Engineers/Programmers in the Games Industry
This pack highlights engineers and programmers in the games industry who focus on coding and engineering topics. If you're looking to follow people who write code and discuss engineering as a key part of their craft or career, this pack is for you.
Created by
@timjung.bsky.social
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@natanmaia95.bsky.social
🇧🇷 🇺🇲 | Nintendo | Monster Hunter | Touhou i make cute games and stuff https://nate-the-bard.itch.io/ blog/portfolio: natanmaia95.github.io 💗 @guarahzord.bsky.social 💗 #gamedev #godot #minecraft
@syntaxsimian.bsky.social
Solo game dev that multiclassed into programming, design, 3d modelling and 3d animation https://www.youtube.com/SyntaxSimian https://syntaxsimian.itch.io
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.
@hunty.biz
Game Creator, Composer・CTO at Evening Star・Credits incl. Penny’s Big Breakaway, Sonic Mania, Zero Zero: Perfect Stop・電車ファン
@shanemassaad.bsky.social
🏴🇱🇧 Indie game dev based in Guildford UK currently doing C# things with Godot Prev Gameplay Programmer on Hellboy Web of Wyrd and King of Meat My spirit animal is the desert rain frog 🐸 I'm a fitness, chess and Mandarin enthusiast
@jushiip.bsky.social
A game developer from 🇫🇮 living in 🇸🇬. I like video games, cats and coffee. Lead programmer on Zecha Tactics, a turn-based mecha tactics game inspired by 80s and 90s mecha series.
@willpyle.bsky.social
🎮 Game Developer 🛹 Tech Deck Enthusiast 🐈 Cat Dad 🏳️🌈 Human Rights Enjoyer Developing "Rascal Recess" - a multiplayer "90's recess" nostalgia game & tinkering with the #playdate. Also #horror games 🫣 #indiegamedev #sologamedev #unity #godot
@playmedusa.bsky.social
I am physically attracted to games, like moths to light or cats to red laser dots. Freelance game designer and developer, I also make games just for fun, love reading and enjoy drawing. Check https://store.steampowered.com/app/3268730/Kaiju_Control_Force
@bodengamedev.bsky.social
Creating games at Lost Rabbit Digital, currently working on #SpudCustoms with #Godot YouTube: https://www.youtube.com/@BodenGameDev Discord: https://discord.com/invite/Y7caBf7gBj Co-Developer: https://bsky.app/profile/heartcoded.bsky.social
@routasoft.bsky.social
Game lover & dev student in Karelia University of Applied Sciences. - I've dreamed of making games for 29 years since I got an SNES as a 5-years-old 🔥 My game; The Void: https://steampowered.com/app/3368200/ My photography acc: @routainen.bsky.social
@arreme.bsky.social
He/Him (ESP/ENG/CAT) [ENFJ💚] Game programmer and C++ developer Co-Founder of @dustgames.es Currently working on a wholesome vacuum cleaning game 👀 Oh! And waiting for Hytale ☕
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@dreamnoid.com
Game Dev, making free action-adventure games in my spare time under the 'Dreamnoid' label: https://dreamnoid.itch.io/ (+ AAA dayjob)
@combatcube.bsky.social
Senior Software Engineer on VALORANT at Riot Games. Shaco OTP, Cypher OTP, cosplayer of both. Views expressed are my own. Please don't ask for gunbuddies.
