Manon
Graphics dev and vegan 🌱
Rendering Engineer @ Traverse Research
Cycle saver and bit juggler
Artisan Cube Crafter
she/her
‘lazy game dev’ or in other words: uses ray tracing.
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@gamedevlist.bsky.social
This account acts as a list of game developers. Just click on the 'following' link to get a list of developers to follow. Follow this account for updates on future additions. And @ this account to be added. Maintained by @zenofdesign
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@cyphersignal.bsky.social
Senior software developer working on your favourite games to make them run faster, look better, and sound greater. You’ll see me when you need me. Also at https://mastodon.gamedev.place/@cyphersignal
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@nicebyte.bsky.social
the only good anime pfp acct · http://gpfault.net · http://github.com/nicebyte · http://nice.graphics
@jontology2.bsky.social
Rendering Dev - Doing the R&D thing at @SEED. Formerly of NetherRealm Studios (Mortal Kombat and Injustice Franchises).
@domipheus.bsky.social
Currently: ? Was: FSR 4 Lead at AMD, Codeplay doing GPU drivers, debuggers, compilers for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@wvo.bsky.social
Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..). https://strlen.com/ https://twitter.com/voxraygames
@raydey.bsky.social
SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
@aishization.bsky.social
Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@educatedpork.bsky.social
Working on PS5 GPU profiling stuff in Sony’s ATG. Posts barely reflect my own views, certainly not Sony's.
@drewthaler.bsky.social
He/him. Tech lead @ RL. Previously: Mesh Communities, Trellis Research, Naughty Dog, PS4 PlayGo, PS3 FIOS, macOS DiscRecording. 26 years making big things.
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@gedalia.bsky.social
Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics. Ex VFX, MMORPG, animation dev ✡️ dad, photographer, rollerblading liberal in NYC
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@pauliehughes.bsky.social
43 years of programming games; from Vic-20 to PS5! The LEGO game guy, The Ocean Loader Guy. 56 shipped titles, 240M sales. Retro Game Code archiver/documenter. Happy Chappy. Occasional Magician. Typography snob. BAFTA member.
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@warrenm.bsky.social
3D graphics engineer specializing in mobile and AR. Author of “Metal by Example”
@trezy.codes
Game dev. Oxford comma enthusiast. He/him/his. I run the Game Dev feed and the Games Industry Labeler. I also run @birb.house where we make cool games, and I’m the Director of DX @ Loophole Labs.
@davidbfox.com
Lead game programmer: ReturnToMonkeyIsland Designer/Project Leader at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3 ManiacMansion VR XR EV GameDev CR: SotR ❤️ @anniefox.com @RubeWorks.com https://linktr.ee/davidbfox
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@igda-sf.bsky.social
Welcome to the chapter of IGDA San Francisco! We're open to members, and non-members who work in gaming industry, love gaming, or are interested in pivoting into gaming.
@nholzschuch.bsky.social
Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. He/Him
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@emiliolaiso.bsky.social
Rendering Engineer @ Traverse Research - Prev: EA/Codemasters - 🏳️🌈 (He/Him) - Views are my own.
@adrenalily.bsky.social
Graphics/engine/retro programmer • I like making music • they/she
@hazelquantock.bsky.social
shader artist, games dev >25yrs AuDHD | trans🏳️⚧️ | pan | poly | furry | ancom | union girl | pronouns: she/her https://www.shadertoy.com/user/TekF
@jasper-bekkers.bsky.social
Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
@cassidoo.co
Making memes, dreams, & software! Sr. Director of Dev Advocacy at GitHub. Married to a dweeb and mom to a nerdy toddler. She/Her ✝️ CHI 🏠 Subscribe to my newsletter! cassidoo.co/newsletter
@thea.codes
Open source hardware & music technology @stargirl@hachyderm.io on the elephant site. @theavalkyrie on the bird site.
@quill.bsky.social
game producer, adaptive audio nerd, club mate addict ✨ prev. metro awakening @ vertigo games 🚇 they/she 🏳️⚧️
@khyperia.bsky.social
fractal witch, space dork 🔭 ~ she/her, anxiety (AvPD, GAD), 🖤🩶🤍💜 ~ makes stuff at @landfall.se