graeme
grum. i work (maths stuff) in games / vfx. also @graeme@mastodon.gamedev.place
@whyjenwhy.bsky.social
Thinker about old stuff at Duke University. I have a website and this is a link to it: https://www.jenniferlwhyte.com/
@mumumouse2.bsky.social
Behavioral neuroscientist --- mostly (mouse) behavior! Lead sleuth in the Eliezer Masliah case
@bowerbird.bsky.social
anti-hype. i paint and do computer vision research for scientific image datasets https://zhanpeifang.com/
@keysmashbandit.bsky.social
first thing you need to know about me is that on an animal level i still believe 30 is half of 100
@bayesianboy.bsky.social
philosophy of science, AI ethics, mathematical modelling, machine learning, cogsci, bio. my views may diverge from those of my employers.
@wtgowers.bsky.social
Mathematics professor at Collège de France and fellow of Trinity College Cambridge.
@gaxil.bsky.social
Senior R&D engineer at JangaFX, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
@crypticsea.bsky.social
Designer/Programmer of Bridge Builder, Pontifex, Gish, Golf?, A New Zero, Sub Rosa, Skate or Don't!, Stunt Derby
@radishharmers.bsky.social
Born Samuel Langhorne Clemens in rural Missouri. Adopted the pen name "Sridhar Ramesh" from riverboat slang.
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@poppyhaze.bsky.social
cum expert and communist maid ✨ 会说中文 ✨ QC at Falcon Safety Products ✨ she/her/tā ✨ colony ship for sale cheap read fanfics and other writings here: https://archiveofourown.org/users/poppyhaze
@ganborzoi.bsky.social
https://twitter.com/ganbor_zoi https://lit.link/ganborzoi
@kahoneki.bsky.social
https://kahoneki.com/ 🍓 Graphics Enthusiast and Maths Enjoyer :]]]] 🌟 She/Her 🎮 Currently working on an OpenGL Render Engine 📖2nd Year Computer Games Technology Student @ Abertay University 🕹️Internal Events Manager @ Abertay Game Development Society
@salad.acegikmo.com
🧠 forms two thoughts per day (at most) 🧀 doorstop ☁️ cloud manager 🚇 tunnel expert 🥪 brother of @toast.acegikmo.com 🐈⬛ friend of uncle @thor.acegikmo.com (aspirational) 🐈 son of @freya.bsky.social
@toast.acegikmo.com
🔍 conducts investigatinos ⛓️💥 will lose hinges on occasion 🐿️ part-time squirrel 🥗 brother of @salad.acegikmo.com 🐈⬛ friend of uncle @thor.acegikmo.com 🐈 son of @freya.bsky.social
@gaygoyle.bsky.social
im quinn. a 32yo gay bat who likes big boys and RPGS. commie bastard. any pronouns are OK. cleveland ohio. Renat Violasch 🌸 Behemoth. icon by @latte.monster
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @vassvik@mastodon.gamedev.place
@skaven.bsky.social
Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@manon-gfx.bsky.social
Graphics dev and vegan 🌱 Rendering Engineer @ Traverse Research Cycle saver and bit juggler Artisan Cube Crafter she/her ‘lazy game dev’ or in other words: uses ray tracing.
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@itsafeature.bsky.social
Senior Core/Gameplay Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, @wigj Ambassador #VGAmbassador. Climber and Alpinist trying to get back into shape
@belgianrenderer.gijskaerts.com
Graphics nerd - Rendering Engineering Lead @ Roblox. Previously Rendering TD at Deviation Games. Graphics lead on Halo Infinite. Graphics engineer on Halo 5, Age of Empires/Mythology, and more! Also on Mastodon: @gkaerts@mastodon.gamedev.place 🇧🇪🇨🇦
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@mikeev.bsky.social
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@reedbeta.bsky.social
📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@brianpeek.com
Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below! https://ganksoft.com/ https://brianpeek.com/ https://github.com/BrianPeek/
@lexdev.net
Senior Render Programmer @IOInteractive 🎮 Glacier ❄ | Project 007 | Project Fantasy prev @Ubisoft