@gikster.bsky.social
- 2nd Year Graphics Programmer @BUas - Blog/Portfolio: gikster.dev - Currently working on my personal Vulkan renderer - Massive Star Wars nerd - 19, he/him - From 🇷🇴
@domipheus.bsky.social
Currently: ? Was: FSR Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@solivagant.bsky.social
Lead Programmer⚡ Game Developer 🎮 Public Speaker 🔊 Writer 📗 Sustainable Coding 🧑💻 🇬🇧 Husband. #unreal #gamedev #indiedev Am writing Induction, a #cyberpunk vegan novel, Tapeworld Book I 🗡️ linktr.ee/geraldo.nascimento
@tony.coculuzzi.social
• Game Dev @innersloth.com on Among Us ඞ • Prev: Cuphead lead dev, Florence lead prog, etc • Making cool things as @wilder.games • Married to @farah.coculuzzi.social 🇨🇦 Kingston, Ontario https://tonycoculuzzi.com
@pyroka.bsky.social
Lead Software Engineer Int/Night. Big NPC energy. Really into dull stuff. They/them
@littlepolygon.bsky.social
Independent Game Programmer solo developing an anime/mecha arcade-game, NIGHTSHIFT GALAXY. He/him. WISHLIST: https://store.steampowered.com/app/3038700/Nightshift_Galaxy DISCORD: https://discord.gg/EAncTCUnHY
@obviousdev.bsky.social
GameDev & 3D/LowPoly/Pixel-Art ✨ Weeb. I think dnd and mtg are neat. Unity Developer at TinyRoar He/Him. 📍Hamburg http://linktr.ee/Obvious_San
@shana.spoiledcat.com
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her. https://spoiledcat.com https://blog.worldofcoding.com https://mastodon.gamedev.place/@shana https://github.com/shana
@billyteng.bsky.social
Senior Software Engineer at Maxis | Foodie | Photographer | Super Street Fighter, too | prev: The Sims 4, The Simpsons: Tapped Out, Star Wars: The Old Republic, Ultima Online
@devinks.bsky.social
making games and music did player movement for Psychonauts 2 currently working on [unannounced] at Double Fine pfp by @michaelfirman.bsky.social
@danielalbu.bsky.social
• Freelance #GameDev 🎮 • Host of 'Tech Talk with Daniel Albu' 📼 • Co-producer & co-host of 'Conversations with Curtis' 📼 🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu 💻 Website: www.danielalbu.com
@jonjondev.com
Gameplay engineer and designer with @capscollective.com, living in Brisbane, Australia. Opinions optimised for ATI Radeon graphics cards. For more info, check out jonjondev.com
@adriangenerator.bsky.social
Programmer and Game Designer @ massivemonster.bsky.social, working on @cultofthelamb.bsky.social and secret stuff 🐑🤘 Reposting game dev stuff for inspiration 🌟 Massive swing dance nerd 👟👟 (he/him)
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@gaminggamedev.bsky.social
David: Engineering Manager @ WB Games SF. Living in WA Proud Husband & Father, talks loud, and has ADHD. Still masking 😷 Views: My Own Prev: Telltale, Maxis ALT pfp: ink drawing of a Picori under a clover from Zelda Minish Cap ALT banner: Free Dad Hugs
@zachstronaut.com
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him) Cat selfie enthusiast. Visit: zachstronaut.com
@elhector.bsky.social
20yrs in GameDev - Prev: Timbre, IO Interactive, Wizeline, GameHouse, Lively, Zynga, Kaxan. Building cool things, great teams, and coaching others how to do the same. Driven by curiosity & kindness advocate. 🇲🇽 in 🇨🇦 • He/Him https://linktr.ee/elhector
@avalix.bsky.social
Lead Programmer @ ZA/UM on Disco Elysium for Mobile | Ex-Freelance Indie Dev |🟥🟪🟦|🏳️🌈🏳️⚧️| Unity/C#/C++ | Board games | Cat Dad 🏳️⚧️ Trans Rights are Human Rights 🏳️⚧️
@mechaniqe.bsky.social
Game Producer and CEO at @dynamicbox.net. I love getting my hands dirty with code too, whenever I find time. Currently working on “Madness Afloat”. Website: https://dynamicbox.net Discord: https://discord.gg/afGHQ23NpX
@akiragamedev.bsky.social
devops + pipeline engineer — pipeline td @ steamroller studios curious multidisciplinarian who loves sharing food & making friends ❤️🔥 floridaborne guatemalan 🇬🇹 currently playing: Dota 2 :3 https://c-orellana.dev
@heltweg.org
Indie maker & PhD researcher | Software Engineering • Open Data • Data Science • Startups • esports | Visit https://heltweg.org :)
@mystal.bsky.social
they/them 🇵🇷 | Queer nb game dev, programmer & designer. Rock climber. Rustacean. Mask wearer 😷 Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
@andrefsilva.com
Game Developer @ sylvangladestudio.com Leatherworker @ filicatusco.etsy.com • Founder & Lead Developer @ Sylvan Glade Studio • Current Projects: ► Dawn of Defense w/ @6sideStudio🏹 ► Unnanounced game w/ @6sideStudio • Open for consulting 🇵🇹→🇮🇪 🇪🇺
@jbleau.dev
Senior Software Engineer, WoW Server Team, Blizzard Entertainment. 36, He/they, ADHD-C. Ann Arbor ➡️ SoCal ➡️ Chicago (current) 🇺🇸 🇩🇪 linktr.ee/joeyondopamine | #AllViewsMyOwn.
@gamedevnet.bsky.social
still making video games! // working on a co-op roguelite where a group of wizard critters defend their caravan as they drive into the heart of darkness!
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @eniko@peoplemaking.games She/her
@peterkao.com
• Creative Director / Founder at @MetanautLabs.com • 10+ years of running a #XR #VR #MR studio • 17+ years of tech entrepreneurship • https://peterkao.com/
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@alainxyz.bsky.social
🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz/about
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @gkaerts@mastodon.gamedev.place 🇧🇪🇨🇦
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@berkbig.bsky.social
Technical Director at Rare working on Sea of Thieves | Bafta Member | Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
@maxplay.bsky.social
🇩🇪 Game Programmer & Level Designer | Loves Platypuses and Video Games | UI/UX Platypus | https://maxstuerzl.com
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
@beardyking.bsky.social
Personal | Engine programmer | Tinkerer of triangles 💼 - Activision, Central Tech 📌 - Manchester, UK 🐀 - Keith gang 💭 - Opinions are my own
@gaustin.bsky.social
Senior Software Test Engineer - GPU, Graphics, and Displays Software at Apple. He/Him.
@lize.bsky.social
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
@jegood.bsky.social
Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp. Ex: Software Engineer at ImangiStudios. Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
@malkyne.com
Fairy codemother. Free-range veteran game programmer and underground programming teacher. Co-owner of indie game studio Hidden Achievement.
@whoisryosuke.bsky.social
Previously: Sr. Design Technologist @Playstation UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈 https://linktr.ee/whoisryosuke #b3d #gamedev
@nomadic-pixel.com
Bethesda/Microsoft alum. Specializing in all things Automation, CI/CD, Production, and Infrastructure I like to make outlandish concepts a reality! Photographer Painter Author (Totally going to fix this at some point)
@joehocking.bsky.social
I'm a software engineer who develops games and XR using technologies like C#/Unity and JavaScript/WebGL (while increasingly Godot-curious). I wrote the book Unity in Action! website: www.newarteest.com
@chaosandcode.bsky.social
🕹️Game Developer/Designer 💼 BetaJester and Playing Attention (ADHD in Games) 💬 Limit Break + IGDA Neurodivergent In Games SIG 📢 Champion - Safe In Our World, VGA, Get Well Gamers 💙 He/Him - ADHD Talking about game dev and neurodiversity
@oneofmoo.bsky.social
Making Mythmatch - Play the Demo on Steam! Previously worked on Knights and Bikes, Subsurface Circular, LittleBigPlanet, and Ratchet & Clank. Wishlist Mythmatch on Steam: s.team/a/1778050
@daddygame.dev
Technical Director @triangularpixels.com #gamedev #indiedev daddygame.dev
@frozax.bsky.social
Indie game dev behind Tents and Trees. PC, Consoles and Mobile www.tentsandtreesgame.com www.frozax.com #gamedev #indiedev
@amini-allight.org
Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
@cpioli.bsky.social
Gameplay Engineer and Game Designer. Loves Nintendo, Square-Enix, Sony, Jedi, Muppets, and cooking! Opinions are my own and do not represent my employers!
@mcdoogleh.bsky.social
Game Developer/Electromagician/Cat Master 😹 Epic Megagrant 2022 Recipient BAFTAConnect 22/23/24 IGDA Foundation Next-Gen Leader 2022 Currently working on Rogue Eclipse! Wishlist Here! https://bit.ly/4bRLumD Views expressed here are my own 👍
@rzubek.bsky.social
Making games for longer than seems advisable. Architect at Take-Two; earlier at SomaSim, Zynga, EA etc. Doctor of AI, under the hippocratic oath bound to help all game AIs. Author: https://mitpress.mit.edu/9780262043915/ Hello from Chicago!
@damncatonmydesk.bsky.social
(he/him) Former graphics engineer for rustltd.com. Creator of the late alloy.rustltd.com framework for #Unity. In my spare time, I tinker with #RustLang and the #BevyEngine. 👍: #IndieGame #GameDev #IndieDev 👎: MAGAts, Tankies, Cryptobros, AI "art"
@archmag.us
Cloud-based architecture developer turned XR gamedev. Working on new types of experiences designed from the ground up for virtual and mixed reality. https://archmag.us
@romainmacre.bsky.social
Works at Nitrome, lead Programmer on Shovel Knight Dig. I'll talk about game development and my side projects, notably my retro space shooter Alexus 2040.
@brianna.town
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨ Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine https://brianna.town #indiegamedev #sologamedev
@colwalder.bsky.social
Engineering Director @ CD Projekt Red, Composer, Audio Programmer, Drummer Worked on GTA V, Red Dead Redemption, Witcher 3: The Wild Hunt, Cyberpunk 2077 Composer for Banshee: Demon Girl
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@pgeorges.bsky.social
Staff Software Development Consultant at Unity Technologies Game dev, cyclist The gremlin looking thing is Henri Opinions are my own (he/him 🏳️🌈)
@zino2201.bsky.social
20 | Engine Programmer @ Asobo Studio | I like rendering 3D triangles in < 16 ms. C++ daily driver and Rust at home
@icetigris.bsky.social
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
@rileylabrecque.com
Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps. Previously wrote documentation for Valve Once upon a time I made Steamworks.NET 🌲Seattle
@kevin-gibson.com
He/him. Software developer, graphics/ML@Apple prev. Xbox, Hololens. Canadian in Seattle. Music, computer graphics, baking, etc.
@seanos.net
Systems Engineer at Valve; gameservers, datacenter infrastructure… Previously Demonware (Activision), doing large-scale backend infrastructure for Call of Duty, Guitar Hero and others Mastodon: seanos@mastodon.seanos.net Website: https://seanos.photo
@anruinviae.bsky.social
Game Director at Illuvium Labs / Former Blizzard & Scopely / Opinions are my own (he/him)
@zulubo.bsky.social
Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2. Stuff at www.zulubo.com he/him
@vinegar.bsky.social
gameplay designer/engineer at sprocket.games 翻訳したりする人 tw:@vinuscule
@tarasophie.dev
I make games with the #GodotEngine https://tarasophie.dev 🐧Loving Linux She/They Eng/Ger @taw.moe ♥️
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@yoshimcf.mike-feldman.com
Senior programmer at Disbelief. Saxophonist with the Saxyderms. Opinions are my own. He/him.
@johnmcdonald.bsky.social
CEO Mercer Street Hospitality, Broken Palate on SubStack, always eating drinking and running. mercerstreethospitality.com
@heyt.red
Build and Release Engineer, Apex Legends I made my dog canon in the titanfall / apex universe
@pvncher.bsky.social
staff engineer @unity working on making xr feel good to use. Building repo prompt on the side, a mac native app to make coding with ai not suck
@xibanya.bsky.social
graphics programmer & tech artist. shaded pixels on among us vr, i expect you to die 3, darkest dungeon ii, sunshine shuffle, dungeon golf, and more i write unity shader tutorials for beginners! https://github.com/Xibanya/ShaderTutorials
@bsg-joel.bsky.social
Programmer, writer & community on DREDGE 🎣 at Black Salt Games 🇳🇿 Nebula, Hugo and 4x BAFTA nominee.