow here > https://shorturl.at/FIw0k More socials > linktr.ee/tonywarriner
@gordonvandyke.bsky.social
@rpwbrowne.bsky.social
Over 35 years in the games business ; former Domark, Psygnosis, Philips, Microprose, Universal, THQ, Digital Extremes. Now consulting, advising and developing IP.
@tipheret.bsky.social
🎮 PR & bizdev in #gamedev | Keeping classics alive, shaping what’s next 🛸 Sci-fi, transhumanism & vampire aficionado 🐾 Two cats, many ideas, and a world to explore
@mejerwall.com
Games Consultant | Stage Host | Solopreneur | Digital Nomad | Esports veteran I help studios w/ their game vision. https://mejerwall.com/about/ Ex Ubi, Capcom, Eidos, WB Games. Worked on: Batman Arkham Deus Ex Dead Rising RollerCoaster Tycoon Runescape
@panthavma.bsky.social
Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games! https://panthavma.com
@haxrob.net
Telco / mobile and IoT security. Surfing the information super highway one keystroke at a time. https://haxrob.net
@aseprite.org
I'm a little sprite editor 😌 #aseprite #pixelart @davidcapello.com feeds me🥛🍪🎮 @igara.studio is my home 🏡
@debugmag.com
The indie games magazine | Available in print and digital | Written by humans, for humans | For editorial enquiries, our DMs are open! Get your copy: teamdebug.com
@despair.bsky.social
Using integers and making games. Also @despair on Twitter, @crash@mastodon.gamedev.place
@asawicki.bsky.social
PMTS Software Development Engineer @ AMD. Previously @ Intel, Microsoft, gamedev, television... All opinions are my own and do not reflect that of my employer.
@danielchooper.bsky.social
Graphics, low-level, and game programmer. Made www.principle.app. Former Apple Engineer: made the first iOS photo editing tools, invented iOS cursor gesture. https://danielchasehooper.